Endgame

Old: chuanhsing#2097 2025-10-01 09:19:38

New: chuanhsing#2097 2025-10-02 09:54:40

OldNewDifferences
88 Each endgame mechanic needs to have its own progression system, areas, bosses, rewards, and player power that can only be gained from that content.
99
1010 * [[Waystone]]
11-* Additional Content
11+* [[Extra Content]]
1212 * [[Shrine]]
1313 * [[Strongbox]]
1414 * [[Essence]]
3232 * [[Delirium]]: [[Liquid Emotions]], [[Simulacrum Splinter]], [[Delirium Precursor Tablet]]
3333 * [[Expedition]]: [[Expedition Precursor Tablet]], [[Expedition Logbook]], [[Runic Splinter]]
3434 * [[Trial of the Sekhemas]]: [[Jewels]], [[Djinn Barya]], [[Relics]]
35- * [[The Trial of Chaos]]: [[Inscribed Ultimatum]], [[Vaal Orb]], [[Socketable]]
35+ * [[The Trial of Chaos]]: [[Inscribed Ultimatum]], [[Vaal Orb]], [[Soul Core]]
3636 * [[The Burning Monolith]]