Tuskbearer Kin
| Spectre | |
|---|---|
| Area | Isle of Kin, Volcanic Warrens, The Ziggurat Refuge |
| Tags | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
Life
90%
Armour
+50%
Resistance
Damage
90%
Accuracy
100%
Critical Hits Chance
6%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
90%
Model Size
100%
Type
GoblinTusker
Metadata
GoblinTusker
46
28.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
5,900
Armour
3,035
Evasion Rating
663
Damage
191
Spell Damage
191
Accuracy
2,228
Attack Time
1.5
Experience
19,356
Minion Life
5,654
Minion Damage
746
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 153—229
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGoblinDance
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinTusker/GoblinTusker"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tuskbearer Kin",
life = 0.9,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
weaponType1 = "Spear",
weaponType2 = "Spear",
skillList = {
"MeleeAtAnimationSpeed",
"EASGoblinDance",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinDance"] = {
name = "EASGoblinDance",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
750
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.base_maximum_all_resistances_%
75
Stats.monster_base_flask_charges_percent_of_monster_power
50
Stats.base_critical_hit_damage_bonus
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.object_inherent_base_maximum_block_%_from_ot
50
Stats.movement_velocity_cap
128
Stats.max_azurite_debuff_stacks
10
Stats.ignore_skill_weapon_restrictions
1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot
33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot
100
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.melee_swing_not_scaled_by_area_modifiers
1
Stats.actor_scale_+%_limit
200
Stats.base_heavy_stun_duration_ms
2000
Stats.melee_defer_damage_prediction
1
Stats.poise_decay_delay_ms
8000
Stats.poise_decay_%_per_second
5
Stats.base_block_angle_degrees
180
Stats.action_attack_or_cast_time_uses_animation_length
1
Stats.slow_potency_+%_final_per_additional_player
-10
Stats.check_for_targets_between_initiator_and_projectile_source
1
Stats.maximum_life_+%_final_per_additional_player
50
Stats.maximum_energy_shield_+%_final_per_additional_player
50
Stats.poise_threshold_+%_final_per_additional_player
50
Stats.stun_base_duration_override_ms
500
Stats.bleeding_moving_damage_%_of_base_override
200
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idle
false
Tuskbearer Kin
Humanoid| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/Goblins/GoblinTusker/GoblinTusker |
| Tags | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
| Packs |
Life
90%
Armour
+50%
Resistance
Damage
90%
Accuracy
100%
Critical Hits Chance
6%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
90%
Model Size
100%
Type
GoblinTusker
Metadata
GoblinTuskerDistracted
46
28.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,431
Armour
3,620
Evasion Rating
708
Damage
210
Spell Damage
210
Accuracy
2,502
Attack Time
1.5
Experience
25,771
Minion Life
6,237
Minion Damage
872
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 168—252
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGoblinDance
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinTusker/GoblinTuskerDistracted"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tuskbearer Kin",
life = 0.9,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
weaponType1 = "Spear",
weaponType2 = "Spear",
skillList = {
"MeleeAtAnimationSpeed",
"EASGoblinDance",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinDance"] = {
name = "EASGoblinDance",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Tuskbearer Kin
Humanoid| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/Goblins/GoblinTusker/GoblinTusker |
| Tags | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
Life
90%
Armour
+50%
Resistance
Damage
90%
Accuracy
100%
Critical Hits Chance
6%
Attack Distance
5 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
90%
Model Size
100%
Type
GoblinTusker
Metadata
GoblinTuskerWalkEmerge
46
28.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,431
Armour
3,620
Evasion Rating
708
Damage
210
Spell Damage
210
Accuracy
2,502
Attack Time
1.5
Experience
25,771
Minion Life
6,237
Minion Damage
872
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 168—252
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASGoblinDance
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
WalkEmergeGoblin
walk emerge distance [775]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinTusker/GoblinTuskerWalkEmerge"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tuskbearer Kin",
life = 0.9,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
weaponType1 = "Spear",
weaponType2 = "Spear",
skillList = {
"MeleeAtAnimationSpeed",
"EASGoblinDance",
"WalkEmergeGoblin",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinDance"] = {
name = "EASGoblinDance",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeGoblin"] = {
name = "WalkEmergeGoblin",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {775, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












