Unleash
Category: Seal
Tier: 1
Cost Multiplier: 150%
Support Requirements: +5 Int
Supports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals.
Supported Skills have a maximum of 2 Seals
Supported Spells gain a Seal every 0.2% of cast time
Supported Skills deal 50% less Damage when Repeating
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Skill Gems /3
| Tier | Gems |
|---|---|
| 3 | Fireball |
| 5 | Frostbolt, Arc |
| 11 | Comet, Ball Lightning |
Family
From /1
Uncut Support Gem Tier 1
Level Effect /1
| Level | Requires Level | Int |
|---|---|---|
| 1 | 0 | 0 |
Attribute /5
Unleash
| Name | Show Full Descriptions |
|---|---|
| Acronym | Cooldown |
| Id | UnleashSupport |
| BaseType | Unleash |
| Class | Support Gems |
| ItemType | Metadata/Items/Gems/SupportGemUnleash |
Version history /5
| Version | Changes |
|---|---|
| 0.5.0 | * New Storyline: An ancient Trickster God has been unleashed, spreading madness across Wraeclast. Do you dare to uncover his origins and confront your darkest fears? See https://pathofexile2.com/ancients#delirium for more details. * New Unique item: The Unleashed * Unleash, Expand, Salvo, and Freezing Salvo Supports all now use the same concept of Seals, instead of each having their own version. This means standardised rules for Seals that will be consistent for all cases, resulting in some behaviour changes. Supports granting Seals now consistently all have the Seal category. |
| 0.4.0 |
|
| 0.3.0c | * Fixed an issue preventing Orb of Storms and Solar Orb from being supported by Unleash. These skills are still unintentionally unable to be supported by Spell Echo and Spell Cascade — this will be fixed at a later date. |
| 0.3.0 |
|
| 0.2.0 |
Unleash
Category: Seal
Tier: 1
Cost Multiplier: 150%
Support Requirements: +5 Int
Supports Repeatable Spells you cast yourself, Sealing them over time. The Seals are broken when cast, each causing the Spell to Repeat. Cannot support skills with a Cooldown or which already gain Seals.
Supported Skills have a maximum of 2 Seals
Supported Spells gain a Seal every 0.2% of cast time
Supported Skills deal 50% less Damage when Repeating
base skill is sealed skill [1]
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /49
Firebolt
Launch a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.
Ice Nova
Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.
Detonate Dead
Cause a Corpse to violently explode, damaging surrounding enemies.
Spark
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
Enervating Nova
Unleash a Nova of Lightning damage to Electrocute enemies. Enemies close to you take no damage while enemies at the edge of the ring take significantly more damage. Enemies Hit can be Electrocuted by all Lightning damage for a short duration.
Lightning Warp
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
Firestorm
Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
Ball Lightning
Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
Contagion
Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it spreads itself, Curses, and other Chaos damage over time Debuffs on the target to nearby enemies. This refreshes their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
Essence Drain
Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.
Frostbolt
Fire a slow-moving Piercing Projectile that is effective at Chilling enemies and explodes on colliding with terrain.
Flame Wall
Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
[DNT] Crushing Earth
[DNT] Convene the surrounding earth into an immense boulder to crash down, dealing high damage at the targeted location after a short delay.
Chaos Bolt
Fire a burst of Chaos energy at the target.
Coiling Bolts
Simultaneously fires a Physical Projectile and a Chaos Projectile at the target. These projectiles Chain through any number of Cursed targets.
Freezing Shards
Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.
Profane Ritual
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
Bone Blast
Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing Bleeding.
Ember Fusillade
Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.
Frost Darts
Conjures a number of icy Projectiles that launch towards the target. Projectiles that Hit a Chilled or Frozen target create chunks of ice that deal additional damage on impacting the ground. Consumes a Cold Infusion if possible to cause each Projectile to lodge into the enemy then explode.
Repulsion
Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.
Skyfall
Build Glory by spending Runic Ward. When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion. Targeting close to you will cause you to jump back as you cast. Consumes a Verisium Infusion, if possible, to increase the number of Minions summoned .
Detonate Living
Hit an enemy under the Culling Strike Threshold, causing them to violently explode, damaging surrounding enemies. Highlights enemies under the Culling Strike Threshold.
Wardbound Minions
Spend all your Runic Ward to summon Temporary Wardbound Casters. These Minions target nearby enemies with damaging Cold Spells.
Unleash
Level: (1—20)
Cost: 0 Mana
Cooldown Time: 1.00 s
Cast Time: 0.75 sec
Requires: Level (1—90), (4—157) Int
Augment yourself with temporal magic for a short duration, Empowering the next Repeatable Spell you cast to Repeat multiple times. Cannot Empower Skills with a Cooldown.
Maximum Buff duration is 4 seconds
(1010—1200)% of Empowered Skill's cast time is added to this Skill's cooldown
Additional Effects From Quality:
(0—10)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
Recommended Support Gems /1
| Tier | Gems |
|---|---|
| 3 |
From /1
Level Effect /40
| Level | Requires Level | Int | Base Damage | 1200% of Empowered Skill's cast time is added to this Skill's cooldown |
|---|---|---|---|---|
| 1 | 0 | 4 | 100%, 100%, 100% | 1200 |
| 2 | 3 | 9 | 100%, 100%, 100% | 1190 |
| 3 | 6 | 14 | 100%, 100%, 100% | 1180 |
| 4 | 10 | 21 | 100%, 100%, 100% | 1170 |
| 5 | 14 | 28 | 100%, 100%, 100% | 1160 |
| 6 | 18 | 35 | 100%, 100%, 100% | 1150 |
| 7 | 22 | 41 | 100%, 100%, 100% | 1140 |
| 8 | 26 | 48 | 100%, 100%, 100% | 1130 |
| 9 | 31 | 57 | 100%, 100%, 100% | 1120 |
| 10 | 36 | 65 | 100%, 100%, 100% | 1110 |
| 11 | 41 | 74 | 100%, 100%, 100% | 1100 |
| 12 | 46 | 82 | 100%, 100%, 100% | 1090 |
| 13 | 52 | 92 | 100%, 100%, 100% | 1080 |
| 14 | 58 | 103 | 100%, 100%, 100% | 1070 |
| 15 | 64 | 113 | 100%, 100%, 100% | 1060 |
| 16 | 66 | 116 | 100%, 100%, 100% | 1050 |
| 17 | 72 | 126 | 100%, 100%, 100% | 1040 |
| 18 | 78 | 137 | 100%, 100%, 100% | 1030 |
| 19 | 84 | 147 | 100%, 100%, 100% | 1020 |
| 20 | 90 | 157 | 100%, 100%, 100% | 1010 |
| 21 | 100%, 100%, 100% | 1000 | ||
| 22 | 100%, 100%, 100% | 990 | ||
| 23 | 100%, 100%, 100% | 980 | ||
| 24 | 100%, 100%, 100% | 970 | ||
| 25 | 100%, 100%, 100% | 960 | ||
| 26 | 100%, 100%, 100% | 950 | ||
| 27 | 100%, 100%, 100% | 940 | ||
| 28 | 100%, 100%, 100% | 930 | ||
| 29 | 100%, 100%, 100% | 920 | ||
| 30 | 100%, 100%, 100% | 910 | ||
| 31 | 100%, 100%, 100% | 905 | ||
| 32 | 100%, 100%, 100% | 900 | ||
| 33 | 100%, 100%, 100% | 895 | ||
| 34 | 100%, 100%, 100% | 890 | ||
| 35 | 100%, 100%, 100% | 885 | ||
| 36 | 100%, 100%, 100% | 880 | ||
| 37 | 100%, 100%, 100% | 875 | ||
| 38 | 100%, 100%, 100% | 870 | ||
| 39 | 100%, 100%, 100% | 865 | ||
| 40 | 100%, 100%, 100% | 860 |
Attribute /8
Unleash
| Name | Show Full Descriptions |
|---|---|
| Acronym | Cooldown, Buff, Empower |
| Id | Unleash |
| BaseType | Unleash |
| Class | Skill Gems |
| TargetTypes | Any |
| Type | Spell, Cooldown, Buff, ModifiesNextSkill, Duration, EmpowersOtherSkill, UsableWhileMoving |
| ItemType | Metadata/items/Gems/SkillGemStaffUnleash |
| ActiveSkillsCode | unleash |
Version history /5
| Version | Changes |
|---|---|
| 0.5.0 | * New Storyline: An ancient Trickster God has been unleashed, spreading madness across Wraeclast. Do you dare to uncover his origins and confront your darkest fears? See https://pathofexile2.com/ancients#delirium for more details. * New Unique item: The Unleashed * Unleash, Expand, Salvo, and Freezing Salvo Supports all now use the same concept of Seals, instead of each having their own version. This means standardised rules for Seals that will be consistent for all cases, resulting in some behaviour changes. Supports granting Seals now consistently all have the Seal category. |
| 0.4.0 |
|
| 0.3.0c | * Fixed an issue preventing Orb of Storms and Solar Orb from being supported by Unleash. These skills are still unintentionally unable to be supported by Spell Echo and Spell Cascade — this will be fixed at a later date. |
| 0.3.0 |
|
| 0.2.0 |
Unleash
Level: (1—20)
Cost: 0 Mana
Cooldown Time: 1.00 s
Cast Time: 0.75 sec
Requires: Level (1—90), (4—157) Int
Augment yourself with temporal magic for a short duration, Empowering the next Repeatable Spell you cast to Repeat multiple times. Cannot Empower Skills with a Cooldown.
Maximum Buff duration is 4 seconds
(1010—1200)% of Empowered Skill's cast time is added to this Skill's cooldown
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
Additional Effects From Quality:
(0—10)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
Supported By /37
Efficiency I
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Efficiency II
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
Uhtred's Exodus
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Omen
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Augury
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
Mobility
Supports skills that can be used while moving, allowing you to move faster while using them.
Slow Potency
Supports any skill, causing inflicted Slows to be more powerful.
Cooldown Recovery I
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Cooldown Recovery II
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Atziri's Impatience
Supports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.
Oisín's Oath
Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
Rapid Casting I
Supports Spells, causing them to cast faster.
Rapid Casting II
Supports Spells, causing them to cast faster.
Arcane Surge
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Catharsis
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition.
Atziri's Call
[DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
Uhtred's Rite
Supports skills with Cooldowns, causing them to grant Overflowing Chalice when used. Supported skills deal more damage during the effect of your Life Flask and have increased Mana Cost Efficiency during the effect of your Mana Flask.
Uhtred's Constellation
Supports non-instant skills which have a cooldown, granting them two additional cooldown uses and more damage per different skill with a cooldown you have used recently.
Olroth's Conviction
Supports skills that can Empower a specific number of other skills, causing them to apply to more skill uses.
Unleash
Level: (1—20)
Cost: 0 Mana
Cooldown Time: 1.00 s
Cast Time: 0.75 sec
Requires: Level (1—90)
Augment yourself with temporal magic for a short duration, Empowering the next Repeatable Spell you cast to Repeat multiple times. Cannot Empower Skills with a Cooldown.
Maximum Buff duration is 4 seconds
(1010—1200)% of Empowered Skill's cast time is added to this Skill's cooldown
Additional Effects From Quality:
(0—10)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
Recommended Support Gems /2
| Tier | Gems |
|---|---|
| 1 | |
| 3 |
Level Effect /40
| Level | Requires Level | Base Damage | 1200% of Empowered Skill's cast time is added to this Skill's cooldown |
|---|---|---|---|
| 1 | 0 | 100%, 100%, 100% | 1200 |
| 2 | 3 | 100%, 100%, 100% | 1190 |
| 3 | 6 | 100%, 100%, 100% | 1180 |
| 4 | 10 | 100%, 100%, 100% | 1170 |
| 5 | 14 | 100%, 100%, 100% | 1160 |
| 6 | 18 | 100%, 100%, 100% | 1150 |
| 7 | 22 | 100%, 100%, 100% | 1140 |
| 8 | 26 | 100%, 100%, 100% | 1130 |
| 9 | 31 | 100%, 100%, 100% | 1120 |
| 10 | 36 | 100%, 100%, 100% | 1110 |
| 11 | 41 | 100%, 100%, 100% | 1100 |
| 12 | 46 | 100%, 100%, 100% | 1090 |
| 13 | 52 | 100%, 100%, 100% | 1080 |
| 14 | 58 | 100%, 100%, 100% | 1070 |
| 15 | 64 | 100%, 100%, 100% | 1060 |
| 16 | 66 | 100%, 100%, 100% | 1050 |
| 17 | 72 | 100%, 100%, 100% | 1040 |
| 18 | 78 | 100%, 100%, 100% | 1030 |
| 19 | 84 | 100%, 100%, 100% | 1020 |
| 20 | 90 | 100%, 100%, 100% | 1010 |
| 21 | 100%, 100%, 100% | 1000 | |
| 22 | 100%, 100%, 100% | 990 | |
| 23 | 100%, 100%, 100% | 980 | |
| 24 | 100%, 100%, 100% | 970 | |
| 25 | 100%, 100%, 100% | 960 | |
| 26 | 100%, 100%, 100% | 950 | |
| 27 | 100%, 100%, 100% | 940 | |
| 28 | 100%, 100%, 100% | 930 | |
| 29 | 100%, 100%, 100% | 920 | |
| 30 | 100%, 100%, 100% | 910 | |
| 31 | 100%, 100%, 100% | 905 | |
| 32 | 100%, 100%, 100% | 900 | |
| 33 | 100%, 100%, 100% | 895 | |
| 34 | 100%, 100%, 100% | 890 | |
| 35 | 100%, 100%, 100% | 885 | |
| 36 | 100%, 100%, 100% | 880 | |
| 37 | 100%, 100%, 100% | 875 | |
| 38 | 100%, 100%, 100% | 870 | |
| 39 | 100%, 100%, 100% | 865 | |
| 40 | 100%, 100%, 100% | 860 |
Attribute /8
Unleash
| Name | Show Full Descriptions |
|---|---|
| Acronym | Cooldown, Buff, Empower |
| Id | AscendancyUnleash |
| BaseType | Unleash |
| Class | Skill Gems |
| TargetTypes | Any |
| Type | Spell, Cooldown, Buff, ModifiesNextSkill, Duration, EmpowersOtherSkill, UsableWhileMoving |
| ItemType | Metadata/Items/Gem/SkillGemAscendancyUnleash |
| ActiveSkillsCode | unleash |
Version history /5
| Version | Changes |
|---|---|
| 0.5.0 | * New Storyline: An ancient Trickster God has been unleashed, spreading madness across Wraeclast. Do you dare to uncover his origins and confront your darkest fears? See https://pathofexile2.com/ancients#delirium for more details. * New Unique item: The Unleashed * Unleash, Expand, Salvo, and Freezing Salvo Supports all now use the same concept of Seals, instead of each having their own version. This means standardised rules for Seals that will be consistent for all cases, resulting in some behaviour changes. Supports granting Seals now consistently all have the Seal category. |
| 0.4.0 |
|
| 0.3.0c | * Fixed an issue preventing Orb of Storms and Solar Orb from being supported by Unleash. These skills are still unintentionally unable to be supported by Spell Echo and Spell Cascade — this will be fixed at a later date. |
| 0.3.0 |
|
| 0.2.0 |
Unleash
Level: (1—20)
Cost: 0 Mana
Cooldown Time: 1.00 s
Cast Time: 0.75 sec
Requires: Level (1—90)
Augment yourself with temporal magic for a short duration, Empowering the next Repeatable Spell you cast to Repeat multiple times. Cannot Empower Skills with a Cooldown.
Maximum Buff duration is 4 seconds
(1010—1200)% of Empowered Skill's cast time is added to this Skill's cooldown
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
Additional Effects From Quality:
(0—10)% increased Cooldown Recovery Rate
Skills can be managed in the Skills Panel.
Supported By /37
Efficiency I
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Efficiency II
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
Uhtred's Exodus
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Omen
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Augury
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
Mobility
Supports skills that can be used while moving, allowing you to move faster while using them.
Slow Potency
Supports any skill, causing inflicted Slows to be more powerful.
Cooldown Recovery I
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Cooldown Recovery II
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Atziri's Impatience
Supports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.
Oisín's Oath
Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
Rapid Casting I
Supports Spells, causing them to cast faster.
Rapid Casting II
Supports Spells, causing them to cast faster.
Arcane Surge
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Catharsis
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition.
Atziri's Call
[DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
Uhtred's Rite
Supports skills with Cooldowns, causing them to grant Overflowing Chalice when used. Supported skills deal more damage during the effect of your Life Flask and have increased Mana Cost Efficiency during the effect of your Mana Flask.
Uhtred's Constellation
Supports non-instant skills which have a cooldown, granting them two additional cooldown uses and more damage per different skill with a cooldown you have used recently.
Olroth's Conviction
Supports skills that can Empower a specific number of other skills, causing them to apply to more skill uses.
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


















