トリスケリオンフレイム
コンストラクト
monster no drops [1]
expedition relic mods do not apply [1]
The Triskelion Flame
SpectreN
Tagsキャスター, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement
ライフ
250%
耐性
0 0 0 0
Damage
250%
命中力
100%
Attack Distance
10 ~ 22
アタックタイム
1.32 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
ExpeditionOlrothRelic
Metadata
OlrothRelic
レベル
68
ライフ
19,393
Damage
583
スペルダメージ
583
命中力
2,464
アタックタイム
1.32
経験値
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
2,413
OlrothRelicTriProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
612.2から918.3冷気ダメージを与える
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1392]
projectile uses contact position [1]
spell maximum action distance +% [-28]
use scaled contact offset [1]
SSMOlrothRelicLaserDaemon
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [572]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
IonCannonCage
Spell, Area, AreaSpell, Damage, Triggerable
キャストタイム: 1 秒
凍結蓄積が50%増加する
210.4から315.7冷気ダメージを与える
is area damage [1]
OlrothRelicGroundSearingLaser
Spell, Damage, Area, Triggerable
キャストタイム: 1 秒
459.1から688.7冷気ダメージを与える
毎秒956.6の基礎冷気ダメージを与える
action speed +% final from chill [-30]
base secondary skill effect duration [1000]
base skill effect duration [10000]
is area damage [1]
GSOlrothRelicFireballImpact
Triggerable, Spell, Damage
キャストタイム: 1 秒
凍結蓄積が25%増加する
612.2から918.3冷気ダメージを与える
毎秒669.6の基礎冷気ダメージを与える
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "globals.olroth_relic = this;"
}

Positioned
{
	object_size = 0
	blocking = false
	collision_hull_type = "projectile"

	on_initial_position_set =
	"
		SetHeight( GetHeight() );
		LockHeight();
	"
}

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state =
	"
		fight;
		awake;
		exploded;
		skills;
		point_light;
		death_seq;
	"

	define_shared_checkpoint_state = "dead;"
}

Object Type Codes

version 2
abstract
extends "Metadata/Monsters/Monster"

StateMachine
{
	create_state_awake_0 = "PlayAnimation( idle_inactive_01 );"
	on_state_awake_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk' );"
	create_state_awake_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk' );"
	/*to try an orbit towards center then play these while it's orbiting to die*/
	on_state_death_seq_2 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered.ao', -1, 1, 1, inherit, inherit ); SetLightState( off, 0.1 );"
	create_state_death_seq_2 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/Olroth_Relic_Shattered_Idle.ao', -1, 1, 1, inherit, inherit );"

	on_or_create_state_death_seq_2 =
	"
		DisableRendering();
		DisableAnimationSounds();
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Damage.epk' );
	"

	/*on acts for skill usage*/
	on_state_skills_1 = "PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao', aux_fx_attach );"
	on_state_skills_2 = "PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_01.ao', aux_fx_attach );"
	on_state_skills_3 = "PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao', aux_fx_attach );"
	on_state_skills_4 = "PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/OnAct/relic_telegraph_02.ao', aux_fx_attach );"
}

Animated
{
	on_event_relic_Alive_for_start_judgement_day_01 =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_WakeUp.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/relic_Alive.epk' );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Olroth/OlrothRelic"] = {
    name = "The Triskelion Flame",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "GSOlrothRelicFireballImpact",
        "IonCannonCage",
        "OlrothRelicTriProjectile",
        "SSMOlrothRelicLaserDaemon",
        "OlrothRelicGroundSearingLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSOlrothRelicFireballImpact"] = {
    name = "GSOlrothRelicFireballImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3.1500000953674, 25, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IonCannonCage"] = {
    name = "IonCannonCage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "active_skill_area_of_effect_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 0, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicTriProjectile"] = {
    name = "OlrothRelicTriProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1392, -28, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMOlrothRelicLaserDaemon"] = {
    name = "SSMOlrothRelicLaserDaemon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 572, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OlrothRelicGroundSearingLaser"] = {
    name = "OlrothRelicGroundSearingLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "base_secondary_skill_effect_duration",
        "base_skill_effect_duration",
        "action_speed_+%_final_from_chill",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 1000, 10000, -30, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
monster no drops [1]
FamilyMonsterNoDrops
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster no drops Min: 1 Max: 1 Global
  • expedition relic mods do not apply [1]
    FamilyExpeditionUnaffectedByRemnants
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • expedition relic mods do not apply Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.