Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
승리의 모방
CategoryConstruct구조물
IconEnemyArmourStrong
밀려날 수 없음
Imitation Triumph
Spectre
Tagsconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
생명력
420%
저항
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
450%
정확도
100%
Attack Distance
7 ~ 24
공격 속도
1.005 Second
Damage Spread
±20%
경험치
200%
Model Size
75%
Type
DoryaniMechMini
Metadata
DoryaniMechMiniIncursion
점유
84
저항
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
점유
42.3%
저항
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
레벨
68
생명력
34,679
Damage
1,049
주문 피해
1,049
정확도
2,502
공격 속도
1.005
경험치
57,268
Minion Life
29,106
Minion Damage
4,359
Minion Armour
6,756
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 8391259
치명타 명중 확률: 5%
공격 속도: 1.005 초
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GADoryaniCrabBodySlam
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
치명타 명중 확률: 5%
공격 피해: 200%
공격 속도: 1.005 초
재사용 대기시간: 35 초
주는 공격 피해 100% 증폭
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [40]
EDADoryaniCrabClawSlamMini
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
치명타 명중 확률: 5%
공격 속도: 1.005 초
재사용 대기시간: 5 초
물리 피해의 65%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
is area damage [1]
GSDoryaniCrabBrazierSlamMini
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 15 초
인화성 강도 100% 증가
765.2~1148 화염 피해
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [40]
GSDoryaniCrabFlamethrowerMini
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 5 초
인화성 강도 50% 증가
137.7~206.6 화염 피해
action attack or cast time uses animation length [1]
action do not face target [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniCrabFlamethrower90RightMini
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 5 초
인화성 강도 50% 증가
~ 화염 피해
action attack or cast time uses animation length [1]
action do not face target [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniCrabFlamethrowerCorruptMini
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 5 초
인화성 강도 50% 증가
~114.8 화염 피해
47.83~143.5 번개 피해
보조 대상 스킬의 감전 확률 300% 증가
인내 충전을 소모할 때마다 주는 기본 화염 피해 76.52~
action attack or cast time uses animation length [1]
action do not face target [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill cannot be parried [1]
is area damage [1]
skill does not pathfind [1]
GSDoryaniCrabFrostLaserMini
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 7%
시전 속도: 1 초
재사용 대기시간: 5 초
76.52~114.8 냉기 피해
action attack or cast time uses animation length [1]
action do not face target [1]
active skill area of effect radius +% final [0]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill effect duration [7000]
ground ice art variation [1007]
is area damage [1]
skill does not pathfind [1]
GSDoryaniCrabFrostLaser90LeftMini
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 7%
시전 속도: 1 초
재사용 대기시간: 5 초
~ 냉기 피해
action attack or cast time uses animation length [1]
action do not face target [1]
active skill area of effect radius +% final [0]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill effect duration [7000]
ground ice art variation [1007]
is area damage [1]
skill does not pathfind [1]
GSDoryaniCrabFrostLaserCorruptMini
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 7%
시전 속도: 1 초
재사용 대기시간: 5 초
76.52~114.8 냉기 피해
action attack or cast time uses animation length [1]
action do not face target [1]
active skill area of effect radius +% final [0]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
base skill effect duration [7000]
ground ice art variation [1007]
is area damage [1]
skill does not pathfind [1]
MASDoryaniCrabSweep180
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 8391259
치명타 명중 확률: 5%
공격 피해: 130%
공격 속도: 1.005 초
재사용 대기시간: 15 초
주는 공격 피해 30% 증폭
물리 피해의 30%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [33]
projectile uses contact position [1]
skill can fire wand projectiles [1]
skill does not pathfind [1]
use scaled contact offset [1]
iconbasicattack
EAADoryaniCrabComboSlam
Attack
Base Damage: 8391259
치명타 명중 확률: 5%
공격 속도: 1.005 초
재사용 대기시간: 32.5 초
action attack or cast time uses animation length [1]
GADoryaniCrabComboSlamBasicMini
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
치명타 명중 확률: 5%
공격 피해: 80%
공격 속도: 1.005 초
주는 공격 피해 20% 감폭
action attack or cast time uses animation length [1]
is area damage [1]
GADoryaniCrabSlamColdMini
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
치명타 명중 확률: 5%
공격 피해: 185%
공격 속도: 1.005 초
주는 공격 피해 85% 증폭
물리 피해의 70%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground ice art variation [1007]
is area damage [1]
voll slam damage +% final at centre [50]
GADoryaniCrabSlamFireMini
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
치명타 명중 확률: 5%
공격 피해: 185%
공격 속도: 1.005 초
주는 공격 피해 85% 증폭
물리 피해의 70%를 화염 피해로 전환
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GADoryaniCrabIceLaserSnapMini
Triggerable, Spell, Damage, AttackInPlace
치명타 명중 확률: 6%
시전 속도: 1 초
573.9~1722 번개 피해
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground ice art variation [1007]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Golemworks/DoryaniMechMiniIncursion"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Imitation Triumph",
    life = 4.2,
    damage = 4.5,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 24,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MASDoryaniCrabSweep180",
        "GADoryaniCrabBodySlam",
        "GSDoryaniCrabBrazierSlamMini",
        "GSDoryaniCrabFlamethrowerMini",
        "GSDoryaniCrabFlamethrower90RightMini",
        "GSDoryaniCrabFlamethrowerCorruptMini",
        "GSDoryaniCrabFrostLaserMini",
        "GSDoryaniCrabFrostLaser90LeftMini",
        "GSDoryaniCrabFrostLaserCorruptMini",
        "GADoryaniCrabSlamColdMini",
        "GADoryaniCrabSlamFireMini",
        "GADoryaniCrabComboSlamBasicMini",
        "GADoryaniCrabIceLaserSnapMini",
        "EAADoryaniCrabComboSlam",
        "EDADoryaniCrabClawSlamMini",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MASDoryaniCrabSweep180"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {33, 30, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoryaniCrabBodySlam"] = {
    name = "GADoryaniCrabBodySlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniCrabBrazierSlamMini"] = {
    name = "GSDoryaniCrabBrazierSlamMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniCrabFlamethrowerMini"] = {
    name = "GSDoryaniCrabFlamethrowerMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniCrabFlamethrower90RightMini"] = {
    name = "GSDoryaniCrabFlamethrower90RightMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniCrabFlamethrowerCorruptMini"] = {
    name = "GSDoryaniCrabFlamethrowerCorruptMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_fire_damage_per_removable_endurance_charge",
        "spell_maximum_base_fire_damage",
        "shock_chance_+%",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
        "base_skill_cannot_be_parried",
    },
    levels = {
        [1] = {0.25, 0.75, 0.40000000596046, 0.60000002384186, 300, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniCrabFrostLaserMini"] = {
    name = "GSDoryaniCrabFrostLaserMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniCrabFrostLaser90LeftMini"] = {
    name = "GSDoryaniCrabFrostLaser90LeftMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDoryaniCrabFrostLaserCorruptMini"] = {
    name = "GSDoryaniCrabFrostLaserCorruptMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 0, 7000, 1007, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoryaniCrabSlamColdMini"] = {
    name = "GADoryaniCrabSlamColdMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, 50, 0, 4000, 1007, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoryaniCrabSlamFireMini"] = {
    name = "GADoryaniCrabSlamFireMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, 50, baseMultiplier = 1.85, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoryaniCrabComboSlamBasicMini"] = {
    name = "GADoryaniCrabComboSlamBasicMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADoryaniCrabIceLaserSnapMini"] = {
    name = "GADoryaniCrabIceLaserSnapMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_ice_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 0, 4000, 1007, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADoryaniCrabComboSlam"] = {
    name = "EAADoryaniCrabComboSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDADoryaniCrabClawSlamMini"] = {
    name = "EDADoryaniCrabClawSlamMini",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
밀려날 수 없음
FamilyImmuneToKnockback
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • cannot be knocked back 1 1 Global — 변경이 불가능한 값
  • Edit

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