IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
신기루
CategoryConstruct구조물
Mirage
SpectreN
Tags1HSword_onhit_audio, construct, immobile, red_blood
생명력
100%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
정확도
340%
Attack Distance
6 ~ 6
공격 속도
0 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Mirage
Metadata
MarauderFourMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/MarauderFourMirage"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classStrFour
신기루
CategoryConstruct구조물
Mirage
SpectreN
Tags1HSword_onhit_audio, construct, immobile, red_blood
생명력
100%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
정확도
340%
Attack Distance
6 ~ 6
공격 속도
0 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Mirage
Metadata
RangerFourMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/RangerFourMirage"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classDexFour
신기루
CategoryConstruct구조물
Mirage
SpectreN
Tags1HSword_onhit_audio, construct, immobile, red_blood
생명력
100%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
정확도
340%
Attack Distance
6 ~ 6
공격 속도
0 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Mirage
Metadata
WitchFourMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/WitchFourMirage"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classIntFour
신기루
CategoryConstruct구조물
Mirage
SpectreN
Tags1HSword_onhit_audio, construct, immobile, red_blood
생명력
100%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
정확도
340%
Attack Distance
6 ~ 6
공격 속도
0 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Mirage
Metadata
DuelistFourMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/DuelistFourMirage"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classStrDexFour
신기루
CategoryConstruct구조물
Mirage
SpectreN
Tags1HSword_onhit_audio, construct, immobile, red_blood
생명력
100%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
정확도
340%
Attack Distance
6 ~ 6
공격 속도
0 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Mirage
Metadata
TemplarFourMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/TemplarFourMirage"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classStrIntFour
신기루
CategoryConstruct구조물
Mirage
SpectreN
Tags1HSword_onhit_audio, construct, immobile, red_blood
생명력
100%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
정확도
340%
Attack Distance
6 ~ 6
공격 속도
0 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Mirage
Metadata
ShadowFourMirage
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

PlayerClass
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/ShadowFourMirage"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Mirage",
    life = 1,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%0
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.base_maximum_all_resistances_%75
Stats.monster_base_flask_charges_percent_of_monster_power50
Stats.base_critical_hit_damage_bonus30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.object_inherent_base_maximum_block_%_from_ot50
Stats.movement_velocity_cap128
Stats.max_azurite_debuff_stacks10
Stats.ignore_skill_weapon_restrictions1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.melee_swing_not_scaled_by_area_modifiers1
Stats.actor_scale_+%_limit200
Stats.base_heavy_stun_duration_ms2000
Stats.melee_defer_damage_prediction1
Stats.poise_decay_delay_ms8000
Stats.poise_decay_%_per_second5
Stats.base_block_angle_degrees180
Stats.action_attack_or_cast_time_uses_animation_length1
Stats.slow_potency_+%_final_per_additional_player-10
Stats.check_for_targets_between_initiator_and_projectile_source1
Stats.maximum_life_+%_final_per_additional_player50
Stats.maximum_energy_shield_+%_final_per_additional_player50
Stats.poise_threshold_+%_final_per_additional_player50
Stats.stun_base_duration_override_ms500
Stats.bleeding_moving_damage_%_of_base_override200
Stats.uses_no_mana1
Stats.is_double1
Stats.suppress_mod_stat_display1
Stats.base_cannot_be_damaged1
Stats.cannot_gain_charges1
Stats.object_cannot_taunt_enemies1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
Actor.slow_animations_go_to_idlefalse, false
Pathfinding.immobiletrue
Life.corpse_usablefalse
DiesAfterTime.delete_on_sleep_if_countingtrue
PlayerClass.classDexIntFour
허상 MTX /2
MirageWeaponEffect
허상 무기 이펙트
장착 중인 무기에 허상 무기 이펙트를 추가합니다.
MirageDodgeRollSprint
허상 수은 플라스크 이펙트
수은 플라스크 사용 시에 허상 이펙트를 추가합니다.
Edit

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