Вечный Царь
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Jamanra, the Risen King
SpectreN
AreaВорота Халани, Ворота Халани
Tags2HSharpMetal_onhit_audio, beast, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Здоровье
250%
Доспехи
+50%
Ailment Threshold
%
Сопротивление
30 -30 30 0
Damage
375%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
250%
Model Size
115%
Type
PerennialKingHumanBoss
Metadata
PerennialKingHumanBoss
Уровень
53
Здоровье
9,068
Доспехи
1,396
Уклонение
314
Энерг. щит
0
Damage
539
Урон от чар
539
Меткость
0
Attack Time
1.65
Опыт
25,750
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 431–646
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.65 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTPerennialKingDash
Spell, Movement
Время применения: 2.333 сек.
Перезарядка: 8 сек.
walk emerge extra distance [-10]
GSPerennialKingBigBeamIntro
Triggerable, Spell, Damage
Шанс критического удара: 6%
Время применения: 1 сек.
Наносит от 122.6 до 183.9 физического урона
80% физического урона становится уроном от молнии
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSPerennialKingBigBeam
Triggerable, Spell, Damage
Шанс критического удара: 6%
Время применения: 2.5 сек.
Перезарядка: 12 сек.
Наносит от 122.6 до 183.9 физического урона
80% физического урона становится уроном от молнии
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GAPerennialKingSwordSlam
Triggerable, Attack
Base Damage: 431–646
Шанс [Critical|крит. попадания]: 5%
Урон от атаки: 250%
Attack Time: 1.65 сек.
Перезарядка: 32 сек.
Наносит на 150% больше урона атаками
70% физического урона становится уроном от молнии
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [600]
GAPerennialKingDashSlash
Triggerable, Attack
Base Damage: 431–646
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.65 сек.
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GAPerennialKingDashSlash2
Triggerable, Attack
Base Damage: 431–646
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.65 сек.
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CTSPerennialKingStance2
CTSPerennialKingStance3
Перезарядка: 20 сек.
DoLiterallyNothing
???
DPPerennialKingCorruptionBall
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 431–646
Шанс критического удара: 5%
Время применения: 1.5 сек.
Attack Time: 1.65 сек.
Перезарядка: 10 сек.
Наносит от 19.01 до 57.04 физического урона
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTPerennialKingCorruptionTotems
Triggerable
SSMPerennialKingCorruptionTotem
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [1018]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GSPerennialKingCorruptionBallExplode
Triggerable, Spell, Damage
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 42.59 до 63.88 физического урона
base is projectile [1]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
TBPerennialKingBall
Spell, Triggerable, Attack, Damage
Base Damage: 431–646
Шанс критического удара: 5%
Время применения: 1.5 сек.
Attack Time: 1.65 сек.
Перезарядка: 10 сек.
Наносит от 3.108 до 4.662 физического урона
base deal no damage [1]
generic skill trigger skills with id [1]
MAASPerennialKingTripleSlash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 431–646
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.65 сек.
Перезарядка: 15 сек.
40% физического урона становится уроном от молнии
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMPerennialKingVolatileBeetle
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [1083]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GTPerennialKingVolatileBeetles
Triggerable
action attack or cast time uses animation length [1]
GAPerennialKingSwordSlamCascade
Triggerable, Spell, Damage
Шанс критического удара: 6%
Время применения: 2.5 сек.
Наносит от 105.3 до 316 урона от молнии
action attack or cast time uses animation length [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [75]
MDPerennialKingObsidianBall
Multicastable, Triggerable
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Animated
{
	animated_object = "Metadata/Monsters/PerennialKing/PerennialKingHuman.ao"
}

StateMachine
{
	define_shared_state =
	"
		flipped;
		retreat_arena;
		begin_fight;
		end_fight;
		retreat_caravan;
		path;
		flying_escape;
		asala_present;
		corrupting;
		hide_me;
	"

	on_exit_state_flying_escape_0 =
	"
		MatchOrientation( king_teleport_1, 1 );
		Delay( 0.2,
		{
			IfState( flipped, 0, { PlayAnimation( fly_away_left_01 ); }, { PlayAnimation( fly_away_right_01 ); } );
		} );
	"

	on_or_create_state_hide_me_1 = { RemoveCollidability(); }
}

NPC {}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	on_event_retarget_for_DashToTarget = "SetTarget( FindNearestPlayer() );"
}

Stats
{
	set_cannot_die = 1
}

ControlZone
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

BaseEvents
{
	on_construction_complete =
	"
		globals.NPCPerennialKing = this;
		IfState( begin_fight, 1, { SetStaticLifeBarVisibilty( true ); } );
	"
}

StateMachine
{
	on_exit_state_retreat_arena_0 = "PlayTextAudio( FaridunKingG2_3FightOpeningLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );"

	on_exit_state_begin_fight_0 =
	"
		IfState( asala_present, 1,
		{
			PlayConversation( AsalaVsKingAtGates, NPCPerennialKing, NPCAsala );
		},
		{
			PlayTextAudio( FaridunKingG2_3FightOpeningLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );
		} );
	"

	on_exit_state_end_fight_0 =
	"
		IfState( asala_present, 1,
		{
			PlayTextAudio( FaridunKingG2_3FightEscapeLine, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );
		},
		{
			PlayTextAudio( FaridunKingG2_3FightEscapeLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );
		} );
	"

	create_state_begin_fight_0 = "DisableTargetable();"
	on_state_begin_fight_1 = "SetStaticLifeBarVisibilty( true );"

	create_state_begin_fight_1 =
	"
		Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
	"

	on_state_end_fight_1 =
	"
		SetStaticLifeBarVisibilty( false );
		PlayCharacterAudioEvent( PerennialKingRunsAwayComment );
	"

	on_or_create_state_begin_fight_1 = "EnableTargetable();"
	on_or_create_state_end_fight_1 = "DisableTargetable();"
	on_or_create_state_corrupting_1 = "DisableTargetable();"
	on_state_corrupting_0 = "EnableTargetable();"
	on_or_create_state_retreat_caravan_1 = "TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );"
	on_or_create_state_hide_me_1 = "DisableRendering();"

	on_or_create_state_dead_1 =
	"
		Delay( 0.1,
		{
			TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
		} );
	"
}

Animated
{
	on_corruption_start_01 = "PlayTextAudio( FaridunKingG2_3AttackOneRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"

	on_event_sandstormstart =
	"
		this.sandstorm = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/beetlephase_arena.ao' );
		sandstorm.QueueAnimation( idle_01 );
	"

	on_event_sandstormend = "sandstorm.PlayAnimation( end_01 );"
	on_groundslam_01 = "PlayTextAudio( FaridunKingG2_3AttackThreeRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"
	on_spellcast_01 = "PlayTextAudio( FaridunKingG2_3AttackTwoRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"
	on_event_hide_me = "DisableRendering();"

	on_event_contact_for_groundslam_01 =
	"
		ForEachInRange( 60,
		{
			IfType( 'Metadata/Terrain/Gallows/Act2/2_3/Objects/ArenaTowerFallingDebris', { Transition(); } );
		} );
	"

	on_epic_spellcast_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );"
	on_end_epic_spellcast_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );"
}

Life
{
	//on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/bodyfx.epk );"
	on_death =
	"
		DisableRendering();
		Delay( 0.0, { DisableRendering(); } );
	"

	on_spawned_dead =
	"
		DisableRendering();
		Delay( 0.0, { DisableRendering(); } );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/slam_decal.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/corruption_phase.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/corruption_idle.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam_02.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam_01.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/bodyfx.epk"
	preload_environment = "G2_3_boss"
}

Render
{
	use_ao_lights = true
}

GlobalAudioParamEvents
{
	player_in_range_param = "PerennialKing2InRange"
	life_percent_param = "PerennialKing2LifePercentage"
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PerennialKingHumanBoss"] = {
    name = "Jamanra, the Risen King",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.75,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "MAASPerennialKingTripleSlash",
        "CTSPerennialKingStance2",
        "CTSPerennialKingStance3",
        "GAPerennialKingSwordSlamCascade",
        "MDPerennialKingObsidianBall",
        "SSMPerennialKingVolatileBeetle",
        "GTPerennialKingVolatileBeetles",
        "DoLiterallyNothing",
        "DTTPerennialKingDash",
        "GSPerennialKingBigBeamIntro",
        "GSPerennialKingBigBeam",
        "GAPerennialKingSwordSlam",
        "GAPerennialKingDashSlash",
        "GAPerennialKingDashSlash2",
        "GSPerennialKingCorruptionBallExplode",
        "GTPerennialKingCorruptionTotems",
        "SSMPerennialKingCorruptionTotem",
        "DPPerennialKingCorruptionBall",
        "TBPerennialKingBall",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASPerennialKingTripleSlash"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, 40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTSPerennialKingStance2"] = {
    name = "CTSPerennialKingStance2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTSPerennialKingStance3"] = {
    name = "CTSPerennialKingStance3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingSwordSlamCascade"] = {
    name = "GAPerennialKingSwordSlamCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDPerennialKingObsidianBall"] = {
    name = "MDPerennialKingObsidianBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMPerennialKingVolatileBeetle"] = {
    name = "SSMPerennialKingVolatileBeetle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 1083, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTPerennialKingVolatileBeetles"] = {
    name = "GTPerennialKingVolatileBeetles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPerennialKingDash"] = {
    name = "DTTPerennialKingDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingBigBeamIntro"] = {
    name = "GSPerennialKingBigBeamIntro",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingBigBeam"] = {
    name = "GSPerennialKingBigBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingSwordSlam"] = {
    name = "GAPerennialKingSwordSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
    },
    levels = {
        [1] = {600, 70, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingDashSlash"] = {
    name = "GAPerennialKingDashSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingDashSlash2"] = {
    name = "GAPerennialKingDashSlash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingCorruptionBallExplode"] = {
    name = "GSPerennialKingCorruptionBallExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTPerennialKingCorruptionTotems"] = {
    name = "GTPerennialKingCorruptionTotems",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMPerennialKingCorruptionTotem"] = {
    name = "SSMPerennialKingCorruptionTotem",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 1018, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DPPerennialKingCorruptionBall"] = {
    name = "DPPerennialKingCorruptionBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBPerennialKingBall"] = {
    name = "TBPerennialKingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
IdMonsterUniqueT2Boss
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • Яманра, Восставший Царь Topic /1
    NPCИмя
    РисуЯ знаю, что собирается сделать мой Царь. На вершине погребальных шпилей маракетов возлежат их самые почтенные умершие. Царём завладело помешательство. Он ищет любые следы древней плоти тех, кто был известен или могущественен при жизни. Он намерен скормить их тела ужасающему созданию, которое держит в клетке позади своего трона. Они зовут его Зверем. Я видела его, и его вид является мне в кошмарах...
    Яманра, Восставший Царь Text Audio /139
    Имя
    Подойди, неразумная Сехема. Встречай Царя.
    FaridunKingG2_3FightOpeningLine
    Делаешь грязную работу Сехемы, чужестранец?
    FaridunKingG2_3FightOpeningLineNoAsala
    Мы покончим с этим, но не сегодня.
    FaridunKingG2_3FightEscapeLine
    Не лезь в наши порядки, чужак!
    FaridunKingG2_3FightEscapeLineNoAsala
    Ты отдаёшь себя в дар Семени, какая щедрость!
    FaridunKingG2_11_2FightShoutOne
    Я так не думаю, смертная.
    FaridunKingG2_11_2FightShoutTwo
    Семя питается твоей божественной глупостью.
    FaridunKingG2_11_2FightShoutThree
    Никогда!
    FaridunKingG2_11_2FightShoutFour
    Мы восстаём!
    FaridunKingG2_3AttackOneRandom
    Мы восстаём!
    FaridunKingG2_3AttackOne2
    Мы восстаём!
    FaridunKingG2_3AttackOne3
    Мы восстаём!
    FaridunKingG2_3_PhaseChange
    Склонись!
    FaridunKingG2_3AttackTwoRandom
    Склонись!
    FaridunKingG2_3AttackTwo2
    Склонись!
    FaridunKingG2_3AttackTwo3
    Склонись!
    FaridunKingG2_3AttackTwo4
    Сгинь в песках!
    FaridunKingG2_3AttackThreeRandom
    Сгинь в песках!
    FaridunKingG2_3AttackThree2
    Сгинь в песках!
    FaridunKingG2_3AttackThree3
    Сгинь в песках!
    FaridunKingG2_3AttackThree4
    Эта земля наша!
    FaridunKingG2_11_2Attack1
    Склонись перед Порчей!
    FaridunKingG2_11_2Attack2
    Семя будет пировать!
    FaridunKingG2_11_2Attack3
    Я твой Царь!
    FaridunKingG2_11_2Attack4
    Глупая Сехема!
    FaridunKingG2_11_2Attack5
    The Maraketh shall be purged from the desert... Mark my words!
    FaridunKingG2_3_Knockdown_Random
    The Maraketh shall be purged from the desert... Mark my words!
    FaridunKingG2_3_Knockdown_2
    You waste your time... And mine!
    FaridunKingG2_3_Knockdown_3
    You waste your time... And mine!
    FaridunKingG2_3_Knockdown_4
    Время фаридунцев вот-вот придёт!
    FaridunKing_SpiresSummonEnd
    Ты упорен... и потому предсказуем.
    FaridunKing_SpiresSummonStart
    Умри, маракетская ведьма!
    PerennialKing_AG_Sorc_Random
    Умри, маракетская ведьма!
    PerennialKing_AG_Sorc_2
    Умри, маракетская ведьма!
    PerennialKing_AG_Sorc_3
    Умри, маракетская ведьма!
    PerennialKing_AG_Sorc_4
    Маракетская ведьма, ты идёшь к своей смерти...
    PerennialKing_AG_Sorc_5
    Маракетская ведьма, ты идёшь к своей смерти...
    PerennialKing_AG_Sorc_6
    Маракетская ведьма, ты идёшь к своей смерти...
    PerennialKing_AG_Sorc_7
    Маракетская ведьма, ты идёшь к своей смерти...
    PerennialKing_AG_Sorc_8
    Маракетская ведьма, ты идёшь к своей смерти...
    PerennialKing_AG_Sorc_9
    Тебя это не касается, {джингах}.
    PerennialKing_AG_Open_Random
    Тебя это не касается, {джингах}.
    PerennialKing_AG_Open_2
    Тебя это не касается, {джингах}.
    PerennialKing_AG_Open_3
    Тебя это не касается, {джингах}.
    PerennialKing_AG_Open_4
    Как пожелаешь!
    PerennialKing_AG_First_Random
    Как пожелаешь!
    PerennialKing_AG_First_2
    Как пожелаешь!
    PerennialKing_AG_First_3
    Как пожелаешь!
    PerennialKing_AG_First_4
    Как пожелаешь!
    PerennialKing_AG_First_5
    Тогда умри!
    PerennialKing_AG_First_6
    Тогда умри!
    PerennialKing_AG_First_7
    Тогда умри!
    PerennialKing_AG_First_8
    Тогда умри!
    PerennialKing_AG_First_9
    Тогда умри!
    PerennialKing_AG_First_10
    Тогда умри!
    PerennialKing_AG_First_11
    Тогда умри!
    PerennialKing_AG_First_12
    Тогда ты умрёшь вместе с ними!
    PerennialKing_AG_First_13
    Тогда ты умрёшь вместе с ними!
    PerennialKing_AG_First_14
    Тогда ты умрёшь вместе с ними!
    PerennialKing_AG_First_15
    Тогда ты умрёшь вместе с ними!
    PerennialKing_AG_First_16
    Тогда ты умрёшь вместе с ними!
    PerennialKing_AG_First_17
    Тогда ты умрёшь вместе с ними!
    PerennialKing_AG_First_18
    Зверь недостаточно силён... ещё нет...
    PerennialKing_AG_Interrupted_Random
    Зверь недостаточно силён... ещё нет...
    PerennialKing_AG_Interrupted_2
    Зверь недостаточно силён... ещё нет...
    PerennialKing_AG_Interrupted_3
    Зверь недостаточно силён... ещё нет...
    PerennialKing_AG_Interrupted_4
    Зверь ещё не готов; он должен поглотить больше...
    PerennialKing_AG_Interrupted_5
    Зверь ещё не готов; он должен поглотить больше...
    PerennialKing_AG_Interrupted_6
    Зверь ещё не готов; он должен поглотить больше...
    PerennialKing_AG_Interrupted_7
    Зверь ещё не готов; он должен поглотить больше...
    PerennialKing_AG_Interrupted_8
    Узри нашу ярость!
    PerennialKing_AG_Exsanguinate_Random
    Узри нашу ярость!
    PerennialKing_AG_Exsanguinate_2
    Узри нашу ярость!
    PerennialKing_AG_Exsanguinate_3
    Узри нашу ярость!
    PerennialKing_AG_Exsanguinate_4
    Ярость Фаруда!
    PerennialKing_AG_Exsanguinate_5
    Ярость Фаруда!
    PerennialKing_AG_Exsanguinate_6
    Ярость Фаруда!
    PerennialKing_AG_Exsanguinate_7
    Ярость Фаруда!
    PerennialKing_AG_Exsanguinate_8
    Кровь рождает кровь!
    PerennialKing_AG_Exsanguinate_9
    Кровь рождает кровь!
    PerennialKing_AG_Exsanguinate_10
    Кровь рождает кровь!
    PerennialKing_AG_Exsanguinate_11
    Кровь рождает кровь!
    PerennialKing_AG_Exsanguinate_12
    Конец тирании!
    PerennialKing_AG_WeaponSlam_Random
    Конец тирании!
    PerennialKing_AG_WeaponSlam_2
    Конец тирании!
    PerennialKing_AG_WeaponSlam_3
    Маракеты падут!
    PerennialKing_AG_WeaponSlam_4
    Маракеты падут!
    PerennialKing_AG_WeaponSlam_5
    Маракеты падут!
    PerennialKing_AG_WeaponSlam_6
    Маракеты падут!
    PerennialKing_AG_WeaponSlam_7
    Маракеты падут!
    PerennialKing_AG_WeaponSlam_8
    Ты падёшь!
    PerennialKing_AG_WeaponSlam_9
    Ты падёшь!
    PerennialKing_AG_WeaponSlam_10
    Ты падёшь!
    PerennialKing_AG_WeaponSlam_11
    Ты падёшь!
    PerennialKing_AG_WeaponSlam_12
    Склонись перед своим {царём!}
    PerennialKing_AG_WeaponSlam_13
    Склонись перед своим {царём!}
    PerennialKing_AG_WeaponSlam_14
    Склонись перед своим {царём!}
    PerennialKing_AG_WeaponSlam_15
    Склонись перед своим {царём!}
    PerennialKing_AG_WeaponSlam_16
    Склонись перед своим {царём!}
    PerennialKing_AG_WeaponSlam_17
    Эта. Земля. Наша!
    PerennialKing_AG_WhirlingSlash_Random
    Эта. Земля. Наша!
    PerennialKing_AG_WhirlingSlash_2
    Эта. Земля. Наша!
    PerennialKing_AG_WhirlingSlash_3
    Эта. Земля. Наша!
    PerennialKing_AG_WhirlingSlash_4
    Склонись перед {царём!}
    PerennialKing_AG_WhirlingSlash_5
    Склонись перед {царём!}
    PerennialKing_AG_WhirlingSlash_6
    Склонись перед {царём!}
    PerennialKing_AG_WhirlingSlash_7
    Склонись перед {царём!}
    PerennialKing_AG_WhirlingSlash_8
    Исчезни, чужак!
    PerennialKing_AG_WhirlingSlash_9
    Исчезни, чужак!
    PerennialKing_AG_WhirlingSlash_10
    Я сражаюсь... за мой народ!
    PerennialKing_AG_HeavyStun_Random
    Мы никогда не сдадимся.
    PerennialKing_AG_HeavyStun_2
    Мы никогда не сдадимся.
    PerennialKing_AG_HeavyStun_3
    Одного этого мало...
    PerennialKing_AG_HeavyStun_4
    Я приведу фаридунцев к славе!
    PerennialKing_AG_HeavyStun_5
    Я приведу фаридунцев к славе!
    PerennialKing_AG_HeavyStun_6
    Мы покончим с этим... но не сегодня.
    PerennialKing_AG_Flee_Random
    Зверь восстанет. Маракеты падут.
    PerennialKing_AG_Flee_2
    Зверь восстанет. Маракеты падут.
    PerennialKing_AG_Flee_3
    Зверь восстанет. Маракеты падут.
    PerennialKing_AG_Flee_4
    Пускай ты одолел меня сегодня, но я лишь один... из {многих.}
    PerennialKing_AG_Flee_5
    Пускай ты одолел меня сегодня, но я лишь один... из {многих.}
    PerennialKing_AG_Flee_6
    Пускай ты одолел меня сегодня, но я лишь один... из {многих.}
    PerennialKing_AG_Flee_7
    Пускай ты одолел меня сегодня, но я лишь один... из {многих.}
    PerennialKing_AG_Flee_8
    Однажды, уже скоро, ты поймёшь, что значит страдать.
    PerennialKing_AG_Flee2_Random
    Однажды, уже скоро, ты поймёшь, что значит страдать.
    PerennialKing_AG_Flee2_2
    В следующий раз... до смерти.
    PerennialKing_AG_Flee2_3
    Мы восстаём!
    PerennialKing_AG_MiscAttack_Random
    Мы восстаём!
    PerennialKing_AG_MiscAttack_2
    Мы восстаём!
    PerennialKing_AG_MiscAttack_3
    Склонись!
    PerennialKing_AG_MiscAttack_4
    Склонись!
    PerennialKing_AG_MiscAttack_5
    Склонись!
    PerennialKing_AG_MiscAttack_6
    Смерть маракетам!
    PerennialKing_AG_MiscAttack_7
    Смерть маракетам!
    PerennialKing_AG_MiscAttack_8
    Смерть маракетам!
    PerennialKing_AG_MiscAttack_9
    Смерть маракетам!
    PerennialKing_AG_MiscAttack_10
    Умри, угнетатель!
    PerennialKing_AG_MiscAttack_11
    Умри, угнетатель!
    PerennialKing_AG_MiscAttack_12
    Умри, угнетатель!
    PerennialKing_AG_MiscAttack_13