Vile Hag
SpectreY
AreaClearfell, The Ziggurat Refuge, Clearfell
Tagsallows_inc_aoe, beast, caster, Claw_onhit_audio, demon, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
Packs
  • Clearfell: Vile Hag, Vile Imp, Vile Imp
  • Clearfell: Vile Hag, Vile Imp, Vile Imp
  • The Ziggurat Refuge: Vile Hag, Vile Imp, Vile Imp
  • Life
    200%
    Energy Shield From Life
    10%
    Resistance
    -30 30 0 0
    Damage
    130%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    6 ~ 10
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    Hag
    Metadata
    UrchinHag1
    Level
    70
    Life
    15,689
    Armour
    3,877
    Evasion Rating
    502
    Energy Shield
    1,743
    Damage
    322
    Spell Damage
    322
    Accuracy
    2,328
    Attack Time
    1.695
    Experience
    69,278
    Minion Life
    22,079
    Minion Energy Shield
    2,453
    Minion Damage
    2,811
    Minion Armour
    3,877
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 258–387
    Critical Hit Chance: 5%
    Attack Time: 1.695 sec
    skill can fire wand projectiles [1]
    ReviveUrchin
    Spell, Triggerable
    Cast Time: 1.1 sec
    UrchinCollectorDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    Critical Hit Chance: 5%
    Cast Time: 2.5 sec
    Cooldown Time: 5 sec
    200% increased chance to Ignite
    Deals 22315 to 33473 Fire Damage
    is area damage [1]
    HagRaiseDeadAoE
    Triggerable
    Cooldown Time: 5 sec
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Transitionable
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_epk_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );"
    	on_or_create_state_epk_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );"
    }
    
    Animated
    {
    	on_spellcast_01 =
    	"
    		AddAttachedObjectToBones( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/light.ao', R_Weapon );
    	"
    }
    
    Preload
    {
    	preload_buff_visual = "hag_revive_damage_buff"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Revive_Effect.epk"
    }
    
    Transitionable
    {
        on_transition =
        "
            Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Hags/HagAggroAudio.ao' ); } );
        "
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Hags/UrchinHag1"] = {
        name = "Vile Hag",
        life = 2,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Unarmed",
        skillList = {
            "Melee",
            "ReviveUrchin",
            "UrchinCollectorDelayedBlast",
            "HagRaiseDeadAoE",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveUrchin"] = {
        name = "ReviveUrchin",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UrchinCollectorDelayedBlast"] = {
        name = "UrchinCollectorDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "ignite_chance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagRaiseDeadAoE"] = {
        name = "HagRaiseDeadAoE",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Vile Hag
    SpectreY
    Tagsbeast, Claw_onhit_audio, demon, humanoid, not_dex, not_str, red_blood, very_slow_movement
    Life
    200%
    Energy Shield From Life
    10%
    Resistance
    -30 30 0 0
    Damage
    130%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    6 ~ 10
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    Hag
    Metadata
    UrchinHag2
    Level
    68
    Life
    13,963
    Armour
    3,451
    Evasion Rating
    477
    Energy Shield
    1,551
    Damage
    303
    Spell Damage
    303
    Accuracy
    2,180
    Attack Time
    1.695
    Experience
    57,268
    Minion Life
    20,304
    Minion Energy Shield
    2,256
    Minion Damage
    2,465
    Minion Armour
    3,451
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 242–364
    Critical Hit Chance: 5%
    Attack Time: 1.695 sec
    skill can fire wand projectiles [1]
    ReviveUrchin
    Spell, Triggerable
    Cast Time: 1.1 sec
    UrchinCollectorDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    Critical Hit Chance: 5%
    Cast Time: 2.5 sec
    Cooldown Time: 5 sec
    200% increased chance to Ignite
    Deals 18442 to 27663 Fire Damage
    is area damage [1]
    HagRaiseDeadAoE
    Triggerable
    Cooldown Time: 5 sec
    spell maximum action distance +% [-60]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Transitionable
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5333
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_epk_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );"
    	on_or_create_state_epk_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );"
    }
    
    Animated
    {
    	on_spellcast_01 =
    	"
    		AddAttachedObjectToBones( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/light.ao', R_Weapon );
    	"
    }
    
    Preload
    {
    	preload_buff_visual = "hag_revive_damage_buff"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Revive_Effect.epk"
    }
    
    Transitionable
    {
        on_transition =
        "
            Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Hags/HagAggroAudio.ao' ); } );
        "
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Hags/UrchinHag2"] = {
        name = "Vile Hag",
        life = 2,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Unarmed",
        skillList = {
            "Melee",
            "ReviveUrchin",
            "UrchinCollectorDelayedBlast",
            "HagRaiseDeadAoE",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReviveUrchin"] = {
        name = "ReviveUrchin",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UrchinCollectorDelayedBlast"] = {
        name = "UrchinCollectorDelayedBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "ignite_chance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HagRaiseDeadAoE"] = {
        name = "HagRaiseDeadAoE",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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