SpectreN
AreaIsle of Kin, Volcanic Warrens, Caldera, The Ziggurat Refuge
Tagsfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
Packs
  • Isle of Kin: Wardrum Kin, Shaman Kin, Skulltop Kin, Feral Kin, Tuskbearer Kin
  • Volcanic Warrens: Wardrum Kin, Shaman Kin, Skulltop Kin, Feral Kin, Tuskbearer Kin, Torchbearer Kin
  • The Ziggurat Refuge: Shaman Kin, Wardrum Kin, Subdued Behemoth, Skulltop Kin, Feral Kin, Tuskbearer Kin
  • The Ziggurat Refuge: Shaman Kin, Wardrum Kin, Subdued Behemoth, Skulltop Kin, Feral Kin, Tuskbearer Kin, Torchbearer Kin
  • Life
    70%
    Evasion
    +40%
    Resistance
    0 0 0 0
    Damage
    70%
    Accuracy
    100%
    Critical Hits Chance
    6%
    Critical Damage Bonus
    +30%
    Attack Distance
    3 ~ 7
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    70%
    Model Size
    100%
    Type
    GoblinStabberNoSkull
    Metadata
    GoblinStabberNoSkull
    Level
    65
    Life
    4,559
    Armour
    2,023
    Evasion Rating
    928
    Damage
    149
    Spell Damage
    149
    Accuracy
    2,214
    Attack Time
    1.245
    Experience
    15,055
    Minion Life
    4,397
    Minion Damage
    580
    Minion Armour
    2,023
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 119–178
    Critical Hit Chance: 5%
    Attack Time: 1.245 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GoblinEmerge1
    Spell, Movement
    Cast Time: 1 sec
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    EASGoblinDance
    action attack or cast time uses animation length [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinStabberNoSkull"] = {
        name = "Feral Kin",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 7,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "EASGoblinDance",
            "GoblinEmerge1",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinDance"] = {
        name = "EASGoblinDance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoblinEmerge1"] = {
        name = "GoblinEmerge1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Feral Kin
    Humanoid
    SpectreN
    Tagsfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
    Life
    70%
    Evasion
    +40%
    Resistance
    0 0 0 0
    Damage
    70%
    Accuracy
    100%
    Critical Hits Chance
    6%
    Critical Damage Bonus
    +30%
    Attack Distance
    3 ~ 9
    Attack Time
    1.245 Second
    Damage Spread
    ±20%
    Experience
    70%
    Model Size
    115%
    Type
    GoblinStabberNoSkull
    Metadata
    GoblinStabberNoSkullRider
    Level
    68
    Life
    5,430
    Armour
    2,413
    Evasion Rating
    991
    Damage
    163
    Spell Damage
    163
    Accuracy
    2,464
    Attack Time
    1.245
    Experience
    20,044
    Minion Life
    4,851
    Minion Damage
    678
    Minion Armour
    2,413
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 131–196
    Critical Hit Chance: 5%
    Attack Time: 1.245 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GoblinEmerge1
    Spell, Movement
    Cast Time: 1 sec
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    EASGoblinDance
    action attack or cast time uses animation length [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinStabberNoSkullRider"] = {
        name = "Feral Kin",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "EASGoblinDance",
            "GoblinEmerge1",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinDance"] = {
        name = "EASGoblinDance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GoblinEmerge1"] = {
        name = "GoblinEmerge1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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