그늘진 악령 사리엘





지역: 강요새
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Thariel, the Umbral Wraith
Spectre | N |
---|---|
Area | 강요새 |
Tags | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
생명력
263%
+25%
회피
+50%
저항




Damage
250%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
8 ~ 17
공격 속도
1.455 Second
Damage Spread
±20%
경험치
250%
Model Size
130%
Type
EzomyteReaperBossMAP
Metadata
EzomyteReaperBossMAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
17,129
2,529
995
Damage
531
주문 피해
531
정확도
2,214
공격 속도
1.455
경험치
53,768
Minion Life
16,522
Minion Damage
2,072
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaos
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 425–637
치명타 명중 확률: 5%
공격 속도: 1.455 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedChaosCombo35
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 425–637
치명타 명중 확률: 5%
공격 속도: 1.455 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EzomyteReaperComboAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 425–637
치명타 명중 확률: 5%
공격 피해: 130%
공격 속도: 1.455 초
재사용 대기시간: 6 초
주는 공격 피해 30% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [3]
base skill cannot be avoided by dodge roll or evaded or blocked [1]

DTTEzomyteReaper
Spell, Movement
시전 속도: 1.5 초
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAEzomyteReaperDualStrike
재사용 대기시간: 12 초
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EASEzomyteReaperTeleportFast
action attack or cast time uses animation length [1]
spell maximum action distance +% [1000]
GTEzomyteReaperCycloneBeam
Triggerable
action attack or cast time uses animation length [1]
GTEzomyteReaperLightningStrike
Triggerable
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBossMAP"] = { name = "Thariel, the Umbral Wraith", life = 2.63, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.455, attackRange = 17, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedChaos", "MeleeAtAnimationSpeedChaosCombo35", "GAEzomyteReaperComboWhirl", "GAEzomyteReaperComboLeftSlash", "GAEzomyteReaperComboRightSlash", "GAEzomyteReaperDashImpactSlash", "GAEzomyteReaperDash", "GAEzomyteReaperCycloneImpact", "GSEzomyteReaperLightningStrike", "EzomyteReaperComboAttack", "EzomyteReaperCyclone", "EAAEzomyteReaperDualStrike", "EASEzomyteReaperTeleportFast", "TBEzomyteReaperCycloneBeamSingle", "GTEzomyteReaperCycloneBeam", "GTEzomyteReaperLightningStrike", "DTTEzomyteReaper", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedChaos"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedChaosCombo35"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEzomyteReaperComboWhirl"] = { name = "GAEzomyteReaperComboWhirl", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "active_skill_base_physical_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEzomyteReaperComboLeftSlash"] = { name = "GAEzomyteReaperComboLeftSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "active_skill_base_physical_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEzomyteReaperComboRightSlash"] = { name = "GAEzomyteReaperComboRightSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "active_skill_base_physical_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEzomyteReaperDashImpactSlash"] = { name = "GAEzomyteReaperDashImpactSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEzomyteReaperDash"] = { name = "GAEzomyteReaperDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEzomyteReaperCycloneImpact"] = { name = "GAEzomyteReaperCycloneImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "active_skill_base_physical_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSEzomyteReaperLightningStrike"] = { name = "GSEzomyteReaperLightningStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_base_lightning_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EzomyteReaperComboAttack"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EzomyteReaperCyclone"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAEzomyteReaperDualStrike"] = { name = "EAAEzomyteReaperDualStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASEzomyteReaperTeleportFast"] = { name = "EASEzomyteReaperTeleportFast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBEzomyteReaperCycloneBeamSingle"] = { name = "TBEzomyteReaperCycloneBeamSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTEzomyteReaperCycloneBeam"] = { name = "GTEzomyteReaperCycloneBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTEzomyteReaperLightningStrike"] = { name = "GTEzomyteReaperLightningStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTEzomyteReaper"] = { name = "DTTEzomyteReaper", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-9, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.