Скальный скакун
Crag Leaper
Spectre | Y |
---|---|
Area | Окраины Вастири, Кхарийский перевал, Убежище в зиккурате |
Tags | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Packs |
Здоровье
60%
Уклонение
+60%
Сопротивление




Damage
108%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
4 ~ 6
Время атаки
0.99 Second
Damage Spread
±20%
Опыт
60%
Model Size
80%
Type
SandLeaper
Metadata
DesertLeaper1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
3,908
2,023
1,061
Damage
229
Урон от чар
229
Меткость
2,214
Время атаки
0.99
Опыт
12,904
Minion Life
3,769
Minion Damage
895
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 183–275
Шанс крит. попадания: 5%
Время атаки: 0.99 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DesertLeaperDodgeLeftShort
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge distance [12]
DesertLeaperDodgeLeftMedium
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge distance [18]
DesertLeaperDodgeLeftFar
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge distance [24]
DesertLeaperDodgeRightShort
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge direction [1]
monster dodge distance [12]
DesertLeaperDodgeRightMedium
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge direction [1]
monster dodge distance [18]
DesertLeaperDodgeRightFar
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge direction [1]
monster dodge distance [24]
DTTCragLeaperLeap
Attack, Movement
Dash
Base Damage: 183–275
Шанс крит. попадания: 5%
Время атаки: 0.99 сек.
active skill area of effect radius +% final [-25]
is area damage [1]
walk emerge extra distance [-14]

GACragLeaperLeap
Triggerable, Attack
Base Damage: 183–275
Шанс крит. попадания: 5%
Урон от атаки: 140%
Время атаки: 0.99 сек.
Наносит на 40% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GACragLeaperLeapSulphur
Triggerable, Attack
Base Damage: 183–275
Шанс крит. попадания: 5%
Урон от атаки: 140%
Время атаки: 0.99 сек.
Наносит на 40% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2450 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SandLeaper02/CragLeaperAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper02/DesertLeaper1_"] = { name = "Crag Leaper", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.08, damageSpread = 0.2, attackTime = 0.99, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCragLeaperLeap", "GACragLeaperLeap", "GACragLeaperLeapSulphur", "DesertLeaperDodgeLeftShort", "DesertLeaperDodgeLeftMedium", "DesertLeaperDodgeLeftFar", "DesertLeaperDodgeRightShort", "DesertLeaperDodgeRightMedium", "DesertLeaperDodgeRightFar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCragLeaperLeap"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-14, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeap"] = { name = "GACragLeaperLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeapSulphur"] = { name = "GACragLeaperLeapSulphur", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftShort"] = { name = "DesertLeaperDodgeLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftMedium"] = { name = "DesertLeaperDodgeLeftMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftFar"] = { name = "DesertLeaperDodgeLeftFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightShort"] = { name = "DesertLeaperDodgeRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightMedium"] = { name = "DesertLeaperDodgeRightMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightFar"] = { name = "DesertLeaperDodgeRightFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Скальный скакун



Crag Leaper
Spectre | Y |
---|---|
Tags | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Здоровье
60%
Уклонение
+60%
Сопротивление




Damage
108%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
4 ~ 6
Время атаки
0.99 Second
Damage Spread
±20%
Опыт
60%
Model Size
80%
Type
SandLeaper
Metadata
DesertLeaper1Emerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
4,654
2,413
1,133
Damage
252
Урон от чар
252
Меткость
2,464
Время атаки
0.99
Опыт
17,180
Minion Life
4,158
Minion Damage
1,046
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 201–302
Шанс крит. попадания: 5%
Время атаки: 0.99 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DesertLeaperDodgeLeftShort
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge distance [12]
DesertLeaperDodgeLeftMedium
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge distance [18]
DesertLeaperDodgeLeftFar
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge distance [24]
DesertLeaperDodgeRightShort
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge direction [1]
monster dodge distance [12]
DesertLeaperDodgeRightMedium
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge direction [1]
monster dodge distance [18]
DesertLeaperDodgeRightFar
Перезарядка: 5.5 сек.
На 25% меньше скорости передвижения
monster dodge direction [1]
monster dodge distance [24]
DTTCragLeaperLeap
Attack, Movement
Dash
Base Damage: 201–302
Шанс крит. попадания: 5%
Время атаки: 0.99 сек.
active skill area of effect radius +% final [-25]
is area damage [1]
walk emerge extra distance [-14]

GACragLeaperLeap
Triggerable, Attack
Base Damage: 201–302
Шанс крит. попадания: 5%
Урон от атаки: 140%
Время атаки: 0.99 сек.
Наносит на 40% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GACragLeaperLeapSulphur
Triggerable, Attack
Base Damage: 201–302
Шанс крит. попадания: 5%
Урон от атаки: 140%
Время атаки: 0.99 сек.
Наносит на 40% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SandLeaper02/CragLeaper" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" } Positioned { blocking = false } Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/SandLeaper02/CragLeaper" Transitionable { on_transition = "MakeCollidable();" create_transitioned = "MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper02/DesertLeaper1Emerge"] = { name = "Crag Leaper", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.08, damageSpread = 0.2, attackTime = 0.99, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCragLeaperLeap", "GACragLeaperLeap", "GACragLeaperLeapSulphur", "DesertLeaperDodgeLeftShort", "DesertLeaperDodgeLeftMedium", "DesertLeaperDodgeLeftFar", "DesertLeaperDodgeRightShort", "DesertLeaperDodgeRightMedium", "DesertLeaperDodgeRightFar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCragLeaperLeap"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-14, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeap"] = { name = "GACragLeaperLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeapSulphur"] = { name = "GACragLeaperLeapSulphur", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftShort"] = { name = "DesertLeaperDodgeLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftMedium"] = { name = "DesertLeaperDodgeLeftMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftFar"] = { name = "DesertLeaperDodgeLeftFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightShort"] = { name = "DesertLeaperDodgeRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightMedium"] = { name = "DesertLeaperDodgeRightMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightFar"] = { name = "DesertLeaperDodgeRightFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.