Arquera cultista
Cultist Archer
| Spectre | |
|---|---|
| Area | Villafrey, El refugio del zigurat |
| Tags | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Packs |
Vida
130%
Evasión
+40%
Resistencia
Damage
130%
Precisión
100%
Impactos críticos Chance
6%
Attack Distance
6 ~ 65
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
130%
Model Size
100%
Type
PictFemaleBow
Metadata
PictFemaleBow
60
34.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
8,522
2,023
928
Damage
276
Daño de hechizos
276
Precisión
2,228
Tiempo de ataque
1.5
Experiencia
27,959
Minion Life
8,167
Minion Damage
1,078
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 221—331
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictBowRainOfSpores
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain, Bow, GroundTargetedProjectile, AttackInPlace
Lluvia tóxica
Base Damage: 221—331
Probabilidad de impacto crítico: 5%
Daño de ataque: 25%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 7.5 seg
Dispara una serie de flechas al aire que caen por toda el área objetivo, dañando a los enemigos a los que impactan y creando vainas de esporas donde aterrizan. Cada vaina de esporas inflige daño de caos degenerativo a los enemigos cercanos y disminuye su velocidad de movimiento. Después de un tiempo, las vainas estallan e infligen daño en área.
No puedes perforar
Inflige 97 de daño de caos por segundo
Inflige un 75% menos de daño de ataques
Dispara 2 flechas
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base cannot be blocked [1]
base is projectile [1]
base skill effect duration [2000]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
skill allow base use time when using anim length [1]
MPWAzmeriPictBowSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 221—331
Probabilidad de impacto crítico: 5%
Daño de ataque: 125%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 6 seg
Inflige un 25% más de daño de ataques
Perfora a todos los objetivos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
SOAzmeriPictBowSpore
Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
GAAzmeriVirulentPod
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige un 100% menos de daño de ataques
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "arrow_visibility; epk;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2733
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrazedCannibalPicts/PictFemaleBow"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Archer",
life = 1.3,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 65,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeAtAnimationSpeedBow",
"AzmeriPictBowRainOfSpores",
"MPWAzmeriPictBowSnipe",
"SOAzmeriPictBowSpore",
"GAAzmeriVirulentPod",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBow"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictBowRainOfSpores"] = {
name = "Toxic Rain",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Area] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Damage] = true,
[SkillType.Chaos] = true,
[SkillType.Duration] = true,
[SkillType.DamageOverTime] = true,
[SkillType.ProjectileNumber] = true,
[SkillType.Triggerable] = true,
[SkillType.Rain] = true,
[SkillType.Bow] = true,
[SkillType.GroundTargetedProjectile] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_number_of_arrows",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"rain_of_spores_vines_movement_speed_+%_final",
"minimum_rain_of_spores_movement_speed_+%_final_cap",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"is_area_damage",
"skill_can_fire_arrows",
"cannot_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"skill_allow_base_use_time_when_using_anim_length",
},
levels = {
[1] = {1, 2000, 2, 100, -5, -30, 20, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAzmeriPictBowSnipe"] = {
name = "MPWAzmeriPictBowSnipe",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"always_pierce",
},
levels = {
[1] = {160, 60, -36, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOAzmeriPictBowSpore"] = {
name = "SOAzmeriPictBowSpore",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriVirulentPod"] = {
name = "GAAzmeriVirulentPod",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, baseMultiplier = 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Arquera cultista
Humanoide
Cultist Archer
| Spectre | |
|---|---|
| Area | El quid de la nada |
| Tags | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Packs |
Vida
130%
Evasión
+40%
Resistencia
Damage
130%
Precisión
100%
Impactos críticos Chance
6%
Attack Distance
6 ~ 65
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
130%
Model Size
100%
Type
PictFemaleBow
Metadata
PictFemaleBow
60
34.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
80
Vida
40,385
4,803
1,267
Damage
434
Daño de hechizos
434
Precisión
3,928
Tiempo de ataque
1.5
Experiencia
130,000
Minion Life
13,109
Minion Damage
2,309
Minion Armour
4,803
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 347—521
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictBowRainOfSpores
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain, Bow, GroundTargetedProjectile, AttackInPlace
Lluvia tóxica
Base Damage: 347—521
Probabilidad de impacto crítico: 5%
Daño de ataque: 25%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 7.5 seg
Dispara una serie de flechas al aire que caen por toda el área objetivo, dañando a los enemigos a los que impactan y creando vainas de esporas donde aterrizan. Cada vaina de esporas inflige daño de caos degenerativo a los enemigos cercanos y disminuye su velocidad de movimiento. Después de un tiempo, las vainas estallan e infligen daño en área.
No puedes perforar
Inflige 151.3 de daño de caos por segundo
Inflige un 75% menos de daño de ataques
Dispara 2 flechas
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base cannot be blocked [1]
base is projectile [1]
base skill effect duration [2000]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
skill allow base use time when using anim length [1]
MPWAzmeriPictBowSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 347—521
Probabilidad de impacto crítico: 5%
Daño de ataque: 125%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 6 seg
Inflige un 25% más de daño de ataques
Perfora a todos los objetivos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
SOAzmeriPictBowSpore
Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
GAAzmeriVirulentPod
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige un 100% menos de daño de ataques
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "arrow_visibility; epk;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2733
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleBow"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Archer",
life = 1.3,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 65,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeAtAnimationSpeedBow",
"AzmeriPictBowRainOfSpores",
"MPWAzmeriPictBowSnipe",
"SOAzmeriPictBowSpore",
"GAAzmeriVirulentPod",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBow"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictBowRainOfSpores"] = {
name = "Toxic Rain",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Area] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Damage] = true,
[SkillType.Chaos] = true,
[SkillType.Duration] = true,
[SkillType.DamageOverTime] = true,
[SkillType.ProjectileNumber] = true,
[SkillType.Triggerable] = true,
[SkillType.Rain] = true,
[SkillType.Bow] = true,
[SkillType.GroundTargetedProjectile] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_number_of_arrows",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"rain_of_spores_vines_movement_speed_+%_final",
"minimum_rain_of_spores_movement_speed_+%_final_cap",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"is_area_damage",
"skill_can_fire_arrows",
"cannot_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"skill_allow_base_use_time_when_using_anim_length",
},
levels = {
[1] = {1, 2000, 2, 100, -5, -30, 20, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAzmeriPictBowSnipe"] = {
name = "MPWAzmeriPictBowSnipe",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"always_pierce",
},
levels = {
[1] = {160, 60, -36, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOAzmeriPictBowSpore"] = {
name = "SOAzmeriPictBowSpore",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriVirulentPod"] = {
name = "GAAzmeriVirulentPod",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, baseMultiplier = 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Arquera cultista
Humanoide
Cultist Archer
| Spectre | |
|---|---|
| Area | El bosque viridino |
| Tags | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Packs |
Vida
130%
Evasión
+40%
Resistencia
Damage
130%
Precisión
100%
Impactos críticos Chance
6%
Attack Distance
6 ~ 65
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
130%
Model Size
100%
Type
PictFemaleBow
Metadata
PictFemaleBowWILDWOOD
60
34.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
8,522
2,023
928
Damage
276
Daño de hechizos
276
Precisión
2,228
Tiempo de ataque
1.5
Experiencia
27,959
Minion Life
8,167
Minion Damage
1,078
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 221—331
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictBowRainOfSpores
Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain, Bow, GroundTargetedProjectile, AttackInPlace
Lluvia tóxica
Base Damage: 221—331
Probabilidad de impacto crítico: 5%
Daño de ataque: 25%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 7.5 seg
Dispara una serie de flechas al aire que caen por toda el área objetivo, dañando a los enemigos a los que impactan y creando vainas de esporas donde aterrizan. Cada vaina de esporas inflige daño de caos degenerativo a los enemigos cercanos y disminuye su velocidad de movimiento. Después de un tiempo, las vainas estallan e infligen daño en área.
No puedes perforar
Inflige 97 de daño de caos por segundo
Inflige un 75% menos de daño de ataques
Dispara 2 flechas
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]
base cannot be blocked [1]
base is projectile [1]
base skill effect duration [2000]
is area damage [1]
minimum rain of spores movement speed +% final cap [-30]
rain of spores vines movement speed +% final [-5]
skill allow base use time when using anim length [1]
MPWAzmeriPictBowSnipe
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 221—331
Probabilidad de impacto crítico: 5%
Daño de ataque: 125%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 6 seg
Inflige un 25% más de daño de ataques
Perfora a todos los objetivos
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [160]
projectile uses contact position [1]
spell maximum action distance +% [-36]
use scaled contact offset [1]
SOAzmeriPictBowSpore
Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
GAAzmeriVirulentPod
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige un 100% menos de daño de ataques
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "arrow_visibility; epk;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2733
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/CrazedCannibalPicts/PictFemaleBowWILDWOOD"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cultist Archer",
life = 1.3,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 65,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeAtAnimationSpeedBow",
"AzmeriPictBowRainOfSpores",
"MPWAzmeriPictBowSnipe",
"SOAzmeriPictBowSpore",
"GAAzmeriVirulentPod",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBow"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPictBowRainOfSpores"] = {
name = "Toxic Rain",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Area] = true,
[SkillType.ProjectileSpeed] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Damage] = true,
[SkillType.Chaos] = true,
[SkillType.Duration] = true,
[SkillType.DamageOverTime] = true,
[SkillType.ProjectileNumber] = true,
[SkillType.Triggerable] = true,
[SkillType.Rain] = true,
[SkillType.Bow] = true,
[SkillType.GroundTargetedProjectile] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
duration = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_number_of_arrows",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"rain_of_spores_vines_movement_speed_+%_final",
"minimum_rain_of_spores_movement_speed_+%_final_cap",
"active_skill_area_of_effect_radius_+%_final",
"base_is_projectile",
"is_area_damage",
"skill_can_fire_arrows",
"cannot_pierce",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
"skill_allow_base_use_time_when_using_anim_length",
},
levels = {
[1] = {1, 2000, 2, 100, -5, -30, 20, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWAzmeriPictBowSnipe"] = {
name = "MPWAzmeriPictBowSnipe",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"check_for_targets_between_initiator_and_projectile_source",
"always_pierce",
},
levels = {
[1] = {160, 60, -36, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOAzmeriPictBowSpore"] = {
name = "SOAzmeriPictBowSpore",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriVirulentPod"] = {
name = "GAAzmeriVirulentPod",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, baseMultiplier = 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












