歹毒鬼婆
区域: 克里费尔, The Ziggurat Refuge, Clearfell
Vile Hag
Spectre | Y |
---|---|
Area | 克里费尔, The Ziggurat Refuge, Clearfell |
Tags | allows_inc_aoe, beast, 施法, Claw_onhit_audio, demon, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
Packs |
生命
200%
Energy Shield From Life
10%
Ailment Threshold
%
抗性
-30
30
0
0
伤害
130%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
经验值
200%
Model Size
100%
Type
Hag
Metadata
UrchinHag1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
70
生命
17,432
Armour
3,877
闪避值
502
能量护盾
0
伤害
322
法术伤害
322
命中
0
Attack Time
1.695
经验值
69,278
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 258–387
暴击几率: 5%
Attack Time: 1.695 秒
skill can fire wand projectiles [1]
ReviveUrchin
法术, 可触发
施放间隔: 1.1 秒
UrchinCollectorDelayedBlast
法术, 伤害, 范围, 可触发, 范围法术
攻击暴击率: 5%
施放间隔: 2.5 秒
冷却时间: 5 秒
[点燃]几率提高 200%
造成 102.9 - 154.3 [火焰]伤害
is area damage [1]
造成 102.9 - 154.3 [火焰]伤害
is area damage [1]
HagRaiseDeadAoE
可触发
冷却时间: 5 秒
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "epk;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 5333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_epk_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" on_or_create_state_epk_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" } Animated { on_spellcast_01 = " AddAttachedObjectToBones( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/light.ao', R_Weapon ); " } Preload { preload_buff_visual = "hag_revive_damage_buff" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Revive_Effect.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Hags/HagAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hags/UrchinHag1"] = { name = "Vile Hag", life = 2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Unarmed", skillList = { "Melee", "ReviveUrchin", "UrchinCollectorDelayedBlast", "HagRaiseDeadAoE", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveUrchin"] = { name = "ReviveUrchin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UrchinCollectorDelayedBlast"] = { name = "UrchinCollectorDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagRaiseDeadAoE"] = { name = "HagRaiseDeadAoE", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Vile Hag
Spectre | Y |
---|---|
Tags | beast, Claw_onhit_audio, demon, humanoid, not_dex, not_str, red_blood, very_slow_movement |
生命
200%
Energy Shield From Life
10%
Ailment Threshold
%
抗性
-30
30
0
0
伤害
130%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 10
Attack Time
1.695 Second
Damage Spread
±20%
经验值
200%
Model Size
100%
Type
Hag
Metadata
UrchinHag2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
15,514
Armour
3,451
闪避值
477
能量护盾
0
伤害
303
法术伤害
303
命中
0
Attack Time
1.695
经验值
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 242–364
暴击几率: 5%
Attack Time: 1.695 秒
skill can fire wand projectiles [1]
ReviveUrchin
法术, 可触发
施放间隔: 1.1 秒
UrchinCollectorDelayedBlast
法术, 伤害, 范围, 可触发, 范围法术
攻击暴击率: 5%
施放间隔: 2.5 秒
冷却时间: 5 秒
[点燃]几率提高 200%
造成 99.38 - 149.1 [火焰]伤害
is area damage [1]
造成 99.38 - 149.1 [火焰]伤害
is area damage [1]
HagRaiseDeadAoE
可触发
冷却时间: 5 秒
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "epk;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 5333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_epk_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" on_or_create_state_epk_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Flail_Cast.epk', L_Weapon );" } Animated { on_spellcast_01 = " AddAttachedObjectToBones( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/light.ao', R_Weapon ); " } Preload { preload_buff_visual = "hag_revive_damage_buff" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/UrchingCollector/Revive_Effect.epk" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Hags/HagAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hags/UrchinHag2"] = { name = "Vile Hag", life = 2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.695, attackRange = 10, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "Unarmed", skillList = { "Melee", "ReviveUrchin", "UrchinCollectorDelayedBlast", "HagRaiseDeadAoE", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReviveUrchin"] = { name = "ReviveUrchin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UrchinCollectorDelayedBlast"] = { name = "UrchinCollectorDelayedBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HagRaiseDeadAoE"] = { name = "HagRaiseDeadAoE", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }