IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile

贝拉的苦楚

贝拉的苦楚
浸润咒符
咒符
持续 3
每次使用会从 40 充能次数中消耗 30
目前有 40 充能次数
可以免疫点燃
需求: 等级 32
点燃时自动使用
击败敌人时有 (20—25)% 的几率获得一个能量球
使用时造成持续 4 秒的燃烧地面,地面点燃敌人时造成等同你最大生命 500% 的火焰伤害
他们在冰封的火堆上发现了嚎哭的孩子。
她被寒冰紧紧包裹,村庄却已化作燃灰。
满足条件时自动使用。只有装备于腰带上时才会充能。可通过水井或击败怪物补充。
Beira's Anguish
贝拉的苦楚 Attr /5
名字显示物品素质
市集市集
关键字Fire damage, 点燃, 生命
IconArt/2DItems/Charms/Uniques/DousingUniqueCharm
Release Version狩猎黎明
BaseType浸润咒符
点燃时自动使用
FamilyFlaskEnchantment
DomainsFlask (2)
GenerationType传奇 (3)
Req. level1
Stats
  • local flask use on affected by ignite 1 — 1 区域 Unscalable Value
  • 击败敌人时有 (20—25)% 的几率获得一个能量球
    FamilyFlaskRechargeRate
    DomainsFlask (2)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local % chance to gain flask charge on kill 20 — 25 Global Unscalable Value
  • Craft Tagsflask
    使用时造成持续 4 秒的燃烧地面,地面点燃敌人时造成等同你最大生命 500% 的火焰伤害
    FamilyCharmUniqueBonuses
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • charm ignite ground as though dealing fire damage equal to x% of your maximum life when used 500 — 500 区域 Unscalable Value
  • Craft Tags异常状态
    { "realm": "poe2", "w": 1, "h": 1, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ2hhcm1zL1VuaXF1ZXMvRG91c2luZ1VuaXF1ZUNoYXJtIiwidyI6MSwiaCI6MSwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/7bac529607/DousingUniqueCharm.png", "league": "Fate of the Vaal", "name": "Beira's Anguish", "typeLine": "Dousing Charm", "baseType": "Dousing Charm", "rarity": "Unique", "ilvl": 49, "properties": [ { "name": "Charm", "values": [], "displayMode": 0 }, { "name": "Lasts {0} Seconds", "values": [ [ "3", 0 ] ], "displayMode": 3 }, { "name": "Consumes {0} of {1} Charges on use", "values": [ [ "30", 0 ], [ "40", 0 ] ], "displayMode": 3 }, { "name": "Currently has {0} Charges", "values": [ [ "0", 0 ] ], "displayMode": 3 } ], "requirements": [ { "name": "Level", "values": [ [ "32", 0 ] ], "displayMode": 0, "type": 62 } ], "utilityMods": [ "Grants Immunity to [Ignite|Ignite]" ], "implicitMods": [ "Used when you become [Ignite|Ignited]" ], "explicitMods": [ "20% Chance to gain a [Charges|Charge] when you kill an enemy", "Creates [IgnitedGround|Ignited Ground] for 4 seconds when used, [Ignite|Igniting] enemies as though dealing [Fire] damage equal to 500% of your maximum Life" ], "descrText": "Used automatically when condition is met. Can only hold charges while in belt. Refill at [Wells|Wells] or by killing monsters.", "flavourText": [ "They found a crying child tied to a frozen pyre.\r", "She was clad in ice, but the village was ash." ], "frameType": 3 }
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