Thunderbird
Beast
stance movement speed +% final [74]
SpectreN
Tagsallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
Life
70%
Evasion
+70%
Resistance
-30 0 75 0
Damage
70%
Accuracy
100%
5%
Attack Distance
3 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experience
70%
Model Size
100%
Type
AncestralThunderbirdStandalone
Metadata
ThunderbirdStandalone
Level
68
Life
5,430
Armour
2,413
Evasion Rating
1,204
Damage
163
Spell Damage
163
Accuracy
2,502
Attack Time
1.5
Experience
20,044
Minion Life
4,851
Minion Damage
678
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 131–196
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DATTThunderbirdDash
Attack, Movement
Dash
Base Damage: 131–196
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [60]
skill maximum travel distance [80]
spell maximum action distance +% [30]
walk emerge extra distance [-5]
TBThunderbirdLightningBeamSingle
Spell, Triggerable, Attack, Damage
Base Damage: 131–196
Critical Hit Chance: 6%
Cast Time: 1 sec
Attack Time: 1.5 sec
Deals 47.83 to 143.5 Lightning Damage
Shocks Enemies as though dealing 200% more Damage
GTThunderbirdLightningBeam
Triggerable
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"

	on_start_ChangeToStance1 =
	"
		OverrideBaseHullType( walk );
		UnlockHeight();
	"

	on_start_ChangeToStance2 =
	"
		OverrideBaseHullType( projectile );
		DestroyQueuedAction();
		StopMoving();
		LockHeight( GetHeight() );
	"
}

Functions
{
	set_height = "SetHeight( arg1 );"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2000
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"

Render
{
	selection_height_override = 300
	dampen_height_speed = 100.0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/StandaloneValako/ThunderbirdStandalone"] = {
    name = "Thunderbird",
    life = 0.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "TBThunderbirdLightningBeamSingle",
        "GTThunderbirdLightningBeam",
        "DATTThunderbirdDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBThunderbirdLightningBeamSingle"] = {
    name = "TBThunderbirdLightningBeamSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTThunderbirdLightningBeam"] = {
    name = "GTThunderbirdLightningBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DATTThunderbirdDash"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-5, 60, 80, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
stance movement speed +% final [74]
FamilyStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: 74 Max: 74 Global
  • Craft TagsSpeed
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