Warlord's Mark
[DNT] You are cursed. You will be Stunned for longer, grant Rage, Mana and Life Leech to enemies, and grant an Endurance charge when killed.
base_damage_taken_+%
chance_to_grant_endurance_charge_on_death_%
enemy_chance_to_double_stun_duration_%_vs_self
enemy_rage_regeneration_on_stun
grant_attacker_endurance_charge_when_hit_%_chance
Attribute /4

curse_warlords_mark

KeyValue
IsSkillBuff1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID6
Codeenemy chance to double stun duration % vs self
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeenemy rage regeneration on stun
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Codechance to grant endurance charge on death %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codegrant attacker endurance charge when hit % chance
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codebase damage taken +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Warlord's Mark
Level: 1
Cooldown Time: 12.00 s
Cast Time: 0.50 sec
Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.
active skill area of effect radius +% final [24]
base skill effect duration [4000]
chance to grant endurance charge on death % [100]
enemy chance to double stun duration % vs self [40]
Level Effect /1
LevelRequires Level
10
Attribute /5

Warlord's Mark

KeyValue
BaseType Warlord's Mark
TargetTypesGround, Enemy
TypeSpell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, CanRapidFire, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
BuffIcon
ActiveSkillsCodewarlords_mark
Supported By /15
  • Active Type: Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, AppliesCurse, CanRapidFire, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
  • Arcane Tempo
    Supports Spells, causing them to cast faster.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Unleash
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Impending Doom
    Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
    Hex Bloom
    Supports Curses, spreading their effects when a Cursed enemy dies.
    Heightened Curse
    Supports Curse Skills, magnifying their power.
    Decaying Hex
    Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
    Focused Curse
    Supports Curse skills, causing them to Curse enemies more quickly after being cast.
    Ritualistic Curse
    Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Cursed Ground
    Supports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which Curse Enemies so long as they are within them.
    Burning Inscription
    Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.
    Warlord's Mark Monster /1
    NameModifiersSpectre
    DaemonY