塔斯古尔,吞光者
恶魔区域: 暗光虚空
monster dropped item rarity +% [4800]
monster slain experience +% [0]
i am boss of tier [3]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster slain experience +% [9000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
monster slain experience +% [0]
i am boss of tier [3]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster slain experience +% [9000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
Tasgul, Swallower of Light
| Spectre | |
|---|---|
| Area | 暗光虚空 |
| Tags | demon, humanoid, not_dex, slow_movement |
生命
525%
Energy Shield From Life
10%
+40%
抗性
伤害
330%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 14
攻击时间
1.335 Second
Damage Spread
±20%
经验值
300%
Model Size
120%
Type
AbyssConsumeBoss
Metadata
ConsumeBoss
Spectre Reservation
113%
Companion Reservation
51.9%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
79
生命
130,473
6,356
887
13,047
伤害
1,070
法术伤害
1,070
命中
3,786
攻击时间
1.335
经验值
244,992
召唤物生命
51,361
Minion Energy Shield
5,136
召唤物伤害
5,579
召唤物护甲
9,988
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSConsumeBossDashSlam
可触发, 法术, 伤害, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
DTTConsumeBossDash
法术, 位移, AttackInPlace
施放时间: 1 秒
冷却时间: 15 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [0]
walk emerge extra distance [0]
MPWConsumeBossChaosProjectile
EASConsumeBossSummonTheAbyss
法术
施放时间: 1 秒
冷却时间: 50 秒
action attack or cast time uses animation length [1]
TBConsumeBossAbyssBeam
法术, 可触发, 攻击, 伤害, AttackInPlace
Base Damage: 856—1284
施放时间: 1 秒
攻击时间: 1.335 秒
冷却时间: 30 秒
GSConsumeBossOrbBlast
可触发, 法术, 伤害, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
EASConsumeBossDarknessSlam
法术
施放时间: 1 秒
冷却时间: 25 秒
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Actor
{
basic_action = "ChangeToStance1"
}
BaseEvents
{
post_generation =
"
ForEachOfType( 'Metadata/Monsters/LeagueAbyss/BossLichSpire', ( spire ){ this.myspire = spire; } );
"
}
Life
{
on_death = "myspire.SetStateTo( animstate, 2 );"
}
Actor
{
on_effect_event_darkness_for_EASConsumeBossSummonTheAbyss = "myspire.SetStateTo( animstate, 3 );"
}
Animated
{
on_event_destruction = "myspire.SetStateTo( animstate, 1 );"
on_event_retract = "myspire.SetStateTo( animstate, 1 );"
}
Stats
{
set_monster_delay_item_drops_millis = 4700
set_base_heavy_stun_duration_ms = 4866
}
StateMachine
{
define_shared_state = "darkness;"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Skill 1 */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents {}
Actor {}
Animated {}
Preload
{
preload_object = "Metadata/Terrain/Gallows/Leagues/Abyss/AbyssalCity/Objects/CircleRollerBall"
preload_misc_beam = "ConsumeBossAbyssOrbBeam"
preload_misc_object = "ConsumeBossOrb"
preload_object = "Metadata/Monsters/LeagueAbyss/Lightless/ConsumeBoss/Objects/DarknessWave"
}
Functions
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/ConsumeBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tasgul, Swallower of Light",
life = 5.25,
energyShield = 0.1,
damage = 3.3,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedFire",
"MPWConsumeBossChaosProjectile",
"GSAbyssRollerBallImpact",
"GSConsumeBossDashSlam",
"GSConsumeBossDonutSlam",
"GSConsumeBossOrbBlast",
"EASConsumeBossSummonTheAbyss",
"EASConsumeBossDarknessSlam",
"TBConsumeBossAbyssBeam",
"DTTConsumeBossDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWConsumeBossChaosProjectile"] = {
name = "MPWConsumeBossChaosProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_nova",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1425, 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssRollerBallImpact"] = {
name = "GSAbyssRollerBallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDashSlam"] = {
name = "GSConsumeBossDashSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDonutSlam"] = {
name = "GSConsumeBossDonutSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossOrbBlast"] = {
name = "GSConsumeBossOrbBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossSummonTheAbyss"] = {
name = "EASConsumeBossSummonTheAbyss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossDarknessSlam"] = {
name = "EASConsumeBossDarknessSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBConsumeBossAbyssBeam"] = {
name = "TBConsumeBossAbyssBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTConsumeBossDash"] = {
name = "DTTConsumeBossDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 20, 60, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4800]
monster slain experience +% [0]
i am boss of tier [3]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster slain experience +% [9000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
塔斯古尔,吞光者
恶魔monster dropped item rarity +% [4800]
monster slain experience +% [0]
i am boss of tier [3]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster slain experience +% [9000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
monster slain experience +% [0]
i am boss of tier [3]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster slain experience +% [9000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
Tasgul, Swallower of Light
| Spectre | |
|---|---|
| Tags | demon, humanoid, not_dex, slow_movement |
生命
438%
Energy Shield From Life
10%
+60%
抗性
伤害
275%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 14
攻击时间
1.335 Second
Damage Spread
±20%
经验值
250%
Model Size
120%
Type
AbyssConsumeBossSTANDALONE
Metadata
ConsumeBossSTANDALONE
Spectre Reservation
99%
Companion Reservation
47.4%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
36,166
3,861
708
3,617
伤害
641
法术伤害
641
命中
2,502
攻击时间
1.335
经验值
71,585
召唤物生命
30,353
Minion Energy Shield
3,035
召唤物伤害
2,664
召唤物护甲
6,756
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSConsumeBossDashSlam
可触发, 法术, 伤害, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
DTTConsumeBossDash
法术, 位移, AttackInPlace
施放时间: 1 秒
冷却时间: 15 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [0]
walk emerge extra distance [0]
MPWConsumeBossChaosProjectile
TBConsumeBossAbyssBeam
法术, 可触发, 攻击, 伤害, AttackInPlace
Base Damage: 513—769
施放时间: 1 秒
攻击时间: 1.335 秒
冷却时间: 30 秒
GSConsumeBossOrbBlast
可触发, 法术, 伤害, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
EASConsumeBossDarknessSlam
法术
施放时间: 1 秒
冷却时间: 25 秒
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/ConsumeBossSTANDALONE"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Tasgul, Swallower of Light",
life = 4.38,
energyShield = 0.1,
damage = 2.75,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedFire",
"MPWConsumeBossChaosProjectile",
"GSAbyssRollerBallImpact",
"GSConsumeBossDashSlam",
"GSConsumeBossDonutSlam",
"GSConsumeBossOrbBlast",
"EASConsumeBossDarknessSlam",
"TBConsumeBossAbyssBeam",
"DTTConsumeBossDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWConsumeBossChaosProjectile"] = {
name = "MPWConsumeBossChaosProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_nova",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1425, 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssRollerBallImpact"] = {
name = "GSAbyssRollerBallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDashSlam"] = {
name = "GSConsumeBossDashSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDonutSlam"] = {
name = "GSConsumeBossDonutSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossOrbBlast"] = {
name = "GSConsumeBossOrbBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossDarknessSlam"] = {
name = "EASConsumeBossDarknessSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBConsumeBossAbyssBeam"] = {
name = "TBConsumeBossAbyssBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTConsumeBossDash"] = {
name = "DTTConsumeBossDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 20, 60, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [4800]
monster slain experience +% [0]
i am boss of tier [3]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster slain experience +% [9000]
monster map key of at least same tier as current map drop chance % [25]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













