Voracious Werewolf
Area: Ogham Farmlands, Ogham Village
Spectre | Y |
---|---|
Area | Ogham Farmlands, Ogham Village, Ogham Farmlands, Ogham Village |
Tags | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Packs |
Life
105%
Evasion
+45%
Resistance
-30
30
0
0
Damage
105%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Experience
105%
Model Size
100%
Type
WerewolfMoonClan
Metadata
WerewolfMoonClan1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
50
Life
3,290
Armour
1,156
Evasion Rating
415
Damage
136
Spell Damage
136
Accuracy
1,174
Attack Time
1.755
Experience
8,861
Minion Life
5,326
Minion Damage
586
Minion Armour
1,156
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 109–163
Critical Hit Chance: 5%
Attack Time: 1.755 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2615 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Werewolves/WerewolfMoonClan1"] = { name = "Voracious Werewolf", life = 1.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Voracious Werewolf
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Packs |
Life
105%
Evasion
+45%
Resistance
-30
30
0
0
Damage
105%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experience
105%
Model Size
100%
Type
WerewolfMoonClan
Metadata
WerewolfMoonClanHuntingGrounds
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,145
Armour
3,451
Evasion Rating
692
Damage
245
Spell Damage
245
Accuracy
2,180
Attack Time
1.755
Experience
30,066
Minion Life
11,844
Minion Damage
1,991
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 196–294
Critical Hit Chance: 5%
Attack Time: 1.755 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2615 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Werewolves/WerewolfMoonClanHuntingGrounds"] = { name = "Voracious Werewolf", life = 1.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.