Donnervogel
Biest
stance movement speed +% final [100]
Verursacht 50% des physischen Schadens als extra Kälteschaden
Verursacht 50% des physischen Schadens als extra Blitzschaden
Thunderbird
SpectreN
Tagsallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
Leben
70%
Ausweichen
+70%
Widerstand
-30 0 75 0
Damage
70%
Genauigkeit
100%
Attack Distance
3 ~ 9
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
70%
Model Size
100%
Type
AncestralThunderbirdStandalone
Metadata
ThunderbirdStandalone
Stufe
68
Leben
5,430
Damage
163
Zauberschaden
163
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
20,044
Minion Life
4,851
Minion Damage
678
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 131–196
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DATTThunderbirdDash
Attack, Movement
Spurt
Base Damage: 131–196
Angriffszeit: 1.5 Sek.
Abklingzeit: 12 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [60]
skill maximum travel distance [80]
spell maximum action distance +% [30]
walk emerge extra distance [-5]
TBThunderbirdLightningBeamSingle
Spell, Triggerable, Attack, Damage
Base Damage: 131–196
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
Verursacht 47.83 bis 143.5 Blitzschaden
Schockt Gegner, was 200% mehr verursachtem Schaden entspricht
GTThunderbirdLightningBeam
Triggerable
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"

	on_start_ChangeToStance1 =
	"
		OverrideBaseHullType( walk );
		UnlockHeight();
	"

	on_start_ChangeToStance2 =
	"
		OverrideBaseHullType( projectile );
		DestroyQueuedAction();
		StopMoving();
		LockHeight( GetHeight() );
	"
}

Functions
{
	set_height = "SetHeight( arg1 );"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2000
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"

Render
{
	selection_height_override = 300
	dampen_height_speed = 100.0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/StandaloneValako/ThunderbirdStandalone"] = {
    name = "Thunderbird",
    life = 0.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "TBThunderbirdLightningBeamSingle",
        "GTThunderbirdLightningBeam",
        "DATTThunderbirdDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBThunderbirdLightningBeamSingle"] = {
    name = "TBThunderbirdLightningBeamSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTThunderbirdLightningBeam"] = {
    name = "GTThunderbirdLightningBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DATTThunderbirdDash"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-5, 60, 80, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Verursacht 50% des physischen Schadens als extra Kälteschaden
Verursacht 50% des physischen Schadens als extra Blitzschaden
FamilyStance
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • stance movement speed +% final Min: 74 Max: 74 Global
  • Craft TagsGeschwindigkeit
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