Forge Maul
Physical Damage: 26-35
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 11, 23 Str
Crushes Enemies on Hit
Forge Maul FourTwoHandMace3 /7
NameShow Full Descriptions
DropLevel 11
BaseType Forge Maul
Class Two Hand Maces
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanScourge
TypeMetadata/Items/Weapons/TwoHandWeapons/TwoHandMaces/FourTwoHandMace3
Tagsezomyte_basetype, mace, two_hand_weapon, twohand, weapon
IconArt/2DItems/Weapons/TwoHandWeapons/TwoHandMaces/Basetypes/2HMace03
Crushes Enemies on Hit
FamilyCrushOnHitChance
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local crush on hit Min: 1 Max: 1 Local
  • Craft TagsPhysical
    keyval
    Base.base_level1
    Base.tagdefault, weapon, twohand, mace, two_hand_weapon
    Mods.stat_description_listData/StatDescriptions/stat_descriptions.csd
    Mods.mod_stat_description_listData/StatDescriptions/advanced_mod_stat_descriptions.csd
    Mods.enable_raritynormal, magic, rare, unique
    Mods.inventory_typeWeapon
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Quality.max_quality20
    Sockets.socket_info1:5:100, 1:5:100 2:5:100
    Unique /1
    Crushes Enemies on Hit
    Adds (12—15) to (22—25) Physical Damage
    (10—15)% increased Attack Speed
    Causes (30—50)% increased Stun Buildup
    Always deals Critical Hits against Heavy Stunned Enemies
    Edit

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