Spectre | Y |
---|---|
Area | ヴァスティリ郊外, ジッグラトの避難所, ヴァスティリ郊外 |
Tags | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Packs |
ライフ
60%
回避力
+60%
耐性




Damage
108%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 6
アタックタイム
0.99 Second
Damage Spread
±20%
経験値
60%
Model Size
80%
Type
SandLeaper
Metadata
DesertLeaper1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
3,908
アーマー
2,023
回避力
704
Damage
229
スペルダメージ
229
命中力
1,974
アタックタイム
0.99
経験値
12,904
Minion Life
3,769
Minion Damage
895
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 183–275
クリティカルヒット率: 5%
アタックタイム: 0.99 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DesertLeaperDodgeLeftShort
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge distance [12]
DesertLeaperDodgeLeftMedium
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge distance [18]
DesertLeaperDodgeLeftFar
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge distance [24]
DesertLeaperDodgeRightShort
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge direction [1]
monster dodge distance [12]
DesertLeaperDodgeRightMedium
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge direction [1]
monster dodge distance [18]
DesertLeaperDodgeRightFar
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge direction [1]
monster dodge distance [24]
DTTCragLeaperLeap
[DNT-UNUSED] dash_attack_to_target
active skill area of effect radius +% final [-25]
is area damage [1]
walk emerge extra distance [-14]

GACragLeaperLeap
Triggerable, Attack
Base Damage: 183–275
クリティカルヒット率: 5%
アタックダメージ: 140%
アタックタイム: 0.99 秒
アタックダメージが40%上昇する
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GACragLeaperLeapSulphur
Triggerable, Attack
Base Damage: 183–275
クリティカルヒット率: 5%
アタックダメージ: 140%
アタックタイム: 0.99 秒
アタックダメージが40%上昇する
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2450 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SandLeaper02/CragLeaperAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper02/DesertLeaper1_"] = { name = "Crag Leaper", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.08, damageSpread = 0.2, attackTime = 0.99, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCragLeaperLeap", "GACragLeaperLeap", "GACragLeaperLeapSulphur", "DesertLeaperDodgeLeftShort", "DesertLeaperDodgeLeftMedium", "DesertLeaperDodgeLeftFar", "DesertLeaperDodgeRightShort", "DesertLeaperDodgeRightMedium", "DesertLeaperDodgeRightFar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCragLeaperLeap"] = { name = "[DNT-UNUSED] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-14, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeap"] = { name = "GACragLeaperLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeapSulphur"] = { name = "GACragLeaperLeapSulphur", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftShort"] = { name = "DesertLeaperDodgeLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftMedium"] = { name = "DesertLeaperDodgeLeftMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftFar"] = { name = "DesertLeaperDodgeLeftFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightShort"] = { name = "DesertLeaperDodgeRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightMedium"] = { name = "DesertLeaperDodgeRightMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightFar"] = { name = "DesertLeaperDodgeRightFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
岩山のリーパー



Crag Leaper
Spectre | Y |
---|---|
Tags | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
ライフ
60%
回避力
+60%
耐性




Damage
108%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 6
アタックタイム
0.99 Second
Damage Spread
±20%
経験値
60%
Model Size
80%
Type
SandLeaper
Metadata
DesertLeaper1Emerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
4,654
アーマー
2,413
回避力
763
Damage
252
スペルダメージ
252
命中力
2,180
アタックタイム
0.99
経験値
17,180
Minion Life
4,158
Minion Damage
1,046
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 201–302
クリティカルヒット率: 5%
アタックタイム: 0.99 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DesertLeaperDodgeLeftShort
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge distance [12]
DesertLeaperDodgeLeftMedium
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge distance [18]
DesertLeaperDodgeLeftFar
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge distance [24]
DesertLeaperDodgeRightShort
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge direction [1]
monster dodge distance [12]
DesertLeaperDodgeRightMedium
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge direction [1]
monster dodge distance [18]
DesertLeaperDodgeRightFar
クールダウン時間: 5.5 秒
移動スピードが25%低下する
monster dodge direction [1]
monster dodge distance [24]
DTTCragLeaperLeap
[DNT-UNUSED] dash_attack_to_target
active skill area of effect radius +% final [-25]
is area damage [1]
walk emerge extra distance [-14]

GACragLeaperLeap
Triggerable, Attack
Base Damage: 201–302
クリティカルヒット率: 5%
アタックダメージ: 140%
アタックタイム: 0.99 秒
アタックダメージが40%上昇する
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GACragLeaperLeapSulphur
Triggerable, Attack
Base Damage: 201–302
クリティカルヒット率: 5%
アタックダメージ: 140%
アタックタイム: 0.99 秒
アタックダメージが40%上昇する
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SandLeaper02/CragLeaper" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" } Positioned { blocking = false } Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/SandLeaper02/CragLeaper" Transitionable { on_transition = "MakeCollidable();" create_transitioned = "MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper02/DesertLeaper1Emerge"] = { name = "Crag Leaper", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.08, damageSpread = 0.2, attackTime = 0.99, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCragLeaperLeap", "GACragLeaperLeap", "GACragLeaperLeapSulphur", "DesertLeaperDodgeLeftShort", "DesertLeaperDodgeLeftMedium", "DesertLeaperDodgeLeftFar", "DesertLeaperDodgeRightShort", "DesertLeaperDodgeRightMedium", "DesertLeaperDodgeRightFar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCragLeaperLeap"] = { name = "[DNT-UNUSED] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-14, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeap"] = { name = "GACragLeaperLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeapSulphur"] = { name = "GACragLeaperLeapSulphur", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftShort"] = { name = "DesertLeaperDodgeLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftMedium"] = { name = "DesertLeaperDodgeLeftMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftFar"] = { name = "DesertLeaperDodgeLeftFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightShort"] = { name = "DesertLeaperDodgeRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightMedium"] = { name = "DesertLeaperDodgeRightMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightFar"] = { name = "DesertLeaperDodgeRightFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.