ライトレス・ヴェンジウィング
悪魔
ignore actor scale from stats [1]
Lightless Vengewing
SpectreN
Area光なき者の通路, アビスの深淵, 光なき者の虚無
Tagsabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Packs
  • ライトレス・ヴェンジウィング, ライトレス・サーペント
  • アビスの深淵, 光なき者の虚無: ライトレス・アボミネーション, ライトレス・ヴェンジウィング
  • 光なき者の通路: ライトレス・ヴェンジウィング, ライトレス・サーペント
  • ライフ
    130%
    耐性
    30 -30 0 0
    Damage
    130%
    命中力
    100%
    Attack Distance
    4 ~ 8
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    130%
    Model Size
    100%
    Type
    CarrionWingAbyss
    Metadata
    CarrionWingAbyss
    レベル
    79
    ライフ
    19,143
    Damage
    421
    スペルダメージ
    421
    命中力
    3,596
    アタックタイム
    1.5
    経験値
    106,163
    Minion Life
    12,718
    Minion Damage
    2,198
    Minion Armour
    4,540
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 337–506
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    TBAbyssCarrionWingBeam
    Spell, Triggerable, Attack, Damage
    Base Damage: 337–506
    キャストタイム: 1 秒
    アタックタイム: 1.5 秒
    105.8から158.8ダメージを与える
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    spell maximum action distance +% [-60]
    GSAbyssCarrionWingBeamImpact
    Triggerable, Spell, Damage
    キャストタイム: 1 秒
    139.7から209.6ダメージを与える
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    DTTCarrionWingDodgeLeft
    Spell, Movement
    キャストタイム: 0.566 秒
    クールダウン時間: 4 秒
    action do not face target [1]
    DTTCarrionWingDodgeRight
    Spell, Movement
    キャストタイム: 0.566 秒
    クールダウン時間: 4 秒
    action do not face target [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAbyss/Lightless/CarrionWingAbyss"] = {
        name = "Lightless Vengewing",
        life = 1.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DTTCarrionWingDodgeLeft",
            "DTTCarrionWingDodgeRight",
            "TBAbyssCarrionWingBeam",
            "GSAbyssCarrionWingBeamImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTCarrionWingDodgeLeft"] = {
        name = "DTTCarrionWingDodgeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.566,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTCarrionWingDodgeRight"] = {
        name = "DTTCarrionWingDodgeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.566,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBAbyssCarrionWingBeam"] = {
        name = "TBAbyssCarrionWingBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAbyssCarrionWingBeamImpact"] = {
        name = "GSAbyssCarrionWingBeamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • Edit

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