Bondisseur des rochers
Crag Leaper
Spectre | Y |
---|---|
Area | Abords de la Vastiri, Le Refuge de la Ziggourat, Les Faubourgs de Vastiri |
Tags | beast, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Packs |
Vie
60%
Évasion
+60%
Résistance




Damage
108%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
4 ~ 6
Temps d'attaque
0.99 Second
Damage Spread
±20%
Expérience
60%
Model Size
80%
Type
SandLeaper
Metadata
DesertLeaper1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
70
Vie
5,230
Armure
3,877
Score d'Évasion
803
Damage
268
Dégâts des sorts
268
Précision
2,328
Temps d'attaque
0.99
Expérience
20,783
Minion Life
7,360
Minion Damage
2,335
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 214–321
Chances de Touche critique: 5%
Temps d'attaque: 0.99 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DesertLeaperDodgeLeftShort
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge distance [12]
DesertLeaperDodgeLeftMedium
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge distance [18]
DesertLeaperDodgeLeftFar
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge distance [24]
DesertLeaperDodgeRightShort
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge direction [1]
monster dodge distance [12]
DesertLeaperDodgeRightMedium
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge direction [1]
monster dodge distance [18]
DesertLeaperDodgeRightFar
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge direction [1]
monster dodge distance [24]
DTTCragLeaperLeap
[DNT] dash_attack_to_target
active skill area of effect radius +% final [-25]
is area damage [1]
walk emerge extra distance [-14]

GACragLeaperLeap
Triggerable, Attack
Base Damage: 214–321
Chances de Touche critique: 5%
Dégâts d'Attaque: 140%
Temps d'attaque: 0.99 sec.
40% Davantage de Dégâts d'Attaque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GACragLeaperLeapSulphur
Triggerable, Attack
Base Damage: 214–321
Chances de Touche critique: 5%
Dégâts d'Attaque: 140%
Temps d'attaque: 0.99 sec.
40% Davantage de Dégâts d'Attaque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2450 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SandLeaper02/CragLeaperAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper02/DesertLeaper1_"] = { name = "Crag Leaper", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.08, damageSpread = 0.2, attackTime = 0.99, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCragLeaperLeap", "GACragLeaperLeap", "GACragLeaperLeapSulphur", "DesertLeaperDodgeLeftShort", "DesertLeaperDodgeLeftMedium", "DesertLeaperDodgeLeftFar", "DesertLeaperDodgeRightShort", "DesertLeaperDodgeRightMedium", "DesertLeaperDodgeRightFar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCragLeaperLeap"] = { name = "[DNT] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-14, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeap"] = { name = "GACragLeaperLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeapSulphur"] = { name = "GACragLeaperLeapSulphur", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftShort"] = { name = "DesertLeaperDodgeLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftMedium"] = { name = "DesertLeaperDodgeLeftMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftFar"] = { name = "DesertLeaperDodgeLeftFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightShort"] = { name = "DesertLeaperDodgeRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightMedium"] = { name = "DesertLeaperDodgeRightMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightFar"] = { name = "DesertLeaperDodgeRightFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Bondisseur des rochers

Crag Leaper
Spectre | Y |
---|---|
Tags | beast, cannot_be_monolith, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Vie
60%
Évasion
+60%
Résistance




Damage
108%
Précision
100%
Touches critiques Chance
5%
Bonus de Dégâts critiques
+30%
Attack Distance
4 ~ 6
Temps d'attaque
0.99 Second
Damage Spread
±20%
Expérience
60%
Model Size
80%
Type
SandLeaper
Metadata
DesertLeaper1Emerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
4,654
Armure
3,451
Score d'Évasion
763
Damage
252
Dégâts des sorts
252
Précision
2,180
Temps d'attaque
0.99
Expérience
17,180
Minion Life
6,768
Minion Damage
2,048
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 201–302
Chances de Touche critique: 5%
Temps d'attaque: 0.99 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DesertLeaperDodgeLeftShort
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge distance [12]
DesertLeaperDodgeLeftMedium
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge distance [18]
DesertLeaperDodgeLeftFar
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge distance [24]
DesertLeaperDodgeRightShort
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge direction [1]
monster dodge distance [12]
DesertLeaperDodgeRightMedium
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge direction [1]
monster dodge distance [18]
DesertLeaperDodgeRightFar
Temps de recharge: 5.5 sec.
25% de Perte de Vitesse de déplacement
monster dodge direction [1]
monster dodge distance [24]
DTTCragLeaperLeap
[DNT] dash_attack_to_target
active skill area of effect radius +% final [-25]
is area damage [1]
walk emerge extra distance [-14]

GACragLeaperLeap
Triggerable, Attack
Base Damage: 201–302
Chances de Touche critique: 5%
Dégâts d'Attaque: 140%
Temps d'attaque: 0.99 sec.
40% Davantage de Dégâts d'Attaque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GACragLeaperLeapSulphur
Triggerable, Attack
Base Damage: 201–302
Chances de Touche critique: 5%
Dégâts d'Attaque: 140%
Temps d'attaque: 0.99 sec.
40% Davantage de Dégâts d'Attaque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/SandLeaper02/CragLeaper" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" } Positioned { blocking = false } Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/SandLeaper02/CragLeaper" Transitionable { on_transition = "MakeCollidable();" create_transitioned = "MakeCollidable();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper02/DesertLeaper1Emerge"] = { name = "Crag Leaper", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.08, damageSpread = 0.2, attackTime = 0.99, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCragLeaperLeap", "GACragLeaperLeap", "GACragLeaperLeapSulphur", "DesertLeaperDodgeLeftShort", "DesertLeaperDodgeLeftMedium", "DesertLeaperDodgeLeftFar", "DesertLeaperDodgeRightShort", "DesertLeaperDodgeRightMedium", "DesertLeaperDodgeRightFar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCragLeaperLeap"] = { name = "[DNT] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-14, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeap"] = { name = "GACragLeaperLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACragLeaperLeapSulphur"] = { name = "GACragLeaperLeapSulphur", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftShort"] = { name = "DesertLeaperDodgeLeftShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftMedium"] = { name = "DesertLeaperDodgeLeftMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeLeftFar"] = { name = "DesertLeaperDodgeLeftFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightShort"] = { name = "DesertLeaperDodgeRightShort", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 12, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightMedium"] = { name = "DesertLeaperDodgeRightMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 18, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DesertLeaperDodgeRightFar"] = { name = "DesertLeaperDodgeRightFar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "active_skill_movement_speed_+%_final", }, levels = { [1] = {1, 24, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.