Ashar, a Mãe da Areia
FeraÁrea: Provação das Sekhemas
stance movement speed +% final [-50]
no movement speed [1]
no movement speed [1]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Ashar, the Sand Mother
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/MarakethSanctumTrial/Boss/Shakari/ShakariMinion1_ |
| Area | Provação das Sekhemas |
| Tags | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Vida
250%
+70%
Resistência
Damage
250%
Precisão
100%
Golpes Críticos Chance
10%
Attack Distance
14 ~ 35
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
160%
Type
ShakariSanctum
Metadata
Shakari_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
22
Vida
763
180
176
Damage
103
Dano Mágico
103
Precisão
316
Tempo de Ataque
1.5
Experiência
1,990
Minion Life
2,518
Minion Damage
148
Minion Armour
329
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 83—124
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASScorpionBossTailSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 83—124
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [8]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASScorpionBossTailSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 83—124
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 30 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [9]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWScorpionBossPoisonSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 83—124
Chance de Golpe Crítico: 5%
Dano de Ataque: 75%
Tempo de Ataque: 1.5 s
Causa -25% de dano de ataque
base is projectile [1]
monster projectile variation [1138]
projectile ballistic angle from target distance [1]
projectile spread radius [6]
projectile uses bearing as firing orientation [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEScorpionBossPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
Causa 48.2 de dano de caos por segundo
active skill area of effect radius +% final [-30]
base skill effect duration [8000]
ground caustic art variation [1026]
GAScorpionBossUprightDive
Triggerable, Attack, AttackInPlace
Base Damage: 83—124
Chance de Golpe Crítico: 5%
Dano de Ataque: 180%
Tempo de Ataque: 1.5 s
Causa +80% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAScorpionBossLeapDive
Triggerable, Attack, AttackInPlace
Base Damage: 83—124
Chance de Golpe Crítico: 5%
Dano de Ataque: 180%
Tempo de Ataque: 1.5 s
Causa +80% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
CGEScorpionBossQuicksand
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
active skill area of effect radius +% final [0]
base skill effect duration [30000]
ground quicksand art variation [1000]
CGEScorpionBossGasTrap
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
Causa 72.2 de dano de caos por segundo
active skill area of effect radius +% final [80]
base skill effect duration [15000]
ground caustic art variation [1027]
is area damage [1]
GAScorpionBossStabTailSlam
Triggerable, Attack, AttackInPlace
Base Damage: 83—124
Chance de Golpe Crítico: 5%
Dano de Ataque: 265%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa +165% de dano de ataque
is area damage [1]
voll slam damage +% final at centre [40]
EGScorpionBossLeapTelegraph
Triggerable
Object Type
version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "collidable = 1;"
on_or_create_state_collidable_1 = "MakeCollidable();"
on_or_create_state_collidable_0 = "RemoveCollidability();"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Tail Slam into Dive or Projectile attack */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "dives;"
}
Actor
{
leveled_starting_effects = "DoLiterallyNothing"
on_effect_event_contact_for_GAScorpionBossUprightDive = "SetAnimatedTurnDuration( 0.01 );"
on_start_ChangeToStance1 = { ResetAnimatedTurnDuration(); }
}
Stats
{
base_sanctum_gold_to_drop = 320
base_sanctum_gold_piles = 20
is_sanctum_floor_boss = 1
set_monster_delay_item_drops_millis = 4500
}
ControlZone
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Boss/Shakari/Shakari_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ashar, the Sand Mother",
life = 2.5,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 35,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"MAASScorpionBossTailSwipe",
"MAASScorpionBossTailSlam",
"MPWScorpionBossPoisonSpray",
"CGEScorpionBossPoisonGround",
"CGEScorpionBossQuicksand",
"CGEScorpionBossGasTrap",
"GAScorpionBossUprightDive",
"GAScorpionBossLeapDive",
"GAScorpionBossStabTailSlam",
"EGScorpionBossLeapTelegraph",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASScorpionBossTailSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_poison_on_hit_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {8, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASScorpionBossTailSlam"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_poison_on_hit_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {9, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWScorpionBossPoisonSpray"] = {
name = "MPWScorpionBossPoisonSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"global_poison_on_hit",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_not_offset",
},
levels = {
[1] = {1138, 6, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEScorpionBossPoisonGround"] = {
name = "CGEScorpionBossPoisonGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_caustic_art_variation",
"base_skill_effect_duration",
},
levels = {
[1] = {1, -30, 1026, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEScorpionBossQuicksand"] = {
name = "CGEScorpionBossQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"ground_quicksand_art_variation",
"base_skill_effect_duration",
},
levels = {
[1] = {0, 1000, 30000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEScorpionBossGasTrap"] = {
name = "CGEScorpionBossGasTrap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_caustic_art_variation",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 80, 1027, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScorpionBossUprightDive"] = {
name = "GAScorpionBossUprightDive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScorpionBossLeapDive"] = {
name = "GAScorpionBossLeapDive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScorpionBossStabTailSlam"] = {
name = "GAScorpionBossStabTailSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"global_poison_on_hit",
},
levels = {
[1] = {40, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGScorpionBossLeapTelegraph"] = {
name = "EGScorpionBossLeapTelegraph",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
no movement speed [1]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Ashar, a Mãe da Areia
FeraIntensidade de empalamento aumentada em 50%
50% de chance de empalar inimigos ao atingir
cannot consume impale [1]
50% de chance de empalar inimigos ao atingir
cannot consume impale [1]
stance movement speed +% final [-50]
no movement speed [1]
no movement speed [1]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Ashar, the Sand Mother
| Spectre | |
|---|---|
| Tags | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Vida
250%
+70%
Resistência
Damage
250%
Precisão
100%
Golpes Críticos Chance
10%
Attack Distance
14 ~ 35
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
160%
Type
ShakariSTANDALONE
Metadata
ShakariMinion1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
20,643
4,102
708
Damage
583
Dano Mágico
583
Precisão
2,502
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
7,480
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 466—699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASScorpionBossTailSwipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 466—699
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [8]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASScorpionBossTailSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 466—699
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 30 s
Causa +100% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [9]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWScorpionBossPoisonSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 466—699
Chance de Golpe Crítico: 5%
Dano de Ataque: 75%
Tempo de Ataque: 1.5 s
Causa -25% de dano de ataque
base is projectile [1]
monster projectile variation [1138]
projectile ballistic angle from target distance [1]
projectile spread radius [6]
projectile uses bearing as firing orientation [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
CGEScorpionBossPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
Causa 265.7 de dano de caos por segundo
active skill area of effect radius +% final [-30]
base skill effect duration [8000]
ground caustic art variation [1026]
GAScorpionBossUprightDive
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
Chance de Golpe Crítico: 5%
Dano de Ataque: 180%
Tempo de Ataque: 1.5 s
Causa +80% de dano de ataque
action attack or cast time uses animation length [1]
is area damage [1]
GAScorpionBossLeapDiveMap
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
Chance de Golpe Crítico: 5%
Dano de Ataque: 180%
Tempo de Ataque: 1.5 s
Causa +80% de dano de ataque
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
CGEScorpionBossQuicksand
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
active skill area of effect radius +% final [0]
base skill effect duration [30000]
ground quicksand art variation [1000]
CGEScorpionBossGasTrap
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
Causa 398.6 de dano de caos por segundo
active skill area of effect radius +% final [80]
base skill effect duration [15000]
ground caustic art variation [1027]
is area damage [1]
GAScorpionBossStabTailSlam
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
Chance de Golpe Crítico: 5%
Dano de Ataque: 265%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 8 s
Causa +165% de dano de ataque
is area damage [1]
voll slam damage +% final at centre [40]
EGScorpionBossLeapTelegraph
Triggerable
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "collidable = 1;"
on_or_create_state_collidable_1 = "MakeCollidable();"
on_or_create_state_collidable_0 = "RemoveCollidability();"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Tail Slam into Dive or Projectile attack */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state = "dives;"
}
Actor
{
leveled_starting_effects = "DoLiterallyNothing"
on_effect_event_contact_for_GAScorpionBossUprightDive = "SetAnimatedTurnDuration( 0.01 );"
on_start_ChangeToStance1 = { ResetAnimatedTurnDuration(); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Boss/Shakari/ShakariMinion1_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ashar, the Sand Mother",
life = 2.5,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 35,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"MAASScorpionBossTailSwipe",
"MAASScorpionBossTailSlam",
"MPWScorpionBossPoisonSpray",
"CGEScorpionBossPoisonGround",
"CGEScorpionBossQuicksand",
"CGEScorpionBossGasTrap",
"GAScorpionBossUprightDive",
"GAScorpionBossLeapDiveMap",
"GAScorpionBossStabTailSlam",
"EGScorpionBossLeapTelegraph",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASScorpionBossTailSwipe"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_poison_on_hit_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {8, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASScorpionBossTailSlam"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"base_chance_to_poison_on_hit_%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_cannot_be_blocked",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {9, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWScorpionBossPoisonSpray"] = {
name = "MPWScorpionBossPoisonSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_spread_radius",
"base_is_projectile",
"global_poison_on_hit",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_not_offset",
},
levels = {
[1] = {1138, 6, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEScorpionBossPoisonGround"] = {
name = "CGEScorpionBossPoisonGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_caustic_art_variation",
"base_skill_effect_duration",
},
levels = {
[1] = {1, -30, 1026, 8000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEScorpionBossQuicksand"] = {
name = "CGEScorpionBossQuicksand",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"ground_quicksand_art_variation",
"base_skill_effect_duration",
},
levels = {
[1] = {0, 1000, 30000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEScorpionBossGasTrap"] = {
name = "CGEScorpionBossGasTrap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"ground_caustic_art_variation",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 80, 1027, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScorpionBossUprightDive"] = {
name = "GAScorpionBossUprightDive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScorpionBossLeapDiveMap"] = {
name = "GAScorpionBossLeapDiveMap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScorpionBossStabTailSlam"] = {
name = "GAScorpionBossStabTailSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"global_poison_on_hit",
},
levels = {
[1] = {40, baseMultiplier = 2.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGScorpionBossLeapTelegraph"] = {
name = "EGScorpionBossLeapTelegraph",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Intensidade de empalamento aumentada em 50%
50% de chance de empalar inimigos ao atingir
cannot consume impale [1]
| Family | MonsterImpale |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats | |
| Spawn Tags | default: 0 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [-50]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
no movement speed [1]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












