萨里埃尔,冥影幽魂
| Spectre | |
|---|---|
| Area | 河流要塞, 永雪冰域 |
| Tags | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
生命
263%
+25%
闪避
+50%
抗性
伤害
250%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
8 ~ 17
攻击时间
1.455 Second
Damage Spread
±20%
经验值
250%
Model Size
130%
Type
EzomyteReaperBossMAP
Metadata
EzomyteReaperBossMAP
Spectre Reservation
99%
Companion Reservation
47.4%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaosCombo35
EzomyteReaperComboAttack
DTTEzomyteReaper
法术, 位移, AttackInPlace
施放时间: 1.5 秒
冷却时间: 10 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAEzomyteReaperDualStrike
攻击
Base Damage: 425—637
暴击率: 5%
攻击时间: 1.455 秒
冷却时间: 12 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EASEzomyteReaperTeleportFast
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [1000]
GTEzomyteReaperCycloneBeam
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTEzomyteReaperLightningStrike
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Animated
{
animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/EzomyteReaperBoss.ao"
}
StateMachine
{
define_shared_state = "active"
define_shared_state = "appear"
}
Life
{
corpse_usable = false
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
}
Actor
{
basic_action = "Emerge"
}
BaseEvents
{
on_construction_complete = "globals.voranaboss = this;"
}
Preload
{
//preload_monster_variety = "Metadata/Monsters/ReaperBoss/EzomyteReaperBoss/Objects/DarknessDaemon"
preload_object = "Metadata/NPC/Four_Interlude/Part1/UnaStoneCircleSummon"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/darkness_phase_screen.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/on_act_teleport.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/darkness_phase_screen.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBossMAP"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Thariel, the Umbral Wraith",
life = 2.63,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.455,
attackRange = 17,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedChaos",
"MeleeAtAnimationSpeedChaosCombo35",
"GAEzomyteReaperComboWhirl",
"GAEzomyteReaperComboLeftSlash",
"GAEzomyteReaperComboRightSlash",
"GAEzomyteReaperDashImpactSlash",
"GAEzomyteReaperDash",
"GAEzomyteReaperCycloneImpact",
"GSEzomyteReaperLightningStrike",
"EzomyteReaperComboAttack",
"EzomyteReaperCyclone",
"EAAEzomyteReaperDualStrike",
"EASEzomyteReaperTeleportFast",
"TBEzomyteReaperCycloneBeamSingle",
"GTEzomyteReaperCycloneBeam",
"GTEzomyteReaperLightningStrike",
"DTTEzomyteReaper",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo35"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboWhirl"] = {
name = "GAEzomyteReaperComboWhirl",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboLeftSlash"] = {
name = "GAEzomyteReaperComboLeftSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboRightSlash"] = {
name = "GAEzomyteReaperComboRightSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDashImpactSlash"] = {
name = "GAEzomyteReaperDashImpactSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDash"] = {
name = "GAEzomyteReaperDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperCycloneImpact"] = {
name = "GAEzomyteReaperCycloneImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEzomyteReaperLightningStrike"] = {
name = "GSEzomyteReaperLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_base_lightning_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperComboAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperCyclone"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAEzomyteReaperDualStrike"] = {
name = "EAAEzomyteReaperDualStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASEzomyteReaperTeleportFast"] = {
name = "EASEzomyteReaperTeleportFast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBEzomyteReaperCycloneBeamSingle"] = {
name = "TBEzomyteReaperCycloneBeamSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperCycloneBeam"] = {
name = "GTEzomyteReaperCycloneBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperLightningStrike"] = {
name = "GTEzomyteReaperLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTEzomyteReaper"] = {
name = "DTTEzomyteReaper",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-9, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
萨里埃尔,冥影幽魂
亡灵monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
monster slain experience +% [0]
i am boss of tier [2]
Thariel, the Umbral Wraith
| Spectre | |
|---|---|
| Tags | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
生命
263%
+25%
闪避
+50%
抗性
伤害
250%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
8 ~ 17
攻击时间
1.455 Second
Damage Spread
±20%
经验值
250%
Model Size
130%
Type
EzomyteReaperBossSTANDALONE
Metadata
EzomyteReaperBossSTANDALONE
Spectre Reservation
99%
Companion Reservation
47.4%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaosCombo35
EzomyteReaperComboAttack
DTTEzomyteReaper
法术, 位移, AttackInPlace
施放时间: 1.5 秒
冷却时间: 10 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAEzomyteReaperDualStrike
攻击
Base Damage: 466—699
暴击率: 5%
攻击时间: 1.455 秒
冷却时间: 12 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
EASEzomyteReaperTeleportFast
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [1000]
GTEzomyteReaperCycloneBeam
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTEzomyteReaperLightningStrike
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBossSTANDALONE"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Thariel, the Umbral Wraith",
life = 2.63,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.455,
attackRange = 17,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "One Hand Sword",
skillList = {
"MeleeAtAnimationSpeedChaos",
"MeleeAtAnimationSpeedChaosCombo35",
"GAEzomyteReaperComboWhirl",
"GAEzomyteReaperComboLeftSlash",
"GAEzomyteReaperComboRightSlash",
"GAEzomyteReaperDashImpactSlash",
"GAEzomyteReaperDash",
"GAEzomyteReaperCycloneImpact",
"GSEzomyteReaperLightningStrike",
"EzomyteReaperComboAttack",
"EzomyteReaperCyclone",
"EAAEzomyteReaperDualStrike",
"EASEzomyteReaperTeleportFast",
"TBEzomyteReaperCycloneBeamSingle",
"GTEzomyteReaperCycloneBeam",
"GTEzomyteReaperLightningStrike",
"DTTEzomyteReaper",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaos"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedChaosCombo35"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboWhirl"] = {
name = "GAEzomyteReaperComboWhirl",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboLeftSlash"] = {
name = "GAEzomyteReaperComboLeftSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperComboRightSlash"] = {
name = "GAEzomyteReaperComboRightSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDashImpactSlash"] = {
name = "GAEzomyteReaperDashImpactSlash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperDash"] = {
name = "GAEzomyteReaperDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAEzomyteReaperCycloneImpact"] = {
name = "GAEzomyteReaperCycloneImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 40, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSEzomyteReaperLightningStrike"] = {
name = "GSEzomyteReaperLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_base_lightning_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperComboAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {3, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperCyclone"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, 60, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAEzomyteReaperDualStrike"] = {
name = "EAAEzomyteReaperDualStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASEzomyteReaperTeleportFast"] = {
name = "EASEzomyteReaperTeleportFast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBEzomyteReaperCycloneBeamSingle"] = {
name = "TBEzomyteReaperCycloneBeamSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperCycloneBeam"] = {
name = "GTEzomyteReaperCycloneBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTEzomyteReaperLightningStrike"] = {
name = "GTEzomyteReaperLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTEzomyteReaper"] = {
name = "DTTEzomyteReaper",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-9, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
i am boss of tier [2]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












