崛起之王.賈嫚拉
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Jamanra, the Risen King
SpectreN
Area哈拉妮關口, 哈拉妮關口
Tags2HSharpMetal_onhit_audio, beast, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
生命
250%
護甲值
+50%
抗性
30 -30 30 0
傷害
375%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 14
攻擊時間
1.65 Second
Damage Spread
±20%
經驗值
250%
Model Size
115%
Type
PerennialKingHumanBoss
Metadata
PerennialKingHumanBoss
等級
53
生命
9,068
護甲值
2,094
閃避值
314
傷害
539
法術傷害
539
命中
1,306
攻擊時間
1.65
經驗值
25,750
Minion Life
14,585
Minion Damage
2,583
Minion Armour
3,490
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 431–646
暴擊率: 5%
攻擊時間: 1.65 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTPerennialKingDash
法術, 位移
施放時間: 2.333 秒
冷卻時間: 8 秒
walk emerge extra distance [-10]
GSPerennialKingBigBeamIntro
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 1 秒
造成 706410596 物理傷害
80% 的物理傷害轉換閃電傷害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSPerennialKingBigBeam
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 2.5 秒
冷卻時間: 12 秒
造成 706410596 物理傷害
80% 的物理傷害轉換閃電傷害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GAPerennialKingSwordSlam
可觸發, 攻擊
Base Damage: 431–646
暴擊率: 5%
攻擊傷害: 250%
攻擊時間: 1.65 秒
冷卻時間: 32 秒
造成 150% 更多攻擊傷害
70% 的物理傷害轉換閃電傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [600]
GAPerennialKingDashSlash
可觸發, 攻擊
Base Damage: 431–646
暴擊率: 5%
攻擊時間: 1.65 秒
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GAPerennialKingDashSlash2
可觸發, 攻擊
Base Damage: 431–646
暴擊率: 5%
攻擊時間: 1.65 秒
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
CTSPerennialKingStance2
CTSPerennialKingStance3
冷卻時間: 20 秒
DoLiterallyNothing
???
DPPerennialKingCorruptionBall
法術, 投射物, 可觸發, 傷害, 攻擊
Base Damage: 431–646
暴擊率: 5%
施放時間: 1.5 秒
攻擊時間: 1.65 秒
冷卻時間: 10 秒
造成 300653901959 物理傷害
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTPerennialKingCorruptionTotems
可觸發
SSMPerennialKingCorruptionTotem
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [1018]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GSPerennialKingCorruptionBallExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 6734631010194 物理傷害
base is projectile [1]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
TBPerennialKingBall
法術, 可觸發, 攻擊, 傷害
Base Damage: 431–646
暴擊率: 5%
施放時間: 1.5 秒
攻擊時間: 1.65 秒
冷卻時間: 10 秒
造成 50.3175.46 物理傷害
base deal no damage [1]
generic skill trigger skills with id [1]
MAASPerennialKingTripleSlash
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 431–646
暴擊率: 5%
攻擊時間: 1.65 秒
冷卻時間: 15 秒
40% 的物理傷害轉換閃電傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMPerennialKingVolatileBeetle
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [1083]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GTPerennialKingVolatileBeetles
可觸發
action attack or cast time uses animation length [1]
GAPerennialKingSwordSlamCascade
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 2.5 秒
造成 607118212 閃電傷害
action attack or cast time uses animation length [1]
base skill cannot be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [75]
MDPerennialKingObsidianBall
法術可重複, 可觸發
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [200]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Animated
{
	animated_object = "Metadata/Monsters/PerennialKing/PerennialKingHuman.ao"
}

StateMachine
{
	define_shared_state =
	"
		flipped;
		retreat_arena;
		begin_fight;
		end_fight;
		retreat_caravan;
		path;
		flying_escape;
		asala_present;
		corrupting;
		hide_me;
	"

	on_exit_state_flying_escape_0 =
	"
		MatchOrientation( king_teleport_1, 1 );
		Delay( 0.2,
		{
			IfState( flipped, 0, { PlayAnimation( fly_away_left_01 ); }, { PlayAnimation( fly_away_right_01 ); } );
		} );
	"

	on_or_create_state_hide_me_1 = { RemoveCollidability(); }
}

NPC {}

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	on_event_retarget_for_DashToTarget = "SetTarget( FindNearestPlayer() );"
}

Stats
{
	set_cannot_die = 1
}

ControlZone
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

BaseEvents
{
	on_construction_complete =
	"
		globals.NPCPerennialKing = this;
		IfState( begin_fight, 1, { SetStaticLifeBarVisibilty( true ); } );
	"
}

StateMachine
{
	on_exit_state_retreat_arena_0 = "PlayTextAudio( FaridunKingG2_3FightOpeningLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );"

	on_exit_state_begin_fight_0 =
	"
		IfState( asala_present, 1,
		{
			PlayConversation( AsalaVsKingAtGates, NPCPerennialKing, NPCAsala );
		},
		{
			PlayTextAudio( FaridunKingG2_3FightOpeningLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );
		} );
	"

	on_exit_state_end_fight_0 =
	"
		IfState( asala_present, 1,
		{
			PlayTextAudio( FaridunKingG2_3FightEscapeLine, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );
		},
		{
			PlayTextAudio( FaridunKingG2_3FightEscapeLineNoAsala, 'Metadata/Monsters/PerennialKing/PerennialKingHuman', 0 );
		} );
	"

	create_state_begin_fight_0 = "DisableTargetable();"
	on_state_begin_fight_1 = "SetStaticLifeBarVisibilty( true );"

	create_state_begin_fight_1 =
	"
		Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
	"

	on_state_end_fight_1 =
	"
		SetStaticLifeBarVisibilty( false );
		PlayCharacterAudioEvent( PerennialKingRunsAwayComment );
	"

	on_or_create_state_begin_fight_1 = "EnableTargetable();"
	on_or_create_state_end_fight_1 = "DisableTargetable();"
	on_or_create_state_corrupting_1 = "DisableTargetable();"
	on_state_corrupting_0 = "EnableTargetable();"
	on_or_create_state_retreat_caravan_1 = "TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );"
	on_or_create_state_hide_me_1 = "DisableRendering();"

	on_or_create_state_dead_1 =
	"
		Delay( 0.1,
		{
			TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
		} );
	"
}

Animated
{
	on_corruption_start_01 = "PlayTextAudio( FaridunKingG2_3AttackOneRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"

	on_event_sandstormstart =
	"
		this.sandstorm = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/beetlephase_arena.ao' );
		sandstorm.QueueAnimation( idle_01 );
	"

	on_event_sandstormend = "sandstorm.PlayAnimation( end_01 );"
	on_groundslam_01 = "PlayTextAudio( FaridunKingG2_3AttackThreeRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"
	on_spellcast_01 = "PlayTextAudio( FaridunKingG2_3AttackTwoRandom, 'Metadata/Monsters/PerennialKing/PerennialKingHuman' );"
	on_event_hide_me = "DisableRendering();"

	on_event_contact_for_groundslam_01 =
	"
		ForEachInRange( 60,
		{
			IfType( 'Metadata/Terrain/Gallows/Act2/2_3/Objects/ArenaTowerFallingDebris', { Transition(); } );
		} );
	"

	on_epic_spellcast_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );"
	on_end_epic_spellcast_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk' );"
}

Life
{
	//on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/bodyfx.epk );"
	on_death =
	"
		DisableRendering();
		Delay( 0.0, { DisableRendering(); } );
	"

	on_spawned_dead =
	"
		DisableRendering();
		Delay( 0.0, { DisableRendering(); } );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/slam_decal.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/corruption_phase.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/corruption_idle.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam_02.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/ao/totem_beam_01.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/hand_glow.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/bodyfx.epk"
	preload_environment = "G2_3_boss"
}

Render
{
	use_ao_lights = true
}

GlobalAudioParamEvents
{
	player_in_range_param = "PerennialKing2InRange"
	life_percent_param = "PerennialKing2LifePercentage"
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PerennialKingHumanBoss"] = {
    name = "Jamanra, the Risen King",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.75,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "MAASPerennialKingTripleSlash",
        "CTSPerennialKingStance2",
        "CTSPerennialKingStance3",
        "GAPerennialKingSwordSlamCascade",
        "MDPerennialKingObsidianBall",
        "SSMPerennialKingVolatileBeetle",
        "GTPerennialKingVolatileBeetles",
        "DoLiterallyNothing",
        "DTTPerennialKingDash",
        "GSPerennialKingBigBeamIntro",
        "GSPerennialKingBigBeam",
        "GAPerennialKingSwordSlam",
        "GAPerennialKingDashSlash",
        "GAPerennialKingDashSlash2",
        "GSPerennialKingCorruptionBallExplode",
        "GTPerennialKingCorruptionTotems",
        "SSMPerennialKingCorruptionTotem",
        "DPPerennialKingCorruptionBall",
        "TBPerennialKingBall",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASPerennialKingTripleSlash"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "attack_maximum_action_distance_+",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, 40, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTSPerennialKingStance2"] = {
    name = "CTSPerennialKingStance2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTSPerennialKingStance3"] = {
    name = "CTSPerennialKingStance3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingSwordSlamCascade"] = {
    name = "GAPerennialKingSwordSlamCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
    },
    levels = {
        [1] = {0.5, 1.5, 75, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDPerennialKingObsidianBall"] = {
    name = "MDPerennialKingObsidianBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMPerennialKingVolatileBeetle"] = {
    name = "SSMPerennialKingVolatileBeetle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 1083, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTPerennialKingVolatileBeetles"] = {
    name = "GTPerennialKingVolatileBeetles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTPerennialKingDash"] = {
    name = "DTTPerennialKingDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingBigBeamIntro"] = {
    name = "GSPerennialKingBigBeamIntro",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingBigBeam"] = {
    name = "GSPerennialKingBigBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingSwordSlam"] = {
    name = "GAPerennialKingSwordSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
    },
    levels = {
        [1] = {600, 70, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingDashSlash"] = {
    name = "GAPerennialKingDashSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAPerennialKingDashSlash2"] = {
    name = "GAPerennialKingDashSlash2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingCorruptionBallExplode"] = {
    name = "GSPerennialKingCorruptionBallExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTPerennialKingCorruptionTotems"] = {
    name = "GTPerennialKingCorruptionTotems",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMPerennialKingCorruptionTotem"] = {
    name = "SSMPerennialKingCorruptionTotem",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {1, 1018, -95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DPPerennialKingCorruptionBall"] = {
    name = "DPPerennialKingCorruptionBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBPerennialKingBall"] = {
    name = "TBPerennialKingBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
IdMonsterUniqueT2Boss
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • 崛起之王.賈嫚拉 Topic /1
    NPC名字
    芮蘇我知道賈嫚拉有何企圖。戴斯哈墓塔最上層葬著馬拉克斯族裡最受尊崇的光榮死者。國王受到瘋狂驅使,急著想找生前名聞遐邇或權力在握的古老死屍,任何一點都行。他打算將屍體拿去餵給王座後方籠內的恐怖怪物。他們都叫那怪物「巨獸」,我也見過,那模樣讓我惡夢連連……
    崛起之王.賈嫚拉 Text Audio /139
    名字
    討厭的絲克瑪……
    FaridunKingG2_3FightOpeningLine
    異國人,你把絲克瑪的爛事攬過來做?
    FaridunKingG2_3FightOpeningLineNoAsala
    我們改天再算這筆帳。
    FaridunKingG2_3FightEscapeLine
    別隨便插手我們的文化!
    FaridunKingG2_3FightEscapeLineNoAsala
    竟然主動送上門來給種子,你真大方!
    FaridunKingG2_11_2FightShoutOne
    門都沒有。
    FaridunKingG2_11_2FightShoutTwo
    種子會好好藉由你的愚行大快朵頤。
    FaridunKingG2_11_2FightShoutThree
    休想!
    FaridunKingG2_11_2FightShoutFour
    面對寂滅吧!
    FaridunKingG2_3AttackOneRandom
    面對寂滅吧!
    FaridunKingG2_3AttackOne2
    我受夠了!
    FaridunKingG2_3AttackOne3
    我試圖尋求和平,絲克瑪卻羞辱我!放任我的屍體在沙中腐爛!這一次,我們選擇戰爭。
    FaridunKingG2_3_PhaseChange
    你不配!
    FaridunKingG2_3AttackTwoRandom
    你不配!
    FaridunKingG2_3AttackTwo2
    王的暴怒!
    FaridunKingG2_3AttackTwo3
    王的暴怒!
    FaridunKingG2_3AttackTwo4
    我會奪走你的王位,絲克瑪……並且把你留給沙漠!
    FaridunKingG2_3AttackThreeRandom
    我會奪走你的王位,絲克瑪……並且把你留給沙漠!
    FaridunKingG2_3AttackThree2
    馬拉克斯將會殞落……由我親手實現!
    FaridunKingG2_3AttackThree3
    馬拉克斯將會殞落……由我親手實現!
    FaridunKingG2_3AttackThree4
    這是我們的土地!
    FaridunKingG2_11_2Attack1
    在腐化前認輸吧!
    FaridunKingG2_11_2Attack2
    種子將吞噬你!
    FaridunKingG2_11_2Attack3
    我就是你的王!
    FaridunKingG2_11_2Attack4
    愚蠢的絲克瑪!
    FaridunKingG2_11_2Attack5
    馬拉克斯會從沙漠中被驅逐出去……記住我的話!
    FaridunKingG2_3_Knockdown_Random
    馬拉克斯會從沙漠中被驅逐出去……記住我的話!
    FaridunKingG2_3_Knockdown_2
    你在浪費你的時間……還有我的!
    FaridunKingG2_3_Knockdown_3
    你在浪費你的時間……還有我的!
    FaridunKingG2_3_Knockdown_4
    屬於法里登的時代即將到來!
    FaridunKing_SpiresSummonEnd
    你太冷酷無情……但也因此讓你的行動變得很容易預測。
    FaridunKing_SpiresSummonStart
    死吧,馬拉克斯女巫!
    PerennialKing_AG_Sorc_Random
    死吧,馬拉克斯女巫!
    PerennialKing_AG_Sorc_2
    死吧,馬拉克斯女巫!
    PerennialKing_AG_Sorc_3
    死吧,馬拉克斯女巫!
    PerennialKing_AG_Sorc_4
    馬拉克斯女巫,你前來送死了……
    PerennialKing_AG_Sorc_5
    馬拉克斯女巫,你前來送死了……
    PerennialKing_AG_Sorc_6
    馬拉克斯女巫,你前來送死了……
    PerennialKing_AG_Sorc_7
    馬拉克斯女巫,你前來送死了……
    PerennialKing_AG_Sorc_8
    馬拉克斯女巫,你前來送死了……
    PerennialKing_AG_Sorc_9
    這與你無關,{金格克}。
    PerennialKing_AG_Open_Random
    這與你無關,{金格克}。
    PerennialKing_AG_Open_2
    這與你無關,{金格克}。
    PerennialKing_AG_Open_3
    這與你無關,{金格克}。
    PerennialKing_AG_Open_4
    如你所願!
    PerennialKing_AG_First_Random
    如你所願!
    PerennialKing_AG_First_2
    如你所願!
    PerennialKing_AG_First_3
    如你所願!
    PerennialKing_AG_First_4
    如你所願!
    PerennialKing_AG_First_5
    受死吧!
    PerennialKing_AG_First_6
    受死吧!
    PerennialKing_AG_First_7
    受死吧!
    PerennialKing_AG_First_8
    受死吧!
    PerennialKing_AG_First_9
    受死吧!
    PerennialKing_AG_First_10
    受死吧!
    PerennialKing_AG_First_11
    受死吧!
    PerennialKing_AG_First_12
    你就和他們一起死吧!
    PerennialKing_AG_First_13
    你就和他們一起死吧!
    PerennialKing_AG_First_14
    你就和他們一起死吧!
    PerennialKing_AG_First_15
    你就和他們一起死吧!
    PerennialKing_AG_First_16
    你就和他們一起死吧!
    PerennialKing_AG_First_17
    你就和他們一起死吧!
    PerennialKing_AG_First_18
    那頭巨獸不夠強……還不夠……
    PerennialKing_AG_Interrupted_Random
    那頭巨獸不夠強……還不夠……
    PerennialKing_AG_Interrupted_2
    那頭巨獸不夠強……還不夠……
    PerennialKing_AG_Interrupted_3
    那頭巨獸不夠強……還不夠……
    PerennialKing_AG_Interrupted_4
    巨獸尚未完成,牠需要攝取更多食物……
    PerennialKing_AG_Interrupted_5
    巨獸尚未完成,牠需要攝取更多食物……
    PerennialKing_AG_Interrupted_6
    巨獸尚未完成,牠需要攝取更多食物……
    PerennialKing_AG_Interrupted_7
    巨獸尚未完成,牠需要攝取更多食物……
    PerennialKing_AG_Interrupted_8
    承受我們的憤怒吧!
    PerennialKing_AG_Exsanguinate_Random
    承受我們的憤怒吧!
    PerennialKing_AG_Exsanguinate_2
    承受我們的憤怒吧!
    PerennialKing_AG_Exsanguinate_3
    承受我們的憤怒吧!
    PerennialKing_AG_Exsanguinate_4
    詐欺之憤怒!
    PerennialKing_AG_Exsanguinate_5
    詐欺之憤怒!
    PerennialKing_AG_Exsanguinate_6
    詐欺之憤怒!
    PerennialKing_AG_Exsanguinate_7
    詐欺之憤怒!
    PerennialKing_AG_Exsanguinate_8
    血債血還!
    PerennialKing_AG_Exsanguinate_9
    血債血還!
    PerennialKing_AG_Exsanguinate_10
    血債血還!
    PerennialKing_AG_Exsanguinate_11
    血債血還!
    PerennialKing_AG_Exsanguinate_12
    暴政終結!
    PerennialKing_AG_WeaponSlam_Random
    暴政終結!
    PerennialKing_AG_WeaponSlam_2
    暴政終結!
    PerennialKing_AG_WeaponSlam_3
    馬拉克斯將會倒下!
    PerennialKing_AG_WeaponSlam_4
    馬拉克斯將會倒下!
    PerennialKing_AG_WeaponSlam_5
    馬拉克斯將會倒下!
    PerennialKing_AG_WeaponSlam_6
    馬拉克斯將會倒下!
    PerennialKing_AG_WeaponSlam_7
    馬拉克斯將會倒下!
    PerennialKing_AG_WeaponSlam_8
    你將會倒下!
    PerennialKing_AG_WeaponSlam_9
    你將會倒下!
    PerennialKing_AG_WeaponSlam_10
    你將會倒下!
    PerennialKing_AG_WeaponSlam_11
    你將會倒下!
    PerennialKing_AG_WeaponSlam_12
    俯首稱臣吧,他可是{國王}!
    PerennialKing_AG_WeaponSlam_13
    俯首稱臣吧,他可是{國王}!
    PerennialKing_AG_WeaponSlam_14
    俯首稱臣吧,他可是{國王}!
    PerennialKing_AG_WeaponSlam_15
    俯首稱臣吧,他可是{國王}!
    PerennialKing_AG_WeaponSlam_16
    俯首稱臣吧,他可是{國王}!
    PerennialKing_AG_WeaponSlam_17
    這片土地是我們的!
    PerennialKing_AG_WhirlingSlash_Random
    這片土地是我們的!
    PerennialKing_AG_WhirlingSlash_2
    這片土地是我們的!
    PerennialKing_AG_WhirlingSlash_3
    這片土地是我們的!
    PerennialKing_AG_WhirlingSlash_4
    俯首稱臣吧,你面前的可是{國王}!
    PerennialKing_AG_WhirlingSlash_5
    俯首稱臣吧,你面前的可是{國王}!
    PerennialKing_AG_WhirlingSlash_6
    俯首稱臣吧,你面前的可是{國王}!
    PerennialKing_AG_WhirlingSlash_7
    俯首稱臣吧,你面前的可是{國王}!
    PerennialKing_AG_WhirlingSlash_8
    滾吧,干涉者!
    PerennialKing_AG_WhirlingSlash_9
    滾吧,干涉者!
    PerennialKing_AG_WhirlingSlash_10
    我……為子民們而戰!
    PerennialKing_AG_HeavyStun_Random
    我們永不放棄。
    PerennialKing_AG_HeavyStun_2
    我們永不放棄。
    PerennialKing_AG_HeavyStun_3
    你就只有這點本事嗎……
    PerennialKing_AG_HeavyStun_4
    我將領導法里登邁向榮耀!
    PerennialKing_AG_HeavyStun_5
    我將領導法里登邁向榮耀!
    PerennialKing_AG_HeavyStun_6
    我們改天……再算這筆帳。
    PerennialKing_AG_Flee_Random
    巨獸即將崛起,馬拉克斯將會倒下。
    PerennialKing_AG_Flee_2
    巨獸即將崛起,馬拉克斯將會倒下。
    PerennialKing_AG_Flee_3
    巨獸即將崛起,馬拉克斯將會倒下。
    PerennialKing_AG_Flee_4
    你今天就算打敗了我……還有千千萬萬{個我!}
    PerennialKing_AG_Flee_5
    你今天就算打敗了我……還有千千萬萬{個我!}
    PerennialKing_AG_Flee_6
    現在還不是時候,你我很快就會算總帳……{很快就會的。}
    PerennialKing_AG_Flee_7
    現在還不是時候,你我很快就會算總帳……{很快就會的。}
    PerennialKing_AG_Flee_8
    你很快就會了解什麼叫生不如死。
    PerennialKing_AG_Flee2_Random
    你很快就會了解什麼叫生不如死。
    PerennialKing_AG_Flee2_2
    下次……不是你死,就是我亡。
    PerennialKing_AG_Flee2_3
    起義吧!
    PerennialKing_AG_MiscAttack_Random
    起義吧!
    PerennialKing_AG_MiscAttack_2
    起義吧!
    PerennialKing_AG_MiscAttack_3
    跪下!
    PerennialKing_AG_MiscAttack_4
    跪下!
    PerennialKing_AG_MiscAttack_5
    跪下!
    PerennialKing_AG_MiscAttack_6
    除掉馬拉克斯!
    PerennialKing_AG_MiscAttack_7
    除掉馬拉克斯!
    PerennialKing_AG_MiscAttack_8
    除掉馬拉克斯!
    PerennialKing_AG_MiscAttack_9
    除掉馬拉克斯!
    PerennialKing_AG_MiscAttack_10
    死吧,壓迫者!
    PerennialKing_AG_MiscAttack_11
    死吧,壓迫者!
    PerennialKing_AG_MiscAttack_12
    死吧,壓迫者!
    PerennialKing_AG_MiscAttack_13
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.