冰缓地面
action_speed_+%_final_from_chill
Chilled Ground
Attribute /3

cold_snap_expanding_chilled_ground

KeyValue
BuffGroupsID1
IsBuffDefinition1
BuffMergeModesID3
Codeaction speed +% final from chill
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Chilled Ground
Chilled Ground Chills those standing in it, and lasts 6 seconds by default.
Support Gem /1
地心 Area 词缀 /3
名字等级Pre/SufDescriptionWeight
1DelveArea区域内有【冰缓地面】
该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
怪物群规模扩大 4%
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
52DelveArea区域内有【冰缓地面】
该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
怪物群规模扩大 4%
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
173DelveArea区域内有【冰缓地面】
该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
怪物群规模扩大 4%
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
夺宝奇兵 Area 词缀 /4
名字等级Pre/SufDescriptionWeight
冰之46后缀该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
区域内有【冰缓地面】
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
元素 冰霜 异常状态
冰之68后缀该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
区域内有【冰缓地面】
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
元素 冰霜 异常状态
冰之73后缀该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
区域内有【冰缓地面】
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
元素 冰霜 异常状态
冰之78后缀该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
区域内有【冰缓地面】
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
元素 冰霜 异常状态
其他属性 词缀 /1
名字等级DomainPre/SufDescriptionWeight
1Flask传奇使用时产生冰缓地面
升华试炼 Passive /1
升华: 四象尊
角色: 僧侣
获得相当于伤害 10% 的额外冰霜伤害
On Freezing Enemies create Chilled Ground
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