Jamanra, o Rei Erguido
Área: Os Portões Halani
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Jamanra, the Risen King
Spectre | N |
---|---|
Area | Os Portões Halani, Os Portões Halani |
Tags | 2HSharpMetal_onhit_audio, beast, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Vida
250%
Armadura
+50%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
375%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.65 Second
Damage Spread
±20%
Experiência
250%
Model Size
115%
Type
PerennialKingHumanBoss
Metadata
PerennialKingHumanBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
53
Vida
9,068
Armadura
2,094
Evasão
314
Energy Shield
0
Damage
539
Dano Mágico
539
Precisão
653
Attack Time
1.65
Experiência
25,750
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 431–646
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.65 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTPerennialKingDash
Spell, Movement
Tempo de Conjuração: 2.333 seg
Recarga: 8 seg
walk emerge extra distance [-10]
GSPerennialKingBigBeamIntro
Triggerable, Spell, Damage
Chance de Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 122.6 a 183.9 de Dano Físico
Converte 80% do Dano Físico para Dano de Raio
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Converte 80% do Dano Físico para Dano de Raio
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSPerennialKingBigBeam
Triggerable, Spell, Damage
Chance de Crítico: 6%
Tempo de Conjuração: 2.5 seg
Recarga: 12 seg
Causa 122.6 a 183.9 de Dano Físico
Converte 80% do Dano Físico para Dano de Raio
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Converte 80% do Dano Físico para Dano de Raio
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GAPerennialKingSwordSlam
Triggerable, Attack
Base Damage: 431–646
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 250%
Attack Time: 1.65 seg
Recarga: 32 seg
Causa 150% mais Dano de Ataque
Converte 70% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [600]
Converte 70% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [600]
GAPerennialKingDashSlash
Triggerable, Attack
Base Damage: 431–646
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.65 seg
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GAPerennialKingDashSlash2
Triggerable, Attack
Base Damage: 431–646
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.65 seg
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CTSPerennialKingStance2
CTSPerennialKingStance3
Recarga: 20 seg
DoLiterallyNothing
???
DPPerennialKingCorruptionBall
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 431–646
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Attack Time: 1.65 seg
Recarga: 10 seg
Causa 19.01 a 57.04 de Dano Físico
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTPerennialKingCorruptionTotems
Triggerable
SSMPerennialKingCorruptionTotem
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [1018]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GSPerennialKingCorruptionBallExplode
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 42.59 a 63.88 de Dano Físico
base is projectile [1]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
base is projectile [1]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
TBPerennialKingBall
Spell, Triggerable, Attack, Damage
Base Damage: 431–646
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Attack Time: 1.65 seg
Recarga: 10 seg
Causa 3.108 a 4.662 de Dano Físico
base deal no damage [1]
generic skill trigger skills with id [1]
base deal no damage [1]
generic skill trigger skills with id [1]
MAASPerennialKingTripleSlash
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 431–646
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.65 seg
Recarga: 15 seg
Converte 40% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMPerennialKingVolatileBeetle
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [1083]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GTPerennialKingVolatileBeetles
Triggerable
action attack or cast time uses animation length [1]
GAPerennialKingSwordSlamCascade
Triggerable, Spell, Damage
Chance de Crítico: 6%
Tempo de Conjuração: 2.5 seg
Causa 105.3 a 316 de Dano de Raio
action attack or cast time uses animation length [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [75]
action attack or cast time uses animation length [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [75]
MDPerennialKingObsidianBall
Multicastable, Triggerable
Recarga: 20 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Animated { animated_object = "Metadata/Monsters/PerennialKing/PerennialKingHuman.ao" } StateMachine { define_shared_state = " flipped; retreat_arena; begin_fight; end_fight; retreat_caravan; path; flying_escape; asala_present; corrupting; hide_me; " on_exit_state_flying_escape_0 = " MatchOrientation( king_teleport_1, 1 ); Delay( 0.2, { IfState( flipped, 0, { PlayAnimation( fly_away_left_01 ); }, { PlayAnimation( fly_away_right_01 ); } ); } ); " on_or_create_state_hide_me_1 = { RemoveCollidability(); } } NPC {} Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" on_event_retarget_for_DashToTarget = "SetTarget( FindNearestPlayer() );" } Stats { set_cannot_die = 1 } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" BaseEvents { on_construction_complete = " globals.NPCPerennialKing = this; IfState( begin_fight, 1, { SetStaticLifeBarVisibilty( true ); } ); " } StateMachine { on_exit_state_retreat_arena_0 = "PlayTextAudio( FaridunKingG2_3FightOpeningLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );" on_exit_state_begin_fight_0 = " IfState( asala_present, 1, { PlayConversation( AsalaVsKingAtGates, NPCPerennialKing, NPCAsala ); }, { PlayTextAudio( FaridunKingG2_3FightOpeningLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 ); } ); " on_exit_state_end_fight_0 = " IfState( asala_present, 1, { PlayTextAudio( FaridunKingG2_3FightEscapeLine, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 ); }, { PlayTextAudio( FaridunKingG2_3FightEscapeLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 ); } ); " create_state_begin_fight_0 = "DisableTargetable();" on_state_begin_fight_1 = "SetStaticLifeBarVisibilty( true );" create_state_begin_fight_1 = " Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } ); " on_state_end_fight_1 = " SetStaticLifeBarVisibilty( false ); PlayCharacterAudioEvent( PerennialKingRunsAwayComment ); " on_or_create_state_begin_fight_1 = "EnableTargetable();" on_or_create_state_end_fight_1 = "DisableTargetable();" on_or_create_state_corrupting_1 = "DisableTargetable();" on_state_corrupting_0 = "EnableTargetable();" on_or_create_state_retreat_caravan_1 = "TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );" on_or_create_state_hide_me_1 = "DisableRendering();" on_or_create_state_dead_1 = " Delay( 0.1, { TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) ); } ); " } Animated { on_corruption_start_01 = "PlayTextAudio( FaridunKingG2_3AttackOneRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );" on_event_sandstormstart = " this.sandstorm = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/beetlephase_arena.ao' ); sandstorm.QueueAnimation( idle_01 ); " on_event_sandstormend = "sandstorm.PlayAnimation( end_01 );" on_groundslam_01 = "PlayTextAudio( FaridunKingG2_3AttackThreeRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );" on_spellcast_01 = "PlayTextAudio( FaridunKingG2_3AttackTwoRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );" on_event_hide_me = "DisableRendering();" on_event_contact_for_groundslam_01 = " ForEachInRange( 60, { IfType( 'Metadata/Terrain/Gallows/Act2/2_3/Objects/ArenaTowerFallingDebris', { Transition(); } ); } ); " on_epic_spellcast_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );" on_end_epic_spellcast_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );" } Life { //on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/bodyfx.epk );" on_death = " DisableRendering(); Delay( 0.0, { DisableRendering(); } ); " on_spawned_dead = " DisableRendering(); Delay( 0.0, { DisableRendering(); } ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/slam_decal.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/corruption_phase.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/corruption_idle.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam_01.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/bodyfx.epk" preload_environment = "G2_3_boss" } Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "PerennialKing2InRange" life_percent_param = "PerennialKing2LifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PerennialKingHumanBoss"] = { name = "Jamanra, the Risen King", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.75, damageSpread = 0.2, attackTime = 1.65, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MAASPerennialKingTripleSlash", "CTSPerennialKingStance2", "CTSPerennialKingStance3", "GAPerennialKingSwordSlamCascade", "MDPerennialKingObsidianBall", "SSMPerennialKingVolatileBeetle", "GTPerennialKingVolatileBeetles", "DoLiterallyNothing", "DTTPerennialKingDash", "GSPerennialKingBigBeamIntro", "GSPerennialKingBigBeam", "GAPerennialKingSwordSlam", "GAPerennialKingDashSlash", "GAPerennialKingDashSlash2", "GSPerennialKingCorruptionBallExplode", "GTPerennialKingCorruptionTotems", "SSMPerennialKingCorruptionTotem", "DPPerennialKingCorruptionBall", "TBPerennialKingBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASPerennialKingTripleSlash"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, 40, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTSPerennialKingStance2"] = { name = "CTSPerennialKingStance2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CTSPerennialKingStance3"] = { name = "CTSPerennialKingStance3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPerennialKingSwordSlamCascade"] = { name = "GAPerennialKingSwordSlamCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", }, levels = { [1] = {0.5, 1.5, 75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDPerennialKingObsidianBall"] = { name = "MDPerennialKingObsidianBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMPerennialKingVolatileBeetle"] = { name = "SSMPerennialKingVolatileBeetle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 1083, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTPerennialKingVolatileBeetles"] = { name = "GTPerennialKingVolatileBeetles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTPerennialKingDash"] = { name = "DTTPerennialKingDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPerennialKingBigBeamIntro"] = { name = "GSPerennialKingBigBeamIntro", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPerennialKingBigBeam"] = { name = "GSPerennialKingBigBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPerennialKingSwordSlam"] = { name = "GAPerennialKingSwordSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", }, levels = { [1] = {600, 70, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPerennialKingDashSlash"] = { name = "GAPerennialKingDashSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPerennialKingDashSlash2"] = { name = "GAPerennialKingDashSlash2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSPerennialKingCorruptionBallExplode"] = { name = "GSPerennialKingCorruptionBallExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_id", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTPerennialKingCorruptionTotems"] = { name = "GTPerennialKingCorruptionTotems", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMPerennialKingCorruptionTotem"] = { name = "SSMPerennialKingCorruptionTotem", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 1018, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DPPerennialKingCorruptionBall"] = { name = "DPPerennialKingCorruptionBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBPerennialKingBall"] = { name = "TBPerennialKingBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Jamanra, o Rei Ressuscitado Topic /1
NPC | Nome |
---|---|
Risu | Eu sei qual é a intençãodo meu Rei. No topo das torres funerárias de Maraketh jazem seus mortos mais honrados. Meu Rei foi levado pela loucura. Ele busca qualquer vestígio de carne antiga daqueles que foram renomados ou poderosos em vida. |