Poacher's Mark
You are cursed. Hits against you deal added physical damage and your physical damage reduction is lowered. You grant life and mana to enemies that attack you, and grant a frenzy charge when killed
base_damage_taken_+%
base_additional_physical_damage_reduction_%
chance_to_grant_frenzy_charge_on_death_%
life_granted_when_hit_by_attacks
mana_granted_when_hit_by_attacks
minimum_added_physical_damage_taken
maximum_added_physical_damage_taken
grant_attacker_frenzy_charge_when_hit_%_chance
Attribute /4

curse_poachers_mark

NameShow Full Descriptions
IsSkillBuff1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID6
Codeminimum added physical damage taken
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codemaximum added physical damage taken
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codebase additional physical damage reduction %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codelife granted when hit by attacks
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codemana granted when hit by attacks
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics3
Codechance to grant frenzy charge on death %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codegrant attacker frenzy charge when hit % chance
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Poacher's Mark
Cooldown Time: 12.00 s
Cast Time: 0.50 sec
Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.
-20% additional Physical Damage Reduction
active skill area of effect radius +% final [24]
base skill effect duration [8800]
chance to grant frenzy charge on death % [100]
life granted when hit by attacks [9]
mana granted when hit by attacks [9]
Level Effect /1
Implicit
CooldownTime: 12000
-20% additional Physical Damage Reduction
LevelRequires Level
10
Attribute /5

Poacher's Mark

NameShow Full Descriptions
BaseType Poacher's Mark
TargetTypesGround, Enemy
TypeSpell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, Unleashable, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
BuffIcon
ActiveSkillsCodepoachers_mark
Supported By /25
  • Active Type: Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, Unleashable, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
  • Rapid Casting I
    Supports Spells, causing them to cast faster.
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Unleash
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Impending Doom
    Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
    Hex Bloom
    Supports Curses, spreading their effects when a Cursed enemy dies.
    Heightened Curse
    Supports Curse Skills, magnifying their power.
    Decaying Hex
    Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
    Focused Curse
    Supports Curse skills, causing them to Curse enemies more quickly after being cast.
    Ritualistic Curse
    Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
    Armour Demolisher I
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Armour Demolisher II
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Uruk's Smelting
    Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    Cursed Ground
    Supports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.
    Doedre's Undoing
    Supports Curse Skills. Supported Curse Skills create Hazardous areas which explode when Enemies enter them, Cursing Enemies and dealing Chaos Damage based on your Intelligence.
    Burning Inscription
    Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Abiding Hex
    Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
    Mark for Death
    Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
    Kalisa's Crescendo
    Supports Curse Skills. Enemies Cursed by Supported Skills are Pacified for the final portion of the Supported Curse's duration.
    Atziri's Allure
    Supports Curse Skills, causing those Curses to ignore the usual Curse Limit, but be reflected back to you.
    Edit

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