Diabrete Vil
Área: Clearfell, O Refúgio Zigurate
Vile Hag
Spectre | Y |
---|---|
Area | Clearfell, O Refúgio Zigurate, Clearfell |
Tags | allows_inc_aoe, beast, Conjurador, Claw_onhit_audio, demon, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
Packs |
Vida
200%
Energy Shield From Life
10%
Ailment Threshold
%
Resistência
-30
30
0
0
Damage
130%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
Hag
Metadata
UrchinHag1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
17,432
Armadura
3,877
Evasão
502
Escudo de Energia
0
Damage
322
Dano Mágico
322
Precisão
0
Attack Time
1.695
Experiência
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 258–387
Chance de Acerto Crítico: 5%
Attack Time: 1.695 seg
skill can fire wand projectiles [1]
ReviveUrchin
Spell, Triggerable
Tempo de Conjuração: 1.1 seg
UrchinCollectorDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 2.5 seg
Recarga: 5 seg
Chance de Incendiar aumentada em 200%
Causa 102.9 a 154.3 de Dano de Fogo
is area damage [1]
Causa 102.9 a 154.3 de Dano de Fogo
is area damage [1]
HagRaiseDeadAoE
Triggerable
Recarga: 5 seg
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "epk;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 5333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_epk_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" on_or_create_state_epk_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" } Animated { on_spellcast_01 = " AddAttachedObjectToBones( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/light.ao', R_Weapon ); " } Preload { preload_buff_visual = "hag_revive_damage_buff" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Revive_Effect.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Hags/HagAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hags/UrchinHag1"] = { name = "Vile Hag", life = 2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Unarmed", skillList = { "Melee", "ReviveUrchin", "UrchinCollectorDelayedBlast", "HagRaiseDeadAoE", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveUrchin"] = { name = "ReviveUrchin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UrchinCollectorDelayedBlast"] = { name = "UrchinCollectorDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagRaiseDeadAoE"] = { name = "HagRaiseDeadAoE", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Diabrete Vil
Vile Hag
Spectre | Y |
---|---|
Tags | beast, Claw_onhit_audio, demon, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Vida
200%
Energy Shield From Life
10%
Ailment Threshold
%
Resistência
-30
30
0
0
Damage
130%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
Hag
Metadata
UrchinHag2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
15,514
Armadura
3,451
Evasão
477
Escudo de Energia
0
Damage
303
Dano Mágico
303
Precisão
0
Attack Time
1.695
Experiência
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 242–364
Chance de Acerto Crítico: 5%
Attack Time: 1.695 seg
skill can fire wand projectiles [1]
ReviveUrchin
Spell, Triggerable
Tempo de Conjuração: 1.1 seg
UrchinCollectorDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 2.5 seg
Recarga: 5 seg
Chance de Incendiar aumentada em 200%
Causa 99.38 a 149.1 de Dano de Fogo
is area damage [1]
Causa 99.38 a 149.1 de Dano de Fogo
is area damage [1]
HagRaiseDeadAoE
Triggerable
Recarga: 5 seg
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "epk;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 5333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_epk_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" on_or_create_state_epk_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" } Animated { on_spellcast_01 = " AddAttachedObjectToBones( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/light.ao', R_Weapon ); " } Preload { preload_buff_visual = "hag_revive_damage_buff" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Revive_Effect.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Hags/HagAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hags/UrchinHag2"] = { name = "Vile Hag", life = 2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Unarmed", skillList = { "Melee", "ReviveUrchin", "UrchinCollectorDelayedBlast", "HagRaiseDeadAoE", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveUrchin"] = { name = "ReviveUrchin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UrchinCollectorDelayedBlast"] = { name = "UrchinCollectorDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagRaiseDeadAoE"] = { name = "HagRaiseDeadAoE", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.