Oiseau-tonnerre
Bête
stance movement speed +% final [100]
Rajoutez 50% des Dégâts Physiques sous forme de Dégâts de Froid
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Thunderbird
SpectreN
Tagsallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
Vie
70%
Évasion
+70%
Résistance
-30 0 75 0
Damage
70%
Précision
100%
Attack Distance
3 ~ 9
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
70%
Model Size
100%
Type
AncestralThunderbirdStandalone
Metadata
ThunderbirdStandalone
Niveau
68
Vie
5,430
2,413
Damage
163
Dégâts des sorts
163
Précision
2,502
Temps d'attaque
1.5
Expérience
20,044
Minion Life
4,851
Minion Damage
678
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 131–196
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DATTThunderbirdDash
Attack, Movement
Dash
Base Damage: 131–196
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
leap slam minimum distance [60]
skill maximum travel distance [80]
spell maximum action distance +% [30]
walk emerge extra distance [-5]
TBThunderbirdLightningBeamSingle
Spell, Triggerable, Attack, Damage
Base Damage: 131–196
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
Temps d'attaque: 1.5 sec.
Inflige 47.83 à 143.5 Dégâts de Foudre
Électrocute les Ennemis comme si vous aviez 200% Davantage de Dégâts
GTThunderbirdLightningBeam
Triggerable
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"

	on_start_ChangeToStance1 =
	"
		OverrideBaseHullType( walk );
		UnlockHeight();
	"

	on_start_ChangeToStance2 =
	"
		OverrideBaseHullType( projectile );
		DestroyQueuedAction();
		StopMoving();
		LockHeight( GetHeight() );
	"
}

Functions
{
	set_height = "SetHeight( arg1 );"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2000
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"

Render
{
	selection_height_override = 300
	dampen_height_speed = 100.0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/StandaloneValako/ThunderbirdStandalone"] = {
    name = "Thunderbird",
    life = 0.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "TBThunderbirdLightningBeamSingle",
        "GTThunderbirdLightningBeam",
        "DATTThunderbirdDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBThunderbirdLightningBeamSingle"] = {
    name = "TBThunderbirdLightningBeamSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTThunderbirdLightningBeam"] = {
    name = "GTThunderbirdLightningBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DATTThunderbirdDash"] = {
    name = "Dash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-5, 60, 80, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Rajoutez 50% des Dégâts Physiques sous forme de Dégâts de Froid
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FamilyStance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: 74 Max: 74 Global
  • Craft TagsVitesse
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