IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Eletricidade Volátil
CategoryConstructConstruto
(DNT) Lightning Volatile
Spectre
TagsConjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Vida
300%
Resistência
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Precisão
100%
Attack Distance
6 ~ 6
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
ExpeditionReaperVolatile
Metadata
VolatileOrbLightning
Nível
68
Vida
24,771
Damage
233
Dano Mágico
233
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
20,790
Minion Damage
969
Minion Armour
2,413
GPSBreachHandMageLightningVolatileProjectile
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.5 s
Tempo de Recarga: 3 s
Causa de 214.3 a 321.4 de dano físico
base is projectile [1]
projectile spread radius [15]
projectile uses contact position [1]
use scaled contact offset [1]
BreachHandMageLightningOrbSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
Causa de 191.3 a 287 de dano físico
active skill area of effect radius +% final [25]
is area damage [1]
spell maximum action distance +% [100]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BreachBossHandMage/VolatileOrbLightning"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "(DNT) Lightning Volatile",
    life = 3,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GPSBreachHandMageLightningVolatileProjectile",
        "BreachHandMageLightningOrbSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachHandMageLightningVolatileProjectile"] = {
    name = "GPSBreachHandMageLightningVolatileProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BreachHandMageLightningOrbSuicideExplosion"] = {
    name = "BreachHandMageLightningOrbSuicideExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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