Spectre | Y |
---|---|
Area | 바스티리 외곽, 지구라트 피난처, 바스티리 외곽 |
Tags | beast, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Packs |
생명력
60%
회피
+60%
Ailment Threshold
%
저항
0
0
30
0
Damage
108%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 6
Attack Time
0.99 Second
Damage Spread
±20%
경험치
60%
Model Size
80%
Type
SandLeaper
Metadata
DesertLeaper1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
70
생명력
5,230
방어도
3,877
회피
502
에너지 보호막
0
Damage
268
주문 피해
268
정확도
0
Attack Time
0.99
경험치
20,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 214–321
[Critical|치명타 명중] 확률: 5%
Attack Time: 0.99 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DesertLeaperDodgeLeftShort
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge distance [12]
monster dodge distance [12]
DesertLeaperDodgeLeftMedium
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge distance [18]
monster dodge distance [18]
DesertLeaperDodgeLeftFar
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge distance [24]
monster dodge distance [24]
DesertLeaperDodgeRightShort
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge direction [1]
monster dodge distance [12]
monster dodge direction [1]
monster dodge distance [12]
DesertLeaperDodgeRightMedium
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge direction [1]
monster dodge distance [18]
monster dodge direction [1]
monster dodge distance [18]
DesertLeaperDodgeRightFar
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge direction [1]
monster dodge distance [24]
monster dodge direction [1]
monster dodge distance [24]
DTTCragLeaperLeap
[DNT] dash_attack_to_target
active skill area of effect radius +% final [-25]
is area damage [1]
walk emerge extra distance [-14]
is area damage [1]
walk emerge extra distance [-14]
GACragLeaperLeap
Triggerable, Attack
Base Damage: 214–321
[Critical|치명타 명중] 확률: 5%
공격 피해: 140%
Attack Time: 0.99 초
주는 공격 피해 40% 증폭
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GACragLeaperLeapSulphur
Triggerable, Attack
Base Damage: 214–321
[Critical|치명타 명중] 확률: 5%
공격 피해: 140%
Attack Time: 0.99 초
주는 공격 피해 40% 증폭
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2450 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SandLeaper02/CragLeaperAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper02/DesertLeaper1_"] = { name = "Crag Leaper", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.08, damageSpread = 0.2, attackTime = 0.99, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCragLeaperLeap", "GACragLeaperLeap", "GACragLeaperLeapSulphur", "DesertLeaperDodgeLeftShort", "DesertLeaperDodgeLeftMedium", "DesertLeaperDodgeLeftFar", "DesertLeaperDodgeRightShort", "DesertLeaperDodgeRightMedium", "DesertLeaperDodgeRightFar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCragLeaperLeap"] = { name = "[DNT] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-14, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeap"] = { name = "GACragLeaperLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeapSulphur"] = { name = "GACragLeaperLeapSulphur", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftShort"] = { name = "DesertLeaperDodgeLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftMedium"] = { name = "DesertLeaperDodgeLeftMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftFar"] = { name = "DesertLeaperDodgeLeftFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightShort"] = { name = "DesertLeaperDodgeRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightMedium"] = { name = "DesertLeaperDodgeRightMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightFar"] = { name = "DesertLeaperDodgeRightFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
바위 뜀박이
Crag Leaper
Spectre | Y |
---|---|
Tags | beast, cannot_be_monolith, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
생명력
60%
회피
+60%
Ailment Threshold
%
저항
0
0
30
0
Damage
108%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 6
Attack Time
0.99 Second
Damage Spread
±20%
경험치
60%
Model Size
80%
Type
SandLeaper
Metadata
DesertLeaper1Emerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
4,654
방어도
3,451
회피
477
에너지 보호막
0
Damage
252
주문 피해
252
정확도
0
Attack Time
0.99
경험치
17,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 201–302
[Critical|치명타 명중] 확률: 5%
Attack Time: 0.99 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DesertLeaperDodgeLeftShort
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge distance [12]
monster dodge distance [12]
DesertLeaperDodgeLeftMedium
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge distance [18]
monster dodge distance [18]
DesertLeaperDodgeLeftFar
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge distance [24]
monster dodge distance [24]
DesertLeaperDodgeRightShort
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge direction [1]
monster dodge distance [12]
monster dodge direction [1]
monster dodge distance [12]
DesertLeaperDodgeRightMedium
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge direction [1]
monster dodge distance [18]
monster dodge direction [1]
monster dodge distance [18]
DesertLeaperDodgeRightFar
재사용 대기시간: 5.5 초
이동 속도 25% 감폭
monster dodge direction [1]
monster dodge distance [24]
monster dodge direction [1]
monster dodge distance [24]
DTTCragLeaperLeap
[DNT] dash_attack_to_target
active skill area of effect radius +% final [-25]
is area damage [1]
walk emerge extra distance [-14]
is area damage [1]
walk emerge extra distance [-14]
GACragLeaperLeap
Triggerable, Attack
Base Damage: 201–302
[Critical|치명타 명중] 확률: 5%
공격 피해: 140%
Attack Time: 0.99 초
주는 공격 피해 40% 증폭
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GACragLeaperLeapSulphur
Triggerable, Attack
Base Damage: 201–302
[Critical|치명타 명중] 확률: 5%
공격 피해: 140%
Attack Time: 0.99 초
주는 공격 피해 40% 증폭
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SandLeaper02/CragLeaper" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" } Positioned { blocking = false } Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/SandLeaper02/CragLeaper" Transitionable { on_transition = "MakeCollidable();" create_transitioned = "MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper02/DesertLeaper1Emerge"] = { name = "Crag Leaper", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.08, damageSpread = 0.2, attackTime = 0.99, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCragLeaperLeap", "GACragLeaperLeap", "GACragLeaperLeapSulphur", "DesertLeaperDodgeLeftShort", "DesertLeaperDodgeLeftMedium", "DesertLeaperDodgeLeftFar", "DesertLeaperDodgeRightShort", "DesertLeaperDodgeRightMedium", "DesertLeaperDodgeRightFar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCragLeaperLeap"] = { name = "[DNT] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-14, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeap"] = { name = "GACragLeaperLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeapSulphur"] = { name = "GACragLeaperLeapSulphur", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftShort"] = { name = "DesertLeaperDodgeLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftMedium"] = { name = "DesertLeaperDodgeLeftMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftFar"] = { name = "DesertLeaperDodgeLeftFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightShort"] = { name = "DesertLeaperDodgeRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightMedium"] = { name = "DesertLeaperDodgeRightMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightFar"] = { name = "DesertLeaperDodgeRightFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }