Abiding Hex
Category: Abiding Hex
Tier: 2
Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
Supported Skills consume a Power Charge on use
Supported Skills have 80% more duration when consuming a Power Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Version 0.2.0
Abiding Hex
Tier: 2
Level: 1
Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
Supported Skills consume a Power Charge on use
Supported Skills have 80% more duration when consuming a Power Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Level Effect /1
Implicit
Mana: 100%
Supported Skills consume a Power Charge on use\nSupported Skills have 80% more duration when consuming a Power Charge
LevelRequires LevelInt
100
Attribute /3

Abiding Hex

NameShow Full Descriptions
BaseType Abiding Hex
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemAbidingHex
Abiding Hex
Category: Abiding Hex
Tier: 2
Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
Supported Skills consume a Power Charge on use
Supported Skills have 80% more duration when consuming a Power Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /9
  • Allow Type: AppliesCurse
  • Excluded Type: Persistent
  • Temporal Chains
    Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.
    Enfeeble
    Curse all targets in an area after a short delay, making them deal less damage.
    Despair
    Curse all targets in an area after a short delay, lowering their Chaos Resistance.
    Flammability
    Curse all targets in an area after a short delay, lowering their Fire Resistance.
    Hypothermia
    Curse all targets in an area after a short delay, lowering their Cold Resistance.
    Conductivity
    Curse all targets in an area after a short delay, lowering their Lightning Resistance.
    Elemental Weakness
    Curse all targets in an area after a short delay, lowering their Elemental Resistances.
    Vulnerability
    Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.
    Inevitable Agony
    Curse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.
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