三耀之火

monster no drops [1]
expedition relic mods do not apply [1]
The Triskelion Flame
Spectre | N |
---|---|
Tags | 施法, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
生命
250%
抗性




伤害
250%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
10 ~ 22
攻击间隔
1.32 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
ExpeditionOlrothRelic
Metadata
OlrothRelic
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
OlrothRelicTriProjectile
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击率: 7%
施放间隔: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1392]
projectile uses contact position [1]
spell maximum action distance +% [-28]
use scaled contact offset [1]

SSMOlrothRelicLaserDaemon
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [572]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 abstract extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "globals.olroth_relic = this;" } Positioned { object_size = 0 blocking = false collision_hull_type = "projectile" on_initial_position_set = " SetHeight( GetHeight() ); LockHeight(); " } Actor { basic_action = "Emerge" } StateMachine { define_shared_state = " fight; awake; exploded; skills; point_light; death_seq; " define_shared_checkpoint_state = "dead;" }
Object Type Codes
version 2 abstract extends "Metadata/Monsters/Monster" StateMachine { create_state_awake_0 = "PlayAnimation( idle_inactive_01 );" on_state_awake_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk' );" create_state_awake_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk' );" /*to try an orbit towards center then play these while it's orbiting to die*/ on_state_death_seq_2 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered.ao', -1, 1, 1, inherit, inherit ); SetLightState( off, 0.1 );" create_state_death_seq_2 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered_Idle.ao', -1, 1, 1, inherit, inherit );" on_or_create_state_death_seq_2 = " DisableRendering(); DisableAnimationSounds(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk' ); " /*on acts for skill usage*/ on_state_skills_1 = "PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao', aux_fx_attach );" on_state_skills_2 = "PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao', aux_fx_attach );" on_state_skills_3 = "PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao', aux_fx_attach );" on_state_skills_4 = "PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao', aux_fx_attach );" } Animated { on_event_relic_Alive_for_start_judgement_day_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Olroth/OlrothRelic"] = { name = "The Triskelion Flame", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.32, attackRange = 22, accuracy = 1, skillList = { "GSOlrothRelicFireballImpact", "IonCannonCage", "OlrothRelicTriProjectile", "SSMOlrothRelicLaserDaemon", "OlrothRelicGroundSearingLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSOlrothRelicFireballImpact"] = { name = "GSOlrothRelicFireballImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "hit_damage_freeze_multiplier_+%", "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3.1500000953674, 25, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IonCannonCage"] = { name = "IonCannonCage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "hit_damage_freeze_multiplier_+%", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 0, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OlrothRelicTriProjectile"] = { name = "OlrothRelicTriProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1392, -28, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMOlrothRelicLaserDaemon"] = { name = "SSMOlrothRelicLaserDaemon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 572, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["OlrothRelicGroundSearingLaser"] = { name = "OlrothRelicGroundSearingLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_secondary_skill_effect_duration", "base_skill_effect_duration", "action_speed_+%_final_from_chill", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 1000, 10000, -30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster no drops [1]
Family | MonsterNoDrops |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
expedition relic mods do not apply [1]
Family | ExpeditionUnaffectedByRemnants |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.