IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Atziris_Temple

Old: ChuanHsing#1075 2026-05-13 12:47:37

New: ChuanHsing#1075 2026-05-14 08:38:45

OldNewDifferences
1-# Martial Artist
2-After decades of training, the Martial Artist has become a master of illusions. Empowered by the runes socketed into his body, this class creates powerful illusions, summons illusory bells to aid him, and excels at using his hands as weapons.
1+# Atziri's Temple
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4-<a href="https://cdn.poe2db.tw/image/0.5/monk3.webp" data-lightbox="panel"></a>
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6-Name | Detail
7-- | -
8-Hollow Form Technique | Grants Skill: [[Hollow Form]]
9-Hollow Resonance Technique | Grants Skill: [[Hollow Resonance]]
10-Runic Meridians | Can tattoo Runes onto your body, gaining additional Rune-only sockets:<ul><li>1 Helmet socket<li>2 Body Armour sockets<li>1 Gloves socket<li>1 Boots socket
11-Hollow Focus Technique | Grants Skill: [[Hollow Focus]]
12-Way of the Stonefist | Gloves you equip have their Base Type transformed to [[Fists of Stone]] while equipped, and their Prefixes and Suffixes are transformed into more powerful related Modifiers
13-Way of the Mountain | 200% Surpassing chance per enemy Power to gain Mountain's Teachings on Immobilising an enemy, up to a maximum of 30<br>Lose a Mountain's Teachings when you are Hit, or when you use or Sustain an Attack that benefits from Mountain's Teachings<br><br>Mountain's Teachings<br>While you have any amount of Mountain's Teachings:<ul><li>Attacks you use and Attacks granted by this Ascendancy Class deal 20% more damage<li>Enemy Hits you take that would deal damage less than or equal to 30% of your maximum Life (after mitigation such as Armour and Resistances, but before other modifiers to damage taken) deal 70% less damage<li>You have 50% more Stun Threshold</ul>All Mountain's Teachings are lost if you go 8 seconds without gaining any.
14-? | ?
15-? | ?
3+* Overview: Build out a giant Vaal temple by chaining rooms together, creating compounding difficulty and rewards as the layout expands.
4+* Game Stage Relevancy: late-game progression and late-game crafting, remains to be seen after changes.
5+* Crafting Mechanic: Temple-style room progression and Vaal-focused crafting, including room-based reward specialization and socket-related manipulation.
6+* Specialized Items: Vaal uniques, Vaal unique affix manipulation, “capstone” item crafting (corruption, double-corruption), and socket-related item manipulation/extraction.