Spectre | Y |
---|---|
Area | 皆伐, 艾茲麥巨石, 高地神塔庇護所 |
Tags | allows_inc_aoe, 法術, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
Packs |
生命
200%
Energy Shield From Life
10%
抗性




傷害
130%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 10
攻擊時間
1.695 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
Hag
Metadata
UrchinHag1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
11,723
2,023
663
1,303
傷害
276
法術傷害
276
命中
2,214
攻擊時間
1.695
經驗值
43,014
召喚物生命
11,308
Minion Energy Shield
1,256
召喚物傷害
1,078
召喚物護甲
2,023
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 221–331
暴擊率: 5%
攻擊時間: 1.695 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ReviveUrchin
法術, 可觸發
施放時間: 1.1 秒
HagRaiseDeadAoE
可觸發
冷卻時間: 5 秒
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "epk;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 5333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_epk_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" on_or_create_state_epk_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" } Animated { on_spellcast_01 = " AddAttachedObjectToBones( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/light.ao', R_Weapon ); " } Preload { preload_buff_visual = "hag_revive_damage_buff" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Revive_Effect.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Hags/HagAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hags/UrchinHag1"] = { name = "Vile Hag", life = 2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "ReviveUrchin", "UrchinCollectorDelayedBlast", "HagRaiseDeadAoE", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveUrchin"] = { name = "ReviveUrchin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UrchinCollectorDelayedBlast"] = { name = "UrchinCollectorDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagRaiseDeadAoE"] = { name = "HagRaiseDeadAoE", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.