Arqueira Cultista
Cultist Archer
| Spectre | |
|---|---|
| Area | Freythorn, O Refúgio Zigurate |
| Tags | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Packs |
Vida
130%
Evasão
+40%
Resistência
Damage
130%
Precisão
100%
Golpes Críticos Chance
6%
Attack Distance
6 ~ 65
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
130%
Model Size
100%
Type
PictFemaleBow
Metadata
PictFemaleBow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
8,522
2,023
928
Damage
276
Dano Mágico
276
Precisão
2,228
Tempo de Ataque
1.5
Experiência
27,959
Minion Life
8,167
Minion Damage
1,078
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 221—331
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictBowRainOfSpores
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain, Bow, GroundTargetedProjectile, AttackInPlace
Chuva Tóxica
Base Damage: 221—331
Chance de Golpe Crítico: 5%
Dano de Ataque: 25%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 7.5 s
Você dispara flechas para o alto, que caem ao redor da área selecionada, causando dano aos inimigos atingidos e criando esporângios no local. Cada esporângio causa dano de caos degenerativo aos inimigos próximos e reduz a velocidade de movimento deles. Após um período, os esporângios explodem e causam dano em área.
Não podem perfurar
Causa 97 de dano de caos por segundo
Causa -75% de dano de ataque
Dispara 2 flechas
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base cannot be blocked [1]
base is projectile [1]
base skill effect duration [2000]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
skill allow base use time when using anim length [1]
MPWAzmeriPictBowSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 221—331
Chance de Golpe Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 6 s
Causa +150% de dano de ataque
Perfura todos os alvos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
SOAzmeriPictBowSpore
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
GAAzmeriVirulentPod
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa -100% de dano de ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "arrow_visibility; epk;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2733
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrazedCannibalPicts/PictFemaleBow"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Archer",
life = 1.3,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 65,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeAtAnimationSpeedBow",
"AzmeriPictBowRainOfSpores",
"MPWAzmeriPictBowSnipe",
"SOAzmeriPictBowSpore",
"GAAzmeriVirulentPod",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBow"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictBowRainOfSpores"] = {
name = "Toxic Rain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Area] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Damage] = true,
[SkillType.Chaos] = true,
[SkillType.Duration] = true,
[SkillType.DamageOverTime] = true,
[SkillType.ProjectileNumber] = true,
[SkillType.Triggerable] = true,
[SkillType.Rain] = true,
[SkillType.Bow] = true,
[SkillType.GroundTargetedProjectile] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_number_of_arrows",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"rain_of_spores_vines_movement_speed_+%_final",
"minimum_rain_of_spores_movement_speed_+%_final_cap",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"is_area_damage",
"skill_can_fire_arrows",
"cannot_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"skill_allow_base_use_time_when_using_anim_length",
},
levels = {
[1] = {1, 2000, 2, 100, -5, -30, 20, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAzmeriPictBowSnipe"] = {
name = "MPWAzmeriPictBowSnipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"always_pierce",
},
levels = {
[1] = {160, 60, -36, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOAzmeriPictBowSpore"] = {
name = "SOAzmeriPictBowSpore",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriVirulentPod"] = {
name = "GAAzmeriVirulentPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, baseMultiplier = 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Arqueira Cultista
Humanoide
Cultist Archer
| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Packs |
Vida
130%
Evasão
+40%
Resistência
Damage
130%
Precisão
100%
Golpes Críticos Chance
6%
Attack Distance
6 ~ 65
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
130%
Model Size
100%
Type
PictFemaleBow
Metadata
PictFemaleBow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
10,734
2,413
991
Damage
303
Dano Mágico
303
Precisão
2,502
Tempo de Ataque
1.5
Experiência
37,224
Minion Life
9,009
Minion Damage
1,259
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 242—364
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictBowRainOfSpores
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain, Bow, GroundTargetedProjectile, AttackInPlace
Chuva Tóxica
Base Damage: 242—364
Chance de Golpe Crítico: 5%
Dano de Ataque: 25%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 7.5 s
Você dispara flechas para o alto, que caem ao redor da área selecionada, causando dano aos inimigos atingidos e criando esporângios no local. Cada esporângio causa dano de caos degenerativo aos inimigos próximos e reduz a velocidade de movimento deles. Após um período, os esporângios explodem e causam dano em área.
Não podem perfurar
Causa 106.3 de dano de caos por segundo
Causa -75% de dano de ataque
Dispara 2 flechas
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base cannot be blocked [1]
base is projectile [1]
base skill effect duration [2000]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
skill allow base use time when using anim length [1]
MPWAzmeriPictBowSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 242—364
Chance de Golpe Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 6 s
Causa +150% de dano de ataque
Perfura todos os alvos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
SOAzmeriPictBowSpore
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
GAAzmeriVirulentPod
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa -100% de dano de ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "arrow_visibility; epk;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2733
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleBow"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Archer",
life = 1.3,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 65,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeAtAnimationSpeedBow",
"AzmeriPictBowRainOfSpores",
"MPWAzmeriPictBowSnipe",
"SOAzmeriPictBowSpore",
"GAAzmeriVirulentPod",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBow"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictBowRainOfSpores"] = {
name = "Toxic Rain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Area] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Damage] = true,
[SkillType.Chaos] = true,
[SkillType.Duration] = true,
[SkillType.DamageOverTime] = true,
[SkillType.ProjectileNumber] = true,
[SkillType.Triggerable] = true,
[SkillType.Rain] = true,
[SkillType.Bow] = true,
[SkillType.GroundTargetedProjectile] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_number_of_arrows",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"rain_of_spores_vines_movement_speed_+%_final",
"minimum_rain_of_spores_movement_speed_+%_final_cap",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"is_area_damage",
"skill_can_fire_arrows",
"cannot_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"skill_allow_base_use_time_when_using_anim_length",
},
levels = {
[1] = {1, 2000, 2, 100, -5, -30, 20, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAzmeriPictBowSnipe"] = {
name = "MPWAzmeriPictBowSnipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"always_pierce",
},
levels = {
[1] = {160, 60, -36, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOAzmeriPictBowSpore"] = {
name = "SOAzmeriPictBowSpore",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriVirulentPod"] = {
name = "GAAzmeriVirulentPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, baseMultiplier = 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Arqueira Cultista
Cultist Archer
| Spectre | |
|---|---|
| Area | A Selva Viridiana |
| Tags | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Packs |
Vida
130%
Evasão
+40%
Resistência
Damage
130%
Precisão
100%
Golpes Críticos Chance
6%
Attack Distance
6 ~ 65
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
130%
Model Size
100%
Type
PictFemaleBow
Metadata
PictFemaleBowWILDWOOD
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
8,522
2,023
928
Damage
276
Dano Mágico
276
Precisão
2,228
Tempo de Ataque
1.5
Experiência
27,959
Minion Life
8,167
Minion Damage
1,078
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 221—331
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
action attack or cast time uses animation length [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictBowRainOfSpores
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain, Bow, GroundTargetedProjectile, AttackInPlace
Chuva Tóxica
Base Damage: 221—331
Chance de Golpe Crítico: 5%
Dano de Ataque: 25%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 7.5 s
Você dispara flechas para o alto, que caem ao redor da área selecionada, causando dano aos inimigos atingidos e criando esporângios no local. Cada esporângio causa dano de caos degenerativo aos inimigos próximos e reduz a velocidade de movimento deles. Após um período, os esporângios explodem e causam dano em área.
Não podem perfurar
Causa 97 de dano de caos por segundo
Causa -75% de dano de ataque
Dispara 2 flechas
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base cannot be blocked [1]
base is projectile [1]
base skill effect duration [2000]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
skill allow base use time when using anim length [1]
MPWAzmeriPictBowSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 221—331
Chance de Golpe Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 6 s
Causa +150% de dano de ataque
Perfura todos os alvos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
SOAzmeriPictBowSpore
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
GAAzmeriVirulentPod
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa -100% de dano de ataque
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "arrow_visibility; epk;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2733
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleBowWILDWOOD"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Archer",
life = 1.3,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 65,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeAtAnimationSpeedBow",
"AzmeriPictBowRainOfSpores",
"MPWAzmeriPictBowSnipe",
"SOAzmeriPictBowSpore",
"GAAzmeriVirulentPod",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBow"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictBowRainOfSpores"] = {
name = "Toxic Rain",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Area] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Damage] = true,
[SkillType.Chaos] = true,
[SkillType.Duration] = true,
[SkillType.DamageOverTime] = true,
[SkillType.ProjectileNumber] = true,
[SkillType.Triggerable] = true,
[SkillType.Rain] = true,
[SkillType.Bow] = true,
[SkillType.GroundTargetedProjectile] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_number_of_arrows",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"rain_of_spores_vines_movement_speed_+%_final",
"minimum_rain_of_spores_movement_speed_+%_final_cap",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"is_area_damage",
"skill_can_fire_arrows",
"cannot_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"skill_allow_base_use_time_when_using_anim_length",
},
levels = {
[1] = {1, 2000, 2, 100, -5, -30, 20, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAzmeriPictBowSnipe"] = {
name = "MPWAzmeriPictBowSnipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"always_pierce",
},
levels = {
[1] = {160, 60, -36, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOAzmeriPictBowSpore"] = {
name = "SOAzmeriPictBowSpore",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriVirulentPod"] = {
name = "GAAzmeriVirulentPod",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, baseMultiplier = 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












