Культистка-лучница
Область: Фрейторн, Убежище в зиккурате
Cultist Archer
Spectre | Y |
---|---|
Area | Фрейторн, Убежище в зиккурате, Фрейторн |
Tags | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Packs |
Здоровье
130%
Уклонение
+40%
Ailment Threshold
%
Сопротивление
0
0
0
0
Damage
130%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 65
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
130%
Model Size
100%
Type
PictFemaleBow
Metadata
PictFemaleBow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
70
Здоровье
11,331
Броня
3,877
Уклонение
502
Энерг. щит
0
Damage
322
Урон от чар
322
Меткость
0
Attack Time
1.5
Опыт
45,031
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 258–387
Шанс крит. попадания: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictBowRainOfSpores
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain
Токсичный дождь
Base Damage: 258–387
Шанс крит. попадания: 5%
Урон от атаки: 120%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
Герой выпускает в воздух стрелы, которые обрушиваются на указанную область, нанося урон задетым врагам и создавая стручки со спорами в месте приземления. Каждый стручок наносит постепенный урон хаосом ближайшим врагам и замедляет скорость их передвижения. По истечении короткого промежутка времени, стручки взрываются, нанося урон по области.
Наносит 28.6 базового урона хаосом в секунду
Наносит на 20% больше урона атаками
100% физического урона становится уроном хаосом
Выпускает 2 стрел(-ы)
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base is projectile [1]
base skill cannot be blocked [1]
base skill effect duration [2000]
cannot pierce [1]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
Наносит на 20% больше урона атаками
100% физического урона становится уроном хаосом
Выпускает 2 стрел(-ы)
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base is projectile [1]
base skill cannot be blocked [1]
base skill effect duration [2000]
cannot pierce [1]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
MPWAzmeriPictBowSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 258–387
Шанс крит. попадания: 5%
Урон от атаки: 250%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
Снаряды пронзают пронзают все цели
Наносит на 150% больше урона атаками
60% физического урона становится уроном хаосом
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
Наносит на 150% больше урона атаками
60% физического урона становится уроном хаосом
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
SOAzmeriPictBowSpore
Triggerable
GSAzmeriVirulentPod
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 43.21 до 64.82 урона хаосом
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "arrow_visibility; epk;" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2733 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_arrow_visibility_0 = "HideWeapons( 1, 0 );" on_or_create_state_arrow_visibility_1 = "ShowWeapons( 1, 1 );" on_or_create_state_epk_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CannibalPict/bow/epk/weapon_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Bow/Attachments/CannibalPictBow.ao' );" on_or_create_state_epk_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CannibalPict/bow/epk/weapon_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Bow/Attachments/CannibalPictBow.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrazedCannibalPicts/PictFemaleBow"] = { name = "Cultist Archer", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 65, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeAtAnimationSpeedBow", "AzmeriPictBowRainOfSpores", "MPWAzmeriPictBowSnipe", "SOAzmeriPictBowSpore", "GSAzmeriVirulentPod", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBow"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictBowRainOfSpores"] = { name = "Toxic Rain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.ProjectileNumber] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_number_of_arrows", "active_skill_base_physical_damage_%_to_convert_to_chaos", "rain_of_spores_vines_movement_speed_+%_final", "minimum_rain_of_spores_movement_speed_+%_final_cap", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", "skill_can_fire_arrows", "cannot_pierce", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", }, levels = { [1] = {1, 2000, 2, 100, -5, -30, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWAzmeriPictBowSnipe"] = { name = "MPWAzmeriPictBowSnipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", "always_pierce", }, levels = { [1] = {160, 60, -36, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOAzmeriPictBowSpore"] = { name = "SOAzmeriPictBowSpore", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriVirulentPod"] = { name = "GSAzmeriVirulentPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Cultist Archer
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Packs |
Здоровье
130%
Уклонение
+40%
Ailment Threshold
%
Сопротивление
0
0
0
0
Damage
130%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 65
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
130%
Model Size
100%
Type
PictFemaleBow
Metadata
PictFemaleBow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
10,084
Броня
3,451
Уклонение
477
Энерг. щит
0
Damage
303
Урон от чар
303
Меткость
0
Attack Time
1.5
Опыт
37,224
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 242–364
Шанс крит. попадания: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictBowRainOfSpores
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain
Токсичный дождь
Base Damage: 242–364
Шанс крит. попадания: 5%
Урон от атаки: 120%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
Герой выпускает в воздух стрелы, которые обрушиваются на указанную область, нанося урон задетым врагам и создавая стручки со спорами в месте приземления. Каждый стручок наносит постепенный урон хаосом ближайшим врагам и замедляет скорость их передвижения. По истечении короткого промежутка времени, стручки взрываются, нанося урон по области.
Наносит 27.6 базового урона хаосом в секунду
Наносит на 20% больше урона атаками
100% физического урона становится уроном хаосом
Выпускает 2 стрел(-ы)
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base is projectile [1]
base skill cannot be blocked [1]
base skill effect duration [2000]
cannot pierce [1]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
Наносит на 20% больше урона атаками
100% физического урона становится уроном хаосом
Выпускает 2 стрел(-ы)
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base is projectile [1]
base skill cannot be blocked [1]
base skill effect duration [2000]
cannot pierce [1]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
MPWAzmeriPictBowSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 242–364
Шанс крит. попадания: 5%
Урон от атаки: 250%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
Снаряды пронзают пронзают все цели
Наносит на 150% больше урона атаками
60% физического урона становится уроном хаосом
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
Наносит на 150% больше урона атаками
60% физического урона становится уроном хаосом
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
SOAzmeriPictBowSpore
Triggerable
GSAzmeriVirulentPod
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 41.74 до 62.61 урона хаосом
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "arrow_visibility; epk;" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2733 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_arrow_visibility_0 = "HideWeapons( 1, 0 );" on_or_create_state_arrow_visibility_1 = "ShowWeapons( 1, 1 );" on_or_create_state_epk_0 = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CannibalPict/bow/epk/weapon_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Bow/Attachments/CannibalPictBow.ao' );" on_or_create_state_epk_1 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CannibalPict/bow/epk/weapon_glow.epk', 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Bow/Attachments/CannibalPictBow.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CrazedCannibalPicts/CrazedCannibalPicts_Female/Audio/PictFemaleAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleBow"] = { name = "Cultist Archer", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 65, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeAtAnimationSpeedBow", "AzmeriPictBowRainOfSpores", "MPWAzmeriPictBowSnipe", "SOAzmeriPictBowSpore", "GSAzmeriVirulentPod", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBow"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictBowRainOfSpores"] = { name = "Toxic Rain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Damage] = true, [SkillType.Chaos] = true, [SkillType.Duration] = true, [SkillType.DamageOverTime] = true, [SkillType.ProjectileNumber] = true, [SkillType.Triggerable] = true, [SkillType.Rain] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "base_number_of_arrows", "active_skill_base_physical_damage_%_to_convert_to_chaos", "rain_of_spores_vines_movement_speed_+%_final", "minimum_rain_of_spores_movement_speed_+%_final_cap", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", "skill_can_fire_arrows", "cannot_pierce", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", }, levels = { [1] = {1, 2000, 2, 100, -5, -30, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWAzmeriPictBowSnipe"] = { name = "MPWAzmeriPictBowSnipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_chaos", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", "always_pierce", }, levels = { [1] = {160, 60, -36, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOAzmeriPictBowSpore"] = { name = "SOAzmeriPictBowSpore", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriVirulentPod"] = { name = "GSAzmeriVirulentPod", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.