Tawhani, o Guardião Ancestral

display cannot be damaged sudoku boss [1]
Tawhani, the Ancestral Guardian
Spectre | N |
---|---|
Tags | construct, immobile, Unarmed_onhit_audio |
Vida
200%
Resistência




Damage
133%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
7 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
SudokuBoss
Metadata
SudokuBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
15,514
2,413
708
Damage
310
Dano Mágico
310
Precisão
2,464
Tempo de Ataque
1.5
Experiência
57,268
Minion Life
13,860
Minion Damage
1,288
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASSudokuTotemDoEverything
action attack or cast time uses animation length [1]
action do not face target [1]
CGESudokuTotemColdSnap
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 398.6 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [100]
base skill effect duration [12000]
ground maelstrom art variation [1004]
CGESudokuTotemMoltenPopGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 79.7 de Dano de Fogo Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [5000]
ground fire art variation [1006]
GSSudokuTotemArc
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 119.6 a 358.7 de Dano de Raio
is area damage [1]
GSSudokuTotemMoltenPop
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 191.3 a 287 de Dano de Fogo
is area damage [1]
GSSudokuTotemShockNova
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 119.6 a 358.7 de Dano de Raio
is area damage [1]
GSSudokuTotemStormCall
Triggerable, Spell, Damage
Tempo de Conjuração: 1 seg
Causa 119.6 a 358.7 de Dano de Raio
is area damage [1]
GTSudokuTotemMoltenPimples
Triggerable
action attack or cast time uses animation length [1]
GTSudokuTotemStormCall
Triggerable
action attack or cast time uses animation length [1]
MPSSudokuTotemTikiFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1 seg
Causa 153 a 229.6 de Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1061]
projectile uses contact position [1]
use scaled contact offset [1]

GTSudokuTotemStormCall2
Triggerable
action attack or cast time uses animation length [1]
SudokuTotemExpandingShocknova
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 143.5 a 430.5 de Dano de Raio
100% mais chance de Eletrizar inimigos
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSSudokuTotemVolcanicPopcorn
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1 seg
Causa 143.5 a 143.5 de Dano de Fogo
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1062]
projectile ballistic angle from target distance [1]
projectile spread radius [5]

SudokuTotemAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 248–372
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Causa 98.35% mais Dano
Dispara Projéteis adicionais
is area damage [1]
main hand base maximum attack distance [50]
monster penalty against minions damage +% final vs player minions [-50]
total projectile spread angle override [360]
upheaval number of spikes [30]
GASudokuTotemVolcanicCrack
Triggerable, Attack
Base Damage: 248–372
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
Causa 30% menos Dano
is area damage [1]
GTSudokuTotemStormCallTargetPlayer
Triggerable
action attack or cast time uses animation length [1]
GTSudokuTotemMoltenPimplesTargetPlayer
Triggerable
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/SudokuTotemBoss/SudokuBoss"] = { name = "Tawhani, the Ancestral Guardian", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.33, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MPSSudokuTotemTikiFireball", "MPSSudokuTotemVolcanicPopcorn", "CGESudokuTotemColdSnap", "CGESudokuTotemMoltenPopGround", "GSSudokuTotemArc", "GSSudokuTotemMoltenPop", "GSSudokuTotemShockNova", "GSSudokuTotemStormCall", "GASudokuTotemVolcanicCrack", "EASSudokuTotemDoEverything", "SudokuTotemExpandingShocknova", "SudokuTotemAbyssSlam", "GTSudokuTotemMoltenPimples", "GTSudokuTotemStormCall", "GTSudokuTotemStormCall2", "GTSudokuTotemStormCallTargetPlayer", "GTSudokuTotemMoltenPimplesTargetPlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSSudokuTotemTikiFireball"] = { name = "MPSSudokuTotemTikiFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1061, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSudokuTotemVolcanicPopcorn"] = { name = "MPSSudokuTotemVolcanicPopcorn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "projectile_spread_radius", "base_is_projectile", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1, 1, 1062, 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESudokuTotemColdSnap"] = { name = "CGESudokuTotemColdSnap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {5, 1004, 100, 12000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESudokuTotemMoltenPopGround"] = { name = "CGESudokuTotemMoltenPopGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1006, 0, 5000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSudokuTotemArc"] = { name = "GSSudokuTotemArc", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSudokuTotemMoltenPop"] = { name = "GSSudokuTotemMoltenPop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSudokuTotemShockNova"] = { name = "GSSudokuTotemShockNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSudokuTotemStormCall"] = { name = "GSSudokuTotemStormCall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASudokuTotemVolcanicCrack"] = { name = "GASudokuTotemVolcanicCrack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {-30, 75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSudokuTotemDoEverything"] = { name = "EASSudokuTotemDoEverything", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SudokuTotemExpandingShocknova"] = { name = "SudokuTotemExpandingShocknova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SudokuTotemAbyssSlam"] = { name = "SudokuTotemAbyssSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "upheaval_number_of_spikes", "main_hand_base_maximum_attack_distance", "active_skill_base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "is_area_damage", }, levels = { [1] = {-30, 30, 50, 75, -50, 3, 360, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 30, 50, 75, -50, 3, 360, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 30, 50, 75, -50, 3, 360, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 30, 50, 75, -50, 3, 360, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemMoltenPimples"] = { name = "GTSudokuTotemMoltenPimples", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemStormCall"] = { name = "GTSudokuTotemStormCall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemStormCall2"] = { name = "GTSudokuTotemStormCall2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemStormCallTargetPlayer"] = { name = "GTSudokuTotemStormCallTargetPlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSudokuTotemMoltenPimplesTargetPlayer"] = { name = "GTSudokuTotemMoltenPimplesTargetPlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
display cannot be damaged sudoku boss [1]
Family | CannotBeDamaged |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
cannot_be_damaged_sudoku_boss_display
Proteção: Guerreiros Ancestrais
display cannot be damaged sudoku boss [1]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.