Tawhani, the Ancestral Guardian

display cannot be damaged sudoku boss [1]
Spectre | N |
---|---|
Tags | construct, immobile, Unarmed_onhit_audio |
生命
200%
抗性




伤害
133%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
7 ~ 14
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
100%
Type
SudokuBoss
Metadata
SudokuBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASSudokuTotemDoEverything
action attack or cast time uses animation length [1]
action do not face target [1]
CGESudokuTotemColdSnap
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 398.6 基础冰霜伤害
active skill area of effect radius +% final [100]
base skill effect duration [12000]
ground maelstrom art variation [1004]
CGESudokuTotemMoltenPopGround
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 79.7 基础[火焰]伤害
active skill area of effect radius +% final [0]
base skill effect duration [5000]
ground fire art variation [1006]
GSSudokuTotemArc
GSSudokuTotemMoltenPop
GSSudokuTotemShockNova
GSSudokuTotemStormCall
GTSudokuTotemMoltenPimples
可触发
action attack or cast time uses animation length [1]
GTSudokuTotemStormCall
可触发
action attack or cast time uses animation length [1]
MPSSudokuTotemTikiFireball
法术, 投射物, 玩家投射物, 可触发, 伤害
施放间隔: 1 秒
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1061]
projectile uses contact position [1]
use scaled contact offset [1]

GTSudokuTotemStormCall2
可触发
action attack or cast time uses animation length [1]
SudokuTotemExpandingShocknova
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
使敌人[感电]的几率总增 100%
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSSudokuTotemVolcanicPopcorn
法术, 投射物, 玩家投射物, 可触发, 伤害
施放间隔: 1 秒
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1062]
projectile ballistic angle from target distance [1]
projectile spread radius [5]

SudokuTotemAbyssSlam
攻击, 伤害, 范围, 可触发
Base Damage: 248–372
暴击几率: 5%
攻击间隔: 1.5 秒
伤害总增 98.35%
发射 3 个额外投射物
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
total projectile spread angle override [360]
upheaval number of spikes [30]
GTSudokuTotemStormCallTargetPlayer
可触发
action attack or cast time uses animation length [1]
GTSudokuTotemMoltenPimplesTargetPlayer
可触发
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/SudokuTotemBoss/SudokuBoss"] = { name = "Tawhani, the Ancestral Guardian", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.33, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MPSSudokuTotemTikiFireball", "MPSSudokuTotemVolcanicPopcorn", "CGESudokuTotemColdSnap", "CGESudokuTotemMoltenPopGround", "GSSudokuTotemArc", "GSSudokuTotemMoltenPop", "GSSudokuTotemShockNova", "GSSudokuTotemStormCall", "GASudokuTotemVolcanicCrack", "EASSudokuTotemDoEverything", "SudokuTotemExpandingShocknova", "SudokuTotemAbyssSlam", "GTSudokuTotemMoltenPimples", "GTSudokuTotemStormCall", "GTSudokuTotemStormCall2", "GTSudokuTotemStormCallTargetPlayer", "GTSudokuTotemMoltenPimplesTargetPlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSSudokuTotemTikiFireball"] = { name = "MPSSudokuTotemTikiFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1061, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSudokuTotemVolcanicPopcorn"] = { name = "MPSSudokuTotemVolcanicPopcorn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "projectile_spread_radius", "base_is_projectile", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1, 1, 1062, 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESudokuTotemColdSnap"] = { name = "CGESudokuTotemColdSnap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {5, 1004, 100, 12000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESudokuTotemMoltenPopGround"] = { name = "CGESudokuTotemMoltenPopGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1006, 0, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSudokuTotemArc"] = { name = "GSSudokuTotemArc", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSudokuTotemMoltenPop"] = { name = "GSSudokuTotemMoltenPop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSudokuTotemShockNova"] = { name = "GSSudokuTotemShockNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSudokuTotemStormCall"] = { name = "GSSudokuTotemStormCall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASudokuTotemVolcanicCrack"] = { name = "GASudokuTotemVolcanicCrack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSudokuTotemDoEverything"] = { name = "EASSudokuTotemDoEverything", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SudokuTotemExpandingShocknova"] = { name = "SudokuTotemExpandingShocknova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SudokuTotemAbyssSlam"] = { name = "SudokuTotemAbyssSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "active_skill_base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "is_area_damage", }, levels = { [1] = {-30, 30, 50, 75, -50, 3, 360, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 50, 75, -50, 3, 360, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 30, 50, 75, -50, 3, 360, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 30, 50, 75, -50, 3, 360, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemMoltenPimples"] = { name = "GTSudokuTotemMoltenPimples", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemStormCall"] = { name = "GTSudokuTotemStormCall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemStormCall2"] = { name = "GTSudokuTotemStormCall2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemStormCallTargetPlayer"] = { name = "GTSudokuTotemStormCallTargetPlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemMoltenPimplesTargetPlayer"] = { name = "GTSudokuTotemMoltenPimplesTargetPlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
display cannot be damaged sudoku boss [1]
Family | CannotBeDamaged |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot_be_damaged_sudoku_boss_display
Protected by Ancestral Warriors
display cannot be damaged sudoku boss [1]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.