贪噬狼人
Voracious Werewolf
SpectreY
Area农地, 欧甘村庄, Ogham Farmlands, Ogham Village
Tagsbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
Packs
  • 欧甘村庄, Ogham Village: 贪噬狼人
  • 农地: 贪噬狼人
  • Ogham Farmlands: 贪噬狼人
  • 生命
    105%
    闪避值
    +45%
    抗性
    -30 30 0 0
    伤害
    105%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 9
    攻击间隔
    1.755 Second
    Damage Spread
    ±20%
    经验值
    105%
    Model Size
    100%
    Type
    WerewolfMoonClan
    Metadata
    WerewolfMoonClan1
    等级
    50
    生命
    2,684
    [护甲]
    808
    闪避值
    415
    伤害
    136
    法术伤害
    136
    命中
    1,174
    攻击间隔
    1.755
    经验值
    8,861
    Minion Life
    3,894
    Minion Damage
    386
    Minion Armour
    808
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 109–163
    暴击几率: 5%
    攻击间隔: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2615
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Werewolves/WerewolfMoonClan1"] = {
        name = "Voracious Werewolf",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    贪噬狼人
    Beast
    Voracious Werewolf
    SpectreY
    Tagsbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
    Packs
  • 贪噬狼人, 群奔狼人
  • 生命
    105%
    闪避值
    +45%
    抗性
    -30 30 0 0
    伤害
    105%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 10
    攻击间隔
    1.755 Second
    Damage Spread
    ±20%
    经验值
    105%
    Model Size
    100%
    Type
    WerewolfMoonClan
    Metadata
    WerewolfMoonClanHuntingGrounds
    等级
    68
    生命
    8,145
    [护甲]
    2,413
    闪避值
    692
    伤害
    245
    法术伤害
    245
    命中
    2,180
    攻击间隔
    1.755
    经验值
    30,066
    Minion Life
    7,277
    Minion Damage
    1,017
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 196–294
    暴击几率: 5%
    攻击间隔: 1.755 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2615
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
    	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Werewolves/WerewolfMoonClanHuntingGrounds"] = {
        name = "Voracious Werewolf",
        life = 1.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.05,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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