Rite of Passage

Rite of Passage
Golden Charm
Charm
Lasts 1 Second
Consumes 80 of 80 Charges on use
Currently has 80 Charges
15% increased Rarity of Items found
Requires: Level 50
Used when you Kill a Rare or Unique Enemy
Possessed by Spirit Of The [Azmeri Spirit] for (10–20) seconds on use
To become a warrior and a hunter, each young
Azmeri must prove themselves before the Spirit.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Rite of Passage Attr /6
NameShow Full Descriptions
Limit「Azmerian wisp」Limited Drop
The MarketThe Market
AcronymSpirit
IconArt/2DItems/Charms/Uniques/GoldenUniqueCharm
Release VersionDawn of the Hunt
BaseTypeGolden Charm
Used when you Kill a Rare or Unique Enemy
FamilyFlaskEnchantment
DomainsFlask (2)
GenerationTypeUnique (3)
Req. level1
Stats
  • local flask use on killing rare or unique enemy Min: 1 Max: 1 Local
  • { "realm": "poe2", "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ2hhcm1zL1VuaXF1ZXMvR29sZGVuVW5pcXVlQ2hhcm0iLCJ3IjoxLCJoIjoxLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/f76038bf1c/GoldenUniqueCharm.png", "league": "Dawn of the Hunt", "name": "Rite of Passage", "typeLine": "Golden Charm", "baseType": "Golden Charm", "rarity": "Unique", "ilvl": 73, "properties": [ { "name": "Charm", "values": [], "displayMode": 0 }, { "name": "Lasts {0} Second", "values": [ [ "1", 0 ] ], "displayMode": 3 }, { "name": "Consumes {0} of {1} Charges on use", "values": [ [ "80", 0 ], [ "80", 0 ] ], "displayMode": 3 }, { "name": "Currently has {0} Charges", "values": [ [ "0", 0 ] ], "displayMode": 3 } ], "requirements": [ { "name": "Level", "values": [ [ "50", 0 ] ], "displayMode": 0, "type": 62 } ], "utilityMods": [ "15% increased [ItemRarity|Rarity of Items] found" ], "implicitMods": [ "Used when you Kill a [Rarity|Rare] or [Rarity|Unique] Enemy" ], "explicitMods": [ "[PlayerPossessed|Possessed] by [SpiritOfTheBearPossessedPlayer|Spirit Of The Bear] for 20 seconds on use" ], "descrText": "Used automatically when condition is met. Can only hold charges while in belt. Refill at [Wells|Wells] or by killing monsters.", "flavourText": [ "To become a warrior and a hunter, each young\r", "Azmeri must prove themselves before the Spirit." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3403424702", "min": "10", "max": "20" } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_4010341289", "min": "1", "max": "1" } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_3403424702", [ 0 ] ] ], "implicit": [ [ "implicit.stat_4010341289", [ 0 ] ] ] }, "text": "" } }
    Rite of Passage Modifiers /10
    Description
    Possessed by Spirit Of The Bear for (10–20) seconds on use
    Possessed by Spirit Of The Boar for (10–20) seconds on use
    Possessed by Spirit Of The Cat for (10–20) seconds on use
    Possessed by Spirit Of The Owl for (10–20) seconds on use
    Possessed by Spirit Of The Ox for (10–20) seconds on use
    Possessed by Spirit Of The Primate for (10–20) seconds on use
    Possessed by a random Spirit for 20 seconds on use
    Possessed by Spirit Of The Serpent for (10–20) seconds on use
    Possessed by Spirit Of The Stag for (10–20) seconds on use
    Possessed by Spirit Of The Wolf for (10–20) seconds on use
    Edit

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