Тариэль, Наваждение теней
| Spectre | N |
|---|---|
| Area | Плантация, Риверхолд |
| Tags | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Здоровье
263%
+25%
Уклонение
+50%
Сопротивление
Damage
250%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
8 ~ 17
Время атаки
1.455 Second
Damage Spread
±20%
Опыт
250%
Model Size
130%
Type
EzomyteReaperBossMAP
Metadata
EzomyteReaperBossMAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
17,129
2,529
995
Damage
531
Урон от чар
531
Меткость
2,228
Время атаки
1.455
Опыт
53,768
Minion Life
16,522
Minion Damage
2,072
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 425—637
Шанс крит. попадания: 5%
Время атаки: 1.455 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeedChaosCombo35
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 425—637
Шанс крит. попадания: 5%
Время атаки: 1.455 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EzomyteReaperComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 425—637
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 1.455 сек.
Перезарядка: 6 сек.
Наносит на 30% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [3]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
GAEzomyteReaperComboWhirl
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Шанс крит. попадания: 5%
Урон от атаки: 75%
Время атаки: 1.455 сек.
Наносит на 25% меньше урона атаками
action attack or cast time uses animation length [1]
GAEzomyteReaperComboLeftSlash
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Шанс крит. попадания: 5%
Урон от атаки: 60%
Время атаки: 1.455 сек.
Наносит на 40% меньше урона атаками
action attack or cast time uses animation length [1]
GAEzomyteReaperComboRightSlash
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Шанс крит. попадания: 5%
Урон от атаки: 60%
Время атаки: 1.455 сек.
Наносит на 40% меньше урона атаками
action attack or cast time uses animation length [1]
GAEzomyteReaperDashImpactSlash
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 1.455 сек.
Наносит на 100% больше урона атаками
action attack or cast time uses animation length [1]
DTTEzomyteReaper
Spell, Movement, AttackInPlace
Время применения: 1.5 сек.
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
walk emerge extra distance [-9]
GAEzomyteReaperDash
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Шанс крит. попадания: 5%
Урон от атаки: 40%
Время атаки: 1.455 сек.
Наносит на 60% меньше урона атаками
action attack or cast time uses animation length [1]
GAEzomyteReaperCycloneImpact
Triggerable, Attack, AttackInPlace
Base Damage: 425—637
Шанс крит. попадания: 5%
Урон от атаки: 60%
Время атаки: 1.455 сек.
Наносит на 40% меньше урона атаками
action attack or cast time uses animation length [1]
EzomyteReaperCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 425—637
Шанс крит. попадания: 5%
Урон от атаки: 50%
Время атаки: 1.455 сек.
Перезарядка: 14 сек.
Наносит на 50% меньше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
GSEzomyteReaperLightningStrike
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 6%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
EAAEzomyteReaperDualStrike
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EASEzomyteReaperTeleportFast
action attack or cast time uses animation length [1]
spell maximum action distance +% [1000]
TBEzomyteReaperCycloneBeamSingle
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 425—637
Шанс крит. попадания: 6%
Время применения: 1 сек.
Время атаки: 1.455 сек.
На 33% больше шанса наложения шока
action attack or cast time uses animation length [1]
GTEzomyteReaperCycloneBeam
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
GTEzomyteReaperLightningStrike
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Animated
{
animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBoss.ao"
}
StateMachine
{
define_shared_state = "active"
define_shared_state = "appear"
}
Life
{
corpse_usable = false
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
}
Actor
{
basic_action = "Emerge"
}
BaseEvents
{
on_construction_complete = "globals.voranaboss = this;"
}
Preload
{
//preload_monster_variety = "Metadata/Monsters/ReaperBoss/EzomyteReaperBoss/Objects/DarknessDaemon"
preload_object = "Metadata/NPC/Four_Interlude/Part1/UnaStoneCircleSummon"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/darkness_phase_screen.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/on_act_teleport.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/darkness_phase_screen.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
StateMachine
{
create_state_active_0 = "DisableRendering();"
on_or_create_state_active_1 = "EnableRendering();"
on_state_appear_1 =
"
Call( addbaseepk );
EnableRendering();
ShowWeapons();
Delay( 1.5, { EnableHighlighting(); } );
"
create_state_appear_1 = "Call( addbaseepk );"
}
Animated
{
on_emerge_boss_02 = "PlayTextAudio( SioraBossMAP_Emerge_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
on_dualstrike_01 = "PlayTextAudio( SioraBoss_Skill_DualStrike_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
on_cyclone_01 = "PlayTextAudio( SioraBoss_Skill_Cyclone_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
on_knockdown_bwd_01 = "PlayTextAudio( SioraBoss_Knockdown_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
on_attack_03 = "PlayTextAudio( SioraBoss_Skill_Attack_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );"
}
Actor
{
on_event_teleportout_for_EmptyActionSpell2 =
"
PlayTextAudio( SioraBoss_Skill_StormPhase_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );
DisableHighlighting();
HideWeapons();
Call( removebaseepk );
"
on_event_teleportin_for_EmptyActionSpell2 =
"
ShowWeapons();
Delay( 1.5, { EnableHighlighting(); } );
Call( addbaseepk );
"
on_event_teleportout_for_EmptyActionSpell =
"
DisableHighlighting();
HideWeapons();
Call( removebaseepk );
"
on_event_teleportslow_for_EmptyActionSpell =
"
Delay( 1, { DisableRendering(); } );
"
}
Life
{
on_death =
"
Call( removebaseepk );
PlayTextAudio( SioraBoss_Death_Random, 'Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBossMAP' );
SpawnEffect( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/death_loop.ao' );
"
}
GlobalAudioParamEvents
{
life_percent_param = "VoranaLifePercentage"
life_percent_is_boolean = true
}
Render
{
use_ao_lights = true
}
Functions
{
teleport_effect = "arg1.PlayEffectAttached( 'Metadata/Effects/Environment/Endgame/Megalith/ao/Arena/ForcedTeleportBuildup.ao', 1, root_jntBnd );"
teleport_epk = "arg1.AddEffectPack( 'Metadata/Effects/Environment/Endgame/Megalith/epk/PlayerForcedTeleport.epk', 1 );"
rockepk =
"
arg1.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/stone_to_boss_wisp.epk' );
Delay( 0.1, { arg1.SetDynamicFloat3( 'centre_rune_loc', arg2, arg3, arg4, true ); } );
"
addbaseepk =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/head_FXs.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/ambient_FXs.epk' );
"
removebaseepk =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/head_FXs.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/ambient_FXs.epk' );
"
}
Preload
{
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/head_FXs.epk"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/epk/stone_to_boss_wisp.epk"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBossMAP"] = {
name = "Thariel, the Umbral Wraith",
life = 2.63,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.455,
attackRange = 17,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedChaos",
"MeleeAtAnimationSpeedChaosCombo35",
"GAEzomyteReaperComboWhirl",
"GAEzomyteReaperComboLeftSlash",
"GAEzomyteReaperComboRightSlash",
"GAEzomyteReaperDashImpactSlash",
"GAEzomyteReaperDash",
"GAEzomyteReaperCycloneImpact",
"GSEzomyteReaperLightningStrike",
"EzomyteReaperComboAttack",
"EzomyteReaperCyclone",
"EAAEzomyteReaperDualStrike",
"EASEzomyteReaperTeleportFast",
"TBEzomyteReaperCycloneBeamSingle",
"GTEzomyteReaperCycloneBeam",
"GTEzomyteReaperLightningStrike",
"DTTEzomyteReaper",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo35"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboWhirl"] = {
name = "GAEzomyteReaperComboWhirl",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboLeftSlash"] = {
name = "GAEzomyteReaperComboLeftSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboRightSlash"] = {
name = "GAEzomyteReaperComboRightSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDashImpactSlash"] = {
name = "GAEzomyteReaperDashImpactSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDash"] = {
name = "GAEzomyteReaperDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperCycloneImpact"] = {
name = "GAEzomyteReaperCycloneImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEzomyteReaperLightningStrike"] = {
name = "GSEzomyteReaperLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_base_lightning_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperComboAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperCyclone"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAEzomyteReaperDualStrike"] = {
name = "EAAEzomyteReaperDualStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASEzomyteReaperTeleportFast"] = {
name = "EASEzomyteReaperTeleportFast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBEzomyteReaperCycloneBeamSingle"] = {
name = "TBEzomyteReaperCycloneBeamSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperCycloneBeam"] = {
name = "GTEzomyteReaperCycloneBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperLightningStrike"] = {
name = "GTEzomyteReaperLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTEzomyteReaper"] = {
name = "DTTEzomyteReaper",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-9, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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