Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
(DNT) Lightning Volatile
CategoryConstruct构造体
Spectre
Tags施法, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
生命
300%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
伤害
100%
命中
100%
暴击 Chance
5%
Attack Distance
6 ~ 6
攻击时间
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
ExpeditionReaperVolatile
Metadata
VolatileOrbLightning
Spectre Reservation
50%
Companion Reservation
30%
等级
68
生命
24,771
2,413
伤害
233
法术伤害
233
命中
2,502
攻击时间
1.5
经验值
28,634
召唤物生命
20,790
召唤物伤害
969
召唤物护甲
2,413
GPSBreachHandMageLightningVolatileProjectile
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放时间: 1.5 秒
冷却时间: 3 秒
造成 214.3 - 321.4 物理伤害
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
BreachHandMageLightningOrbSuicideExplosion
法术, 范围, 伤害, 范围法术, 可触发, AttackInPlace
施放时间: 1 秒
造成 191.3 - 287 物理伤害
active skill area of effect radius +% final [25]
is area damage [1]
spell maximum action distance +% [100]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBossHandMage/VolatileOrbLightning"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "(DNT) Lightning Volatile",
    life = 3,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GPSBreachHandMageLightningVolatileProjectile",
        "BreachHandMageLightningOrbSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachHandMageLightningVolatileProjectile"] = {
    name = "GPSBreachHandMageLightningVolatileProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachHandMageLightningOrbSuicideExplosion"] = {
    name = "BreachHandMageLightningOrbSuicideExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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