Pride
You will take more physical damage from all sources. This effect will become more powerful as you stay in this aura longer.
base_additional_physical_damage_reduction_%
receive_bleeding_chance_%_when_hit_by_attack
pride_physical_damage_taken_+%_final
Attribute /4
player_physical_damage_aura
Key | Value |
---|---|
IsSkillBuff | 1 |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | pride physical damage taken +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | base additional physical damage reduction % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | receive bleeding chance % when hit by attack |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Pride
using_pride
Attribute /5
player_physical_damage_aura_self
Key | Value |
---|---|
IsInvisible | 1 |
IsSkillBuff | 1 |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | using pride |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Pride
Casts an aura that causes nearby enemies to take more physical damage.
is area damage [1]
melee conditional step distance [10]
Attribute /5
Pride
Key | Value |
---|---|
BaseType | Pride |
TargetTypes | Any |
Type | Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, AreaSpell, Physical, AuraAffectsEnemies, CanHaveBlessing, OngoingSkill, Persistent |
BuffIcon | |
ActiveSkillsCode | physical_damage_aura |
Supported By /14
Magnified Effect
Supports any skill with an area of effect, making it larger.
Arcane Tempo
Supports Spells, causing them to cast faster.
Concentrated Effect
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Physical Mastery
Supports Physical skills, granting them an additional level.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Precision
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
Clarity
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Vitality
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Splinter
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
Strip Away
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Considered Casting
Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.