Torchbearer Kin
Spectre | N |
---|---|
Area | Volcanic Warrens, Caldera, The Ziggurat Refuge |
Tags | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Packs |
Life
65%
Armour
+25%
Evasion
+25%
Resistance




Damage
65%
Accuracy
100%
Critical Hits Chance
6%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
65%
Model Size
100%
Type
GoblinMiner
Metadata
GoblinMinerTorch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
4,233
Armour
2,529
Evasion Rating
829
Damage
138
Spell Damage
138
Accuracy
2,214
Attack Time
1.5
Experience
13,980
Minion Life
4,083
Minion Damage
539
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 110–166
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/GoblinMiner/GoblinMinerTorch"] = { name = "Torchbearer Kin", life = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.