Vingalada Obscurecida
Demônio
ignore actor scale from stats [1]
Lightless Vengewing
SpectreN
AreaPassagem Obscurecida, Profundezas Abissais, Vazio Obscurecido
Tagsabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Packs
  • Vingalada Obscurecida, Serpente Obscurecida
  • Profundezas Abissais, Vazio Obscurecido: Abominação Obscurecida, Vingalada Obscurecida
  • Passagem Obscurecida: Vingalada Obscurecida, Serpente Obscurecida
  • Vida
    130%
    Resistência
    30 -30 0 0
    Damage
    130%
    Precisão
    100%
    Attack Distance
    4 ~ 8
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    130%
    Model Size
    100%
    Type
    CarrionWingAbyss
    Metadata
    CarrionWingAbyss
    Nível
    79
    Vida
    19,143
    Damage
    421
    Dano Mágico
    421
    Precisão
    3,596
    Tempo de Ataque
    1.5
    Experiência
    106,163
    Minion Life
    12,718
    Minion Damage
    2,198
    Minion Armour
    4,540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 337–506
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    TBAbyssCarrionWingBeam
    Spell, Triggerable, Attack, Damage
    Base Damage: 337–506
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    Tempo de Ataque: 1.5 seg
    Causa 105.8 a 158.8 de Dano de Fogo
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    spell maximum action distance +% [-60]
    GSAbyssCarrionWingBeamImpact
    Triggerable, Spell, Damage
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 139.7 a 209.6 de Dano de Fogo
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    DTTCarrionWingDodgeLeft
    Spell, Movement
    Tempo de Conjuração: 0.566 seg
    Recarga: 4 seg
    action do not face target [1]
    DTTCarrionWingDodgeRight
    Spell, Movement
    Tempo de Conjuração: 0.566 seg
    Recarga: 4 seg
    action do not face target [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Lightless/CarrionWingAbyss"] = {
        name = "Lightless Vengewing",
        life = 1.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DTTCarrionWingDodgeLeft",
            "DTTCarrionWingDodgeRight",
            "TBAbyssCarrionWingBeam",
            "GSAbyssCarrionWingBeamImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTCarrionWingDodgeLeft"] = {
        name = "DTTCarrionWingDodgeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.566,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTCarrionWingDodgeRight"] = {
        name = "DTTCarrionWingDodgeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.566,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBAbyssCarrionWingBeam"] = {
        name = "TBAbyssCarrionWingBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssCarrionWingBeamImpact"] = {
        name = "GSAbyssCarrionWingBeamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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