The Brambleghast
Beast
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
cant possess this [1]
SpectreN
AreaThe Grelwood
Tags2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
Life
110%
Armour
+50%
Resistance
-50 30 0 0
Damage
230%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
CarnivorousPlantEaterOldForest
Metadata
CarnivorousPlantEaterOldForest_
Level
4
Life
31
Armour
15
Evasion Rating
20
Damage
29
Spell Damage
29
Accuracy
130
Attack Time
1.5
Experience
48
Minion Life
165
Minion Damage
17
Minion Armour
25
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 23–35
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTAzmeriCarnivorousPlantVineCascade
Triggerable
Cooldown Time: 16.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]
spell maximum action distance +% [-25]
CarnivorousPlantOrbProjectile
Cooldown Time: 26.5 sec
Deals 13.62 to 20.43 Physical Damage
Supported Skills Convert 60% of Physical Damage to Chaos Damage
base is projectile [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [50]
projectile uses contact position [1]
use scaled contact offset [1]
EASAzmeriCarnivorousPlantScreechVines
Cooldown Time: 30 sec
action attack or cast time uses animation length [1]
EASCarnivorousPlantBossHammerSlam
Cooldown Time: 30 sec
action attack or cast time uses animation length [1]
GTCarnivorousPlantBossVolatileTrees
Triggerable
Cooldown Time: 32.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [30]
spell maximum action distance +% [-40]
GAAzmeriCarnivorousPlantVineCascade
Triggerable, Attack
Base Damage: 23–35
Critical Hit Chance: 5%
Attack Damage: 125%
Attack Time: 1.5 sec
Deals 25% more Attack Damage
is area damage [1]
SOCarnivorousPlantBossVolatileTrees
Triggerable
action attack or cast time uses animation length [1]
EASOldForestPlantVolatiles
Cooldown Time: 40 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "faded = 1; arms;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
}

StateMachine
{
	on_or_create_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
	on_or_create_state_faded_0 = "RemoveEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"

	on_state_arms_1 =
	"
		HideMeshSegment( R_vine_misc_Shape1 );
		HideMeshSegment( R_vine_Shape1 );
	"

	on_or_create_state_arms_0 =
	"
		ShowMeshSegment( R_vine_misc_Shape1 );
		ShowMeshSegment( R_vine_Shape1 );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk"
	preload_monster_variety = "Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForest"
	preload_monster_variety = "Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterHammerVine"
	preload_animated_object = "Metadata/Monsters/CarnivorousPlantEater/CarnivorousPlantEaterVineR.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarnivorousPlantEater/spikeProj_impact.ao"
}

GlobalAudioParamEvents
{
	player_in_range_param = "MillerInRange"
	life_percent_param = "MillerLifePercentage"
	range = 90
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterOldForest_"] = {
    name = "The Brambleghast",
    life = 1.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 24,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GAAzmeriCarnivorousPlantVineCascade",
        "EASAzmeriCarnivorousPlantScreechVines",
        "EASCarnivorousPlantBossHammerSlam",
        "EASOldForestPlantVolatiles",
        "SOCarnivorousPlantBossVolatileTrees",
        "GTAzmeriCarnivorousPlantVineCascade",
        "GTCarnivorousPlantBossVolatileTrees",
        "CarnivorousPlantOrbProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriCarnivorousPlantVineCascade"] = {
    name = "GAAzmeriCarnivorousPlantVineCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriCarnivorousPlantScreechVines"] = {
    name = "EASAzmeriCarnivorousPlantScreechVines",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCarnivorousPlantBossHammerSlam"] = {
    name = "EASCarnivorousPlantBossHammerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASOldForestPlantVolatiles"] = {
    name = "EASOldForestPlantVolatiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarnivorousPlantBossVolatileTrees"] = {
    name = "SOCarnivorousPlantBossVolatileTrees",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTAzmeriCarnivorousPlantVineCascade"] = {
    name = "GTAzmeriCarnivorousPlantVineCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarnivorousPlantBossVolatileTrees"] = {
    name = "GTCarnivorousPlantBossVolatileTrees",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CarnivorousPlantOrbProjectile"] = {
    name = "CarnivorousPlantOrbProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "non_skill_base_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
IdMonsterUniqueAct1LifeNegative20
Family
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • maximum life +% final per additional player Min: -20 Max: -20 Global
  • poise threshold +% final per additional player Min: -20 Max: -20 Global
  • maximum energy shield +% final per additional player Min: -20 Max: -20 Global
  • cant possess this [1]
    IdMonsterCannotBePossessed
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant possess this Min: 1 Max: 1 Global
  • The Brambleghast
    Beast
    SpectreN
    AreaThe Grelwood
    Tags2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
    Life
    250%
    Armour
    +50%
    Resistance
    -50 30 0 0
    Damage
    230%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    4 ~ 24
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    CarnivorousPlantEaterOldForestCRUEL
    Metadata
    CarnivorousPlantEaterOldForestCRUEL
    Level
    46
    Life
    4,918
    Armour
    936
    Evasion Rating
    252
    Damage
    259
    Spell Damage
    259
    Accuracy
    1,012
    Attack Time
    1.5
    Experience
    12,932
    Minion Life
    7,953
    Minion Damage
    671
    Minion Armour
    1,560
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 207–310
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GTAzmeriCarnivorousPlantVineCascade
    Triggerable
    Cooldown Time: 16.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [50]
    spell maximum action distance +% [-25]
    CarnivorousPlantOrbProjectile
    Cooldown Time: 26.5 sec
    Deals 119.4 to 179.1 Physical Damage
    Supported Skills Convert 60% of Physical Damage to Chaos Damage
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [50]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EASAzmeriCarnivorousPlantScreechVines
    Cooldown Time: 30 sec
    action attack or cast time uses animation length [1]
    EASCarnivorousPlantBossHammerSlam
    Cooldown Time: 30 sec
    action attack or cast time uses animation length [1]
    GTCarnivorousPlantBossVolatileTrees
    Triggerable
    Cooldown Time: 32.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [30]
    spell maximum action distance +% [-40]
    GAAzmeriCarnivorousPlantVineCascade
    Triggerable, Attack
    Base Damage: 207–310
    Critical Hit Chance: 5%
    Attack Damage: 125%
    Attack Time: 1.5 sec
    Deals 25% more Attack Damage
    is area damage [1]
    SOCarnivorousPlantBossVolatileTrees
    Triggerable
    action attack or cast time uses animation length [1]
    EASOldForestPlantVolatiles
    Cooldown Time: 40 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "faded = 1; arms;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Render
    {
    	use_ao_lights = true
    }
    
    StateMachine
    {
    	on_or_create_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
    	on_or_create_state_faded_0 = "RemoveEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
    
    	on_state_arms_1 =
    	"
    		HideMeshSegment( R_vine_misc_Shape1 );
    		HideMeshSegment( R_vine_Shape1 );
    	"
    
    	on_or_create_state_arms_0 =
    	"
    		ShowMeshSegment( R_vine_misc_Shape1 );
    		ShowMeshSegment( R_vine_Shape1 );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk"
    	preload_monster_variety = "Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForest"
    	preload_monster_variety = "Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForestCRUEL"
    	preload_monster_variety = "Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterHammerVine"
    	preload_animated_object = "Metadata/Monsters/CarnivorousPlantEater/CarnivorousPlantEaterVineR.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarnivorousPlantEater/spikeProj_impact.ao"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "MillerInRange"
    	life_percent_param = "MillerLifePercentage"
    	range = 90
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterOldForestCRUEL"] = {
        name = "The Brambleghast",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 24,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GAAzmeriCarnivorousPlantVineCascade",
            "EASAzmeriCarnivorousPlantScreechVines",
            "EASCarnivorousPlantBossHammerSlam",
            "EASOldForestPlantVolatiles",
            "SOCarnivorousPlantBossVolatileTrees",
            "GTAzmeriCarnivorousPlantVineCascade",
            "GTCarnivorousPlantBossVolatileTrees",
            "CarnivorousPlantOrbProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriCarnivorousPlantVineCascade"] = {
        name = "GAAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriCarnivorousPlantScreechVines"] = {
        name = "EASAzmeriCarnivorousPlantScreechVines",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCarnivorousPlantBossHammerSlam"] = {
        name = "EASCarnivorousPlantBossHammerSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASOldForestPlantVolatiles"] = {
        name = "EASOldForestPlantVolatiles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOCarnivorousPlantBossVolatileTrees"] = {
        name = "SOCarnivorousPlantBossVolatileTrees",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAzmeriCarnivorousPlantVineCascade"] = {
        name = "GTAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarnivorousPlantBossVolatileTrees"] = {
        name = "GTCarnivorousPlantBossVolatileTrees",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CarnivorousPlantOrbProjectile"] = {
        name = "CarnivorousPlantOrbProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "non_skill_base_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    The Brambleghast
    Beast
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [2650]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [6000]
    unique monster guarantee one rare [1]
    SpectreN
    AreaAzmerian Ranges
    Tags2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
    Life
    100%
    Armour
    +50%
    Resistance
    -50 30 0 0
    Damage
    175%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    4 ~ 24
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    CarnivorousPlantEaterOldForestKotMMinion
    Metadata
    CarnivorousPlantEaterOldForestKotMMinion
    Level
    65
    Life
    6,513
    Armour
    3,035
    Evasion Rating
    440
    Damage
    372
    Spell Damage
    372
    Accuracy
    1,974
    Attack Time
    1.5
    Experience
    21,507
    Minion Life
    6,282
    Minion Damage
    1,451
    Minion Armour
    5,058
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 297–446
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GTAzmeriCarnivorousPlantVineCascade
    Triggerable
    Cooldown Time: 16.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [50]
    spell maximum action distance +% [-25]
    CarnivorousPlantOrbProjectile
    Cooldown Time: 26.5 sec
    Deals 223.4 to 335.1 Physical Damage
    Supported Skills Convert 60% of Physical Damage to Chaos Damage
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [50]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EASAzmeriCarnivorousPlantScreechVines
    Cooldown Time: 30 sec
    action attack or cast time uses animation length [1]
    EASCarnivorousPlantBossHammerSlam
    Cooldown Time: 30 sec
    action attack or cast time uses animation length [1]
    GTCarnivorousPlantBossVolatileTrees
    Triggerable
    Cooldown Time: 32.5 sec
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [30]
    spell maximum action distance +% [-40]
    GAAzmeriCarnivorousPlantVineCascade
    Triggerable, Attack
    Base Damage: 297–446
    Critical Hit Chance: 5%
    Attack Damage: 125%
    Attack Time: 1.5 sec
    Deals 25% more Attack Damage
    is area damage [1]
    SOCarnivorousPlantBossVolatileTrees
    Triggerable
    action attack or cast time uses animation length [1]
    EASOldForestPlantVolatiles
    Cooldown Time: 40 sec
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state =
    	"
    		faded = 1;
    		arms;
    	"
    }
    
    Actor
    {
    	leveled_starting_effects = "CTS1BossFightStart"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Render
    {
    	use_ao_lights = true
    }
    
    StateMachine
    {
    	on_or_create_state_faded_1 = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
    	on_or_create_state_faded_0 = "RemoveEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
    
    	on_state_arms_1 =
    	"
    		HideMeshSegment( R_vine_misc_Shape1 );
    		HideMeshSegment( R_vine_Shape1 );
    	"
    
    	on_or_create_state_arms_0 =
    	"
    		ShowMeshSegment( R_vine_misc_Shape1 );
    		ShowMeshSegment( R_vine_Shape1 );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk"
    	preload_monster_variety = "Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterVineOldForest"
    	preload_monster_variety = "Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterHammerVine"
    	preload_animated_object = "Metadata/Monsters/CarnivorousPlantEater/CarnivorousPlantEaterVineR.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarnivorousPlantEater/spikeProj_impact.ao"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "MillerInRange"
    	life_percent_param = "MillerLifePercentage"
    	range = 90
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterOldForestKotMMinion"] = {
        name = "The Brambleghast",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.75,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 24,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GAAzmeriCarnivorousPlantVineCascade",
            "EASAzmeriCarnivorousPlantScreechVines",
            "EASCarnivorousPlantBossHammerSlam",
            "EASOldForestPlantVolatiles",
            "SOCarnivorousPlantBossVolatileTrees",
            "GTAzmeriCarnivorousPlantVineCascade",
            "GTCarnivorousPlantBossVolatileTrees",
            "CarnivorousPlantOrbProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriCarnivorousPlantVineCascade"] = {
        name = "GAAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriCarnivorousPlantScreechVines"] = {
        name = "EASAzmeriCarnivorousPlantScreechVines",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCarnivorousPlantBossHammerSlam"] = {
        name = "EASCarnivorousPlantBossHammerSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASOldForestPlantVolatiles"] = {
        name = "EASOldForestPlantVolatiles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOCarnivorousPlantBossVolatileTrees"] = {
        name = "SOCarnivorousPlantBossVolatileTrees",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAzmeriCarnivorousPlantVineCascade"] = {
        name = "GTAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarnivorousPlantBossVolatileTrees"] = {
        name = "GTCarnivorousPlantBossVolatileTrees",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CarnivorousPlantOrbProjectile"] = {
        name = "CarnivorousPlantOrbProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "non_skill_base_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [2650]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [6000]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT1
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 6000 Max: 6000 Global
  • monster dropped item rarity +% Min: 2650 Max: 2650 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Edit

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