Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Der Dornengeist
CategoryConstructKonstrukt
IconEnemyArmourStrong IconEnemyResistanceFireWeak IconEnemyResistanceCold
Gebiet: Der Grelwald
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
cant possess this [1]
unique monster guarantee 50% magic items [1]
The Brambleghast
Spectre
AreaDer Grelwald
Tagsconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Leben
110%
Widerstand
IconEnemyResistanceFireWeak-15% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
230%
Genauigkeit
100%
Attack Distance
4 ~ 24
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
CarnivorousPlantEaterOldForest
Metadata
CarnivorousPlantEaterOldForest_
Reservierung
84
Widerstand
IconEnemyResistanceFireWeak-50% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reservierung
42.3%
Widerstand
IconEnemyResistanceFireWeak-50% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Stufe
4
Leben
31
Damage
29
Zauberschaden
29
Genauigkeit
86
Angriffszeit
1.5
Erfahrung
48
Minion Life
165
Minion Damage
17
Minion Armour
25
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 23—35
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GTAzmeriCarnivorousPlantVineCascade
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 16.5 Sek.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [50]
spell maximum action distance +% [-25]
CarnivorousPlantOrbProjectile
Abklingzeit: 26.5 Sek.
Verursacht 13.62 bis 20.43 physischen Schaden
Unterstützte Fertigkeiten wandeln 60% des physischen Schadens in Chaosschaden um
base is projectile [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [50]
projectile uses contact position [1]
use scaled contact offset [1]
EASAzmeriCarnivorousPlantScreechVines
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 30 Sek.
action attack or cast time uses animation length [1]
EASCarnivorousPlantBossHammerSlam
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 30 Sek.
action attack or cast time uses animation length [1]
GTCarnivorousPlantBossVolatileTrees
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 32.5 Sek.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [30]
spell maximum action distance +% [-40]
GAAzmeriCarnivorousPlantVineCascade
Triggerable, Attack, AttackInPlace
Base Damage: 23—35
Angriffsschaden: 125%
Angriffszeit: 1.5 Sek.
Verursacht 25% mehr Angriffsschaden
is area damage [1]
SOCarnivorousPlantBossVolatileTrees
Triggerable, AttackInPlace, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
EASOldForestPlantVolatiles
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 40 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "faded = 1; arms;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterOldForest_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Brambleghast",
    life = 1.1,
    damage = 2.3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 24,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GAAzmeriCarnivorousPlantVineCascade",
        "EASAzmeriCarnivorousPlantScreechVines",
        "EASCarnivorousPlantBossHammerSlam",
        "EASOldForestPlantVolatiles",
        "SOCarnivorousPlantBossVolatileTrees",
        "GTAzmeriCarnivorousPlantVineCascade",
        "GTCarnivorousPlantBossVolatileTrees",
        "CarnivorousPlantOrbProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriCarnivorousPlantVineCascade"] = {
    name = "GAAzmeriCarnivorousPlantVineCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriCarnivorousPlantScreechVines"] = {
    name = "EASAzmeriCarnivorousPlantScreechVines",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCarnivorousPlantBossHammerSlam"] = {
    name = "EASCarnivorousPlantBossHammerSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASOldForestPlantVolatiles"] = {
    name = "EASOldForestPlantVolatiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarnivorousPlantBossVolatileTrees"] = {
    name = "SOCarnivorousPlantBossVolatileTrees",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTAzmeriCarnivorousPlantVineCascade"] = {
    name = "GTAzmeriCarnivorousPlantVineCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarnivorousPlantBossVolatileTrees"] = {
    name = "GTCarnivorousPlantBossVolatileTrees",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CarnivorousPlantOrbProjectile"] = {
    name = "CarnivorousPlantOrbProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "non_skill_base_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
maximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
Family
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • maximum life +% final per additional player -20 — -20 Global
  • poise threshold +% final per additional player -20 — -20 Global
  • maximum energy shield +% final per additional player -20 — -20 Global
  • cant possess this [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Nicht skalierbarer Wert
  • unique monster guarantee 50% magic items [1]
    Family
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • unique monster guarantee 50% magic items 1 — 1 Global
  • Der Dornengeist
    CategoryConstructKonstrukt
    IconEnemyArmourStrong IconEnemyResistanceFireWeak IconEnemyResistanceCold
    maximum energy shield +% final per additional player [-20]
    maximum life +% final per additional player [-20]
    poise threshold +% final per additional player [-20]
    cant possess this [1]
    unique monster guarantee 50% magic items [1]
    The Brambleghast
    Spectre
    AreaDer Grelwald
    Tagsconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
    Leben
    110%
    Widerstand
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    230%
    Genauigkeit
    100%
    Attack Distance
    4 ~ 24
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    100%
    Type
    CarnivorousPlantEaterOldForest
    Metadata
    CarnivorousPlantEaterOldForestCampaignSTANDALONE
    Reservierung
    84
    Widerstand
    IconEnemyResistanceFireWeak-50% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservierung
    42.3%
    Widerstand
    IconEnemyResistanceFireWeak-50% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Stufe
    4
    Leben
    31
    Damage
    29
    Zauberschaden
    29
    Genauigkeit
    86
    Angriffszeit
    1.5
    Erfahrung
    48
    Minion Life
    165
    Minion Damage
    17
    Minion Armour
    25
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 23—35
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GTAzmeriCarnivorousPlantVineCascade
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 16.5 Sek.
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [50]
    spell maximum action distance +% [-25]
    CarnivorousPlantOrbProjectile
    Abklingzeit: 26.5 Sek.
    Verursacht 13.62 bis 20.43 physischen Schaden
    Unterstützte Fertigkeiten wandeln 60% des physischen Schadens in Chaosschaden um
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [50]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EASAzmeriCarnivorousPlantScreechVines
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 30 Sek.
    action attack or cast time uses animation length [1]
    EASCarnivorousPlantBossHammerSlam
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 30 Sek.
    action attack or cast time uses animation length [1]
    GTCarnivorousPlantBossVolatileTrees
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 32.5 Sek.
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [30]
    spell maximum action distance +% [-40]
    GAAzmeriCarnivorousPlantVineCascade
    Triggerable, Attack, AttackInPlace
    Base Damage: 23—35
    Angriffsschaden: 125%
    Angriffszeit: 1.5 Sek.
    Verursacht 25% mehr Angriffsschaden
    is area damage [1]
    SOCarnivorousPlantBossVolatileTrees
    Triggerable, AttackInPlace, Spell
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    EASOldForestPlantVolatiles
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 40 Sek.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state =
    	"
    		faded;
    		arms;
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterOldForestCampaignSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Brambleghast",
        life = 1.1,
        damage = 2.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 24,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GAAzmeriCarnivorousPlantVineCascade",
            "EASAzmeriCarnivorousPlantScreechVines",
            "EASCarnivorousPlantBossHammerSlam",
            "EASOldForestPlantVolatiles",
            "SOCarnivorousPlantBossVolatileTrees",
            "GTAzmeriCarnivorousPlantVineCascade",
            "GTCarnivorousPlantBossVolatileTrees",
            "CarnivorousPlantOrbProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriCarnivorousPlantVineCascade"] = {
        name = "GAAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriCarnivorousPlantScreechVines"] = {
        name = "EASAzmeriCarnivorousPlantScreechVines",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCarnivorousPlantBossHammerSlam"] = {
        name = "EASCarnivorousPlantBossHammerSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASOldForestPlantVolatiles"] = {
        name = "EASOldForestPlantVolatiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOCarnivorousPlantBossVolatileTrees"] = {
        name = "SOCarnivorousPlantBossVolatileTrees",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAzmeriCarnivorousPlantVineCascade"] = {
        name = "GTAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarnivorousPlantBossVolatileTrees"] = {
        name = "GTCarnivorousPlantBossVolatileTrees",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CarnivorousPlantOrbProjectile"] = {
        name = "CarnivorousPlantOrbProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "non_skill_base_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    maximum energy shield +% final per additional player [-20]
    maximum life +% final per additional player [-20]
    poise threshold +% final per additional player [-20]
    Family
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • maximum life +% final per additional player -20 — -20 Global
  • poise threshold +% final per additional player -20 — -20 Global
  • maximum energy shield +% final per additional player -20 — -20 Global
  • cant possess this [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cant possess this 1 — 1 Global — Nicht skalierbarer Wert
  • unique monster guarantee 50% magic items [1]
    Family
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • unique monster guarantee 50% magic items 1 — 1 Global
  • Der Dornengeist
    CategoryConstructKonstrukt
    IconEnemyArmourStrong IconEnemyResistanceFireWeak IconEnemyResistanceCold
    Gebiet: Der Grelwald
    The Brambleghast
    Spectre
    AreaDer Grelwald
    Tagsconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
    Leben
    100%
    Widerstand
    IconEnemyResistanceFireWeak-15% IconEnemyResistanceCold45% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    175%
    Genauigkeit
    100%
    Attack Distance
    4 ~ 24
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    CarnivorousPlantEaterOldForestKotMMinion
    Metadata
    CarnivorousPlantEaterOldForestKotMMinion
    Reservierung
    50
    Widerstand
    IconEnemyResistanceFireWeak-50% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservierung
    30%
    Widerstand
    IconEnemyResistanceFireWeak-50% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Stufe
    4
    Leben
    28
    Damage
    22
    Zauberschaden
    22
    Genauigkeit
    86
    Angriffszeit
    1.5
    Erfahrung
    24
    Minion Life
    150
    Minion Damage
    13
    Minion Armour
    25
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 18—26
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GTAzmeriCarnivorousPlantVineCascade
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 16.5 Sek.
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [50]
    spell maximum action distance +% [-25]
    CarnivorousPlantOrbProjectile
    Abklingzeit: 26.5 Sek.
    Verursacht 13.62 bis 20.43 physischen Schaden
    Unterstützte Fertigkeiten wandeln 60% des physischen Schadens in Chaosschaden um
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster penalty against minions damage +% final vs player minions [50]
    projectile uses contact position [1]
    use scaled contact offset [1]
    EASAzmeriCarnivorousPlantScreechVines
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 30 Sek.
    action attack or cast time uses animation length [1]
    EASCarnivorousPlantBossHammerSlam
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 30 Sek.
    action attack or cast time uses animation length [1]
    GTCarnivorousPlantBossVolatileTrees
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 32.5 Sek.
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [30]
    spell maximum action distance +% [-40]
    GAAzmeriCarnivorousPlantVineCascade
    Triggerable, Attack, AttackInPlace
    Base Damage: 18—26
    Angriffsschaden: 125%
    Angriffszeit: 1.5 Sek.
    Verursacht 25% mehr Angriffsschaden
    is area damage [1]
    SOCarnivorousPlantBossVolatileTrees
    Triggerable, AttackInPlace, Spell
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    EASOldForestPlantVolatiles
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 40 Sek.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state =
    	"
    		faded = 1;
    		arms;
    	"
    }
    
    Actor
    {
    	leveled_starting_effects = "CTS1BossFightStart"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterOldForestKotMMinion"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Brambleghast",
        life = 1,
        damage = 1.75,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 24,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GAAzmeriCarnivorousPlantVineCascade",
            "EASAzmeriCarnivorousPlantScreechVines",
            "EASCarnivorousPlantBossHammerSlam",
            "EASOldForestPlantVolatiles",
            "SOCarnivorousPlantBossVolatileTrees",
            "GTAzmeriCarnivorousPlantVineCascade",
            "GTCarnivorousPlantBossVolatileTrees",
            "CarnivorousPlantOrbProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriCarnivorousPlantVineCascade"] = {
        name = "GAAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriCarnivorousPlantScreechVines"] = {
        name = "EASAzmeriCarnivorousPlantScreechVines",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASCarnivorousPlantBossHammerSlam"] = {
        name = "EASCarnivorousPlantBossHammerSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASOldForestPlantVolatiles"] = {
        name = "EASOldForestPlantVolatiles",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOCarnivorousPlantBossVolatileTrees"] = {
        name = "SOCarnivorousPlantBossVolatileTrees",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAzmeriCarnivorousPlantVineCascade"] = {
        name = "GTAzmeriCarnivorousPlantVineCascade",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-25, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarnivorousPlantBossVolatileTrees"] = {
        name = "GTCarnivorousPlantBossVolatileTrees",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CarnivorousPlantOrbProjectile"] = {
        name = "CarnivorousPlantOrbProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "non_skill_base_physical_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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